Final Codes

parent 142446f3
# Miscellaneous
*.class
*.log
*.pyc
*.swp
.DS_Store
.atom/
.buildlog/
.history
.svn/
migrate_working_dir/
# IntelliJ related
*.iml
*.ipr
*.iws
.idea/
# The .vscode folder contains launch configuration and tasks you configure in
# VS Code which you may wish to be included in version control, so this line
# is commented out by default.
#.vscode/
# Flutter/Dart/Pub related
**/doc/api/
**/ios/Flutter/.last_build_id
.dart_tool/
.flutter-plugins
.flutter-plugins-dependencies
.packages
.pub-cache/
.pub/
/build/
# Symbolication related
app.*.symbols
# Obfuscation related
app.*.map.json
# Android Studio will place build artifacts here
/android/app/debug
/android/app/profile
/android/app/release
# This file tracks properties of this Flutter project.
# Used by Flutter tool to assess capabilities and perform upgrades etc.
#
# This file should be version controlled and should not be manually edited.
version:
revision: "e1e47221e86272429674bec4f1bd36acc4fc7b77"
channel: "stable"
project_type: app
# Tracks metadata for the flutter migrate command
migration:
platforms:
- platform: root
create_revision: e1e47221e86272429674bec4f1bd36acc4fc7b77
base_revision: e1e47221e86272429674bec4f1bd36acc4fc7b77
- platform: android
create_revision: e1e47221e86272429674bec4f1bd36acc4fc7b77
base_revision: e1e47221e86272429674bec4f1bd36acc4fc7b77
- platform: ios
create_revision: e1e47221e86272429674bec4f1bd36acc4fc7b77
base_revision: e1e47221e86272429674bec4f1bd36acc4fc7b77
- platform: linux
create_revision: e1e47221e86272429674bec4f1bd36acc4fc7b77
base_revision: e1e47221e86272429674bec4f1bd36acc4fc7b77
- platform: macos
create_revision: e1e47221e86272429674bec4f1bd36acc4fc7b77
base_revision: e1e47221e86272429674bec4f1bd36acc4fc7b77
- platform: web
create_revision: e1e47221e86272429674bec4f1bd36acc4fc7b77
base_revision: e1e47221e86272429674bec4f1bd36acc4fc7b77
- platform: windows
create_revision: e1e47221e86272429674bec4f1bd36acc4fc7b77
base_revision: e1e47221e86272429674bec4f1bd36acc4fc7b77
# User provided section
# List of Local paths (relative to this file) that should be
# ignored by the migrate tool.
#
# Files that are not part of the templates will be ignored by default.
unmanaged_files:
- 'lib/main.dart'
- 'ios/Runner.xcodeproj/project.pbxproj'
# flutter_app_test
A new Flutter project.
## Getting Started
This project is a starting point for a Flutter application.
A few resources to get you started if this is your first Flutter project:
- [Lab: Write your first Flutter app](https://docs.flutter.dev/get-started/codelab)
- [Cookbook: Useful Flutter samples](https://docs.flutter.dev/cookbook)
For help getting started with Flutter development, view the
[online documentation](https://docs.flutter.dev/), which offers tutorials,
samples, guidance on mobile development, and a full API reference.
# This file configures the analyzer, which statically analyzes Dart code to
# check for errors, warnings, and lints.
#
# The issues identified by the analyzer are surfaced in the UI of Dart-enabled
# IDEs (https://dart.dev/tools#ides-and-editors). The analyzer can also be
# invoked from the command line by running `flutter analyze`.
# The following line activates a set of recommended lints for Flutter apps,
# packages, and plugins designed to encourage good coding practices.
include: package:flutter_lints/flutter.yaml
linter:
# The lint rules applied to this project can be customized in the
# section below to disable rules from the `package:flutter_lints/flutter.yaml`
# included above or to enable additional rules. A list of all available lints
# and their documentation is published at https://dart.dev/lints.
#
# Instead of disabling a lint rule for the entire project in the
# section below, it can also be suppressed for a single line of code
# or a specific dart file by using the `// ignore: name_of_lint` and
# `// ignore_for_file: name_of_lint` syntax on the line or in the file
# producing the lint.
rules:
# avoid_print: false # Uncomment to disable the `avoid_print` rule
# prefer_single_quotes: true # Uncomment to enable the `prefer_single_quotes` rule
# Additional information about this file can be found at
# https://dart.dev/guides/language/analysis-options
gradle-wrapper.jar
/.gradle
/captures/
/gradlew
/gradlew.bat
/local.properties
GeneratedPluginRegistrant.java
# Remember to never publicly share your keystore.
# See https://flutter.dev/docs/deployment/android#reference-the-keystore-from-the-app
key.properties
**/*.keystore
**/*.jks
plugins {
id "com.android.application"
id "kotlin-android"
id "dev.flutter.flutter-gradle-plugin"
}
def localProperties = new Properties()
def localPropertiesFile = rootProject.file('local.properties')
if (localPropertiesFile.exists()) {
localPropertiesFile.withReader('UTF-8') { reader ->
localProperties.load(reader)
}
}
def flutterVersionCode = localProperties.getProperty('flutter.versionCode')
if (flutterVersionCode == null) {
flutterVersionCode = '1'
}
def flutterVersionName = localProperties.getProperty('flutter.versionName')
if (flutterVersionName == null) {
flutterVersionName = '1.0'
}
android {
namespace "com.example.flutter_app_test"
compileSdkVersion 33
ndkVersion flutter.ndkVersion
compileOptions {
sourceCompatibility JavaVersion.VERSION_1_8
targetCompatibility JavaVersion.VERSION_1_8
}
kotlinOptions {
jvmTarget = '1.8'
}
sourceSets {
main.java.srcDirs += 'src/main/kotlin'
}
defaultConfig {
// TODO: Specify your own unique Application ID (https://developer.android.com/studio/build/application-id.html).
applicationId "com.example.flutter_app_test"
// You can update the following values to match your application needs.
// For more information, see: https://docs.flutter.dev/deployment/android#reviewing-the-gradle-build-configuration.
minSdkVersion 21
targetSdkVersion 33
versionCode flutterVersionCode.toInteger()
versionName flutterVersionName
}
buildTypes {
release {
// TODO: Add your own signing config for the release build.
// Signing with the debug keys for now, so `flutter run --release` works.
signingConfig signingConfigs.debug
}
}
}
flutter {
source '../..'
}
dependencies {}
<manifest xmlns:android="http://schemas.android.com/apk/res/android">
<!-- The INTERNET permission is required for development. Specifically,
the Flutter tool needs it to communicate with the running application
to allow setting breakpoints, to provide hot reload, etc.
-->
<uses-permission android:name="android.permission.INTERNET"/>
</manifest>
<manifest xmlns:android="http://schemas.android.com/apk/res/android">
<uses-permission android:name="android.permission.RECORD_AUDIO"/>
<uses-permission android:name="android.permission.INTERNET"/>
<queries>
<intent>
<action android:name="android.speech.RecognitionService"/>
</intent>
</queries>
<application
android:label="Edu Sense"
android:name="${applicationName}"
android:icon="@mipmap/ic_launcher">
<activity
android:name=".MainActivity"
android:exported="true"
android:launchMode="singleTop"
android:theme="@style/LaunchTheme"
android:configChanges="orientation|keyboardHidden|keyboard|screenSize|smallestScreenSize|locale|layoutDirection|fontScale|screenLayout|density|uiMode"
android:hardwareAccelerated="true"
android:windowSoftInputMode="adjustResize">
<!-- Specifies an Android theme to apply to this Activity as soon as
the Android process has started. This theme is visible to the user
while the Flutter UI initializes. After that, this theme continues
to determine the Window background behind the Flutter UI. -->
<meta-data
android:name="io.flutter.embedding.android.NormalTheme"
android:resource="@style/NormalTheme"
/>
<intent-filter>
<action android:name="android.intent.action.MAIN"/>
<category android:name="android.intent.category.LAUNCHER"/>
</intent-filter>
</activity>
<!-- Don't delete the meta-data below.
This is used by the Flutter tool to generate GeneratedPluginRegistrant.java -->
<meta-data
android:name="flutterEmbedding"
android:value="2" />
</application>
</manifest>
package com.example.flutter_app_test
import io.flutter.embedding.android.FlutterActivity
class MainActivity: FlutterActivity() {
}
<?xml version="1.0" encoding="utf-8"?>
<!-- Modify this file to customize your launch splash screen -->
<layer-list xmlns:android="http://schemas.android.com/apk/res/android">
<item android:drawable="?android:colorBackground" />
<!-- You can insert your own image assets here -->
<!-- <item>
<bitmap
android:gravity="center"
android:src="@mipmap/launch_image" />
</item> -->
</layer-list>
<?xml version="1.0" encoding="utf-8"?>
<!-- Modify this file to customize your launch splash screen -->
<layer-list xmlns:android="http://schemas.android.com/apk/res/android">
<item android:drawable="@android:color/white" />
<!-- You can insert your own image assets here -->
<!-- <item>
<bitmap
android:gravity="center"
android:src="@mipmap/launch_image" />
</item> -->
</layer-list>
<?xml version="1.0" encoding="utf-8"?>
<resources>
<!-- Theme applied to the Android Window while the process is starting when the OS's Dark Mode setting is on -->
<style name="LaunchTheme" parent="@android:style/Theme.Black.NoTitleBar">
<!-- Show a splash screen on the activity. Automatically removed when
the Flutter engine draws its first frame -->
<item name="android:windowBackground">@drawable/launch_background</item>
</style>
<!-- Theme applied to the Android Window as soon as the process has started.
This theme determines the color of the Android Window while your
Flutter UI initializes, as well as behind your Flutter UI while its
running.
This Theme is only used starting with V2 of Flutter's Android embedding. -->
<style name="NormalTheme" parent="@android:style/Theme.Black.NoTitleBar">
<item name="android:windowBackground">?android:colorBackground</item>
</style>
</resources>
<?xml version="1.0" encoding="utf-8"?>
<resources>
<!-- Theme applied to the Android Window while the process is starting when the OS's Dark Mode setting is off -->
<style name="LaunchTheme" parent="@android:style/Theme.Light.NoTitleBar">
<!-- Show a splash screen on the activity. Automatically removed when
the Flutter engine draws its first frame -->
<item name="android:windowBackground">@drawable/launch_background</item>
</style>
<!-- Theme applied to the Android Window as soon as the process has started.
This theme determines the color of the Android Window while your
Flutter UI initializes, as well as behind your Flutter UI while its
running.
This Theme is only used starting with V2 of Flutter's Android embedding. -->
<style name="NormalTheme" parent="@android:style/Theme.Light.NoTitleBar">
<item name="android:windowBackground">?android:colorBackground</item>
</style>
</resources>
<manifest xmlns:android="http://schemas.android.com/apk/res/android">
<!-- The INTERNET permission is required for development. Specifically,
the Flutter tool needs it to communicate with the running application
to allow setting breakpoints, to provide hot reload, etc.
-->
<uses-permission android:name="android.permission.INTERNET"/>
</manifest>
buildscript {
ext.kotlin_version = '1.7.10'
repositories {
google()
mavenCentral()
}
dependencies {
classpath 'com.android.tools.build:gradle:7.3.0'
classpath "org.jetbrains.kotlin:kotlin-gradle-plugin:$kotlin_version"
}
}
allprojects {
repositories {
google()
mavenCentral()
}
}
rootProject.buildDir = '../build'
subprojects {
project.buildDir = "${rootProject.buildDir}/${project.name}"
}
subprojects {
project.evaluationDependsOn(':app')
}
tasks.register("clean", Delete) {
delete rootProject.buildDir
}
{
"project_info": {
"project_number": "868804686799",
"project_id": "edus-d72fa",
"storage_bucket": "edus-d72fa.appspot.com"
},
"client": [
{
"client_info": {
"mobilesdk_app_id": "1:868804686799:android:622c74f971739beb8898ba",
"android_client_info": {
"package_name": "com.example.flutter_app_test"
}
},
"oauth_client": [],
"api_key": [
{
"current_key": "AIzaSyBD4UXUolnLQ9Szj2D_gWBxkMfut7aakyE"
}
],
"services": {
"appinvite_service": {
"other_platform_oauth_client": []
}
}
}
],
"configuration_version": "1"
}
\ No newline at end of file
org.gradle.jvmargs=-Xmx1536M
android.useAndroidX=true
android.enableJetifier=true
distributionBase=GRADLE_USER_HOME
distributionPath=wrapper/dists
zipStoreBase=GRADLE_USER_HOME
zipStorePath=wrapper/dists
distributionUrl=https\://services.gradle.org/distributions/gradle-7.5-all.zip
pluginManagement {
def flutterSdkPath = {
def properties = new Properties()
file("local.properties").withInputStream { properties.load(it) }
def flutterSdkPath = properties.getProperty("flutter.sdk")
assert flutterSdkPath != null, "flutter.sdk not set in local.properties"
return flutterSdkPath
}
settings.ext.flutterSdkPath = flutterSdkPath()
includeBuild("${settings.ext.flutterSdkPath}/packages/flutter_tools/gradle")
plugins {
id "dev.flutter.flutter-gradle-plugin" version "1.0.0" apply false
}
}
include ":app"
apply from: "${settings.ext.flutterSdkPath}/packages/flutter_tools/gradle/app_plugin_loader.gradle"
**/dgph
*.mode1v3
*.mode2v3
*.moved-aside
*.pbxuser
*.perspectivev3
**/*sync/
.sconsign.dblite
.tags*
**/.vagrant/
**/DerivedData/
Icon?
**/Pods/
**/.symlinks/
profile
xcuserdata
**/.generated/
Flutter/App.framework
Flutter/Flutter.framework
Flutter/Flutter.podspec
Flutter/Generated.xcconfig
Flutter/ephemeral/
Flutter/app.flx
Flutter/app.zip
Flutter/flutter_assets/
Flutter/flutter_export_environment.sh
ServiceDefinitions.json
Runner/GeneratedPluginRegistrant.*
# Exceptions to above rules.
!default.mode1v3
!default.mode2v3
!default.pbxuser
!default.perspectivev3
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CFBundleDevelopmentRegion</key>
<string>en</string>
<key>CFBundleExecutable</key>
<string>App</string>
<key>CFBundleIdentifier</key>
<string>io.flutter.flutter.app</string>
<key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string>
<key>CFBundleName</key>
<string>App</string>
<key>CFBundlePackageType</key>
<string>FMWK</string>
<key>CFBundleShortVersionString</key>
<string>1.0</string>
<key>CFBundleSignature</key>
<string>????</string>
<key>CFBundleVersion</key>
<string>1.0</string>
<key>MinimumOSVersion</key>
<string>11.0</string>
</dict>
</plist>
// !$*UTF8*$!
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objectVersion = 54;
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files = (
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9740EEB31CF90195004384FC /* Generated.xcconfig */,
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sourceTree = "<group>";
};
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isa = PBXGroup;
children = (
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sourceTree = "<group>";
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children = (
97C146EE1CF9000F007C117D /* Runner.app */,
331C8081294A63A400263BE5 /* RunnerTests.xctest */,
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name = Products;
sourceTree = "<group>";
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sourceTree = "<group>";
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331C807F294A63A400263BE5 /* Resources */,
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);
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331C8086294A63A400263BE5 /* PBXTargetDependency */,
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97C146EC1CF9000F007C117D /* Resources */,
9705A1C41CF9048500538489 /* Embed Frameworks */,
3B06AD1E1E4923F5004D2608 /* Thin Binary */,
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buildRules = (
);
dependencies = (
);
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import UIKit
import Flutter
@UIApplicationMain
@objc class AppDelegate: FlutterAppDelegate {
override func application(
_ application: UIApplication,
didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?
) -> Bool {
GeneratedPluginRegistrant.register(with: self)
return super.application(application, didFinishLaunchingWithOptions: launchOptions)
}
}
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},
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},
{
"size" : "1024x1024",
"idiom" : "ios-marketing",
"filename" : "Icon-App-1024x1024@1x.png",
"scale" : "1x"
}
],
"info" : {
"version" : 1,
"author" : "xcode"
}
}
{
"images" : [
{
"idiom" : "universal",
"filename" : "LaunchImage.png",
"scale" : "1x"
},
{
"idiom" : "universal",
"filename" : "LaunchImage@2x.png",
"scale" : "2x"
},
{
"idiom" : "universal",
"filename" : "LaunchImage@3x.png",
"scale" : "3x"
}
],
"info" : {
"version" : 1,
"author" : "xcode"
}
}
# Launch Screen Assets
You can customize the launch screen with your own desired assets by replacing the image files in this directory.
You can also do it by opening your Flutter project's Xcode project with `open ios/Runner.xcworkspace`, selecting `Runner/Assets.xcassets` in the Project Navigator and dropping in the desired images.
\ No newline at end of file
<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<document type="com.apple.InterfaceBuilder3.CocoaTouch.Storyboard.XIB" version="3.0" toolsVersion="12121" systemVersion="16G29" targetRuntime="iOS.CocoaTouch" propertyAccessControl="none" useAutolayout="YES" launchScreen="YES" colorMatched="YES" initialViewController="01J-lp-oVM">
<dependencies>
<deployment identifier="iOS"/>
<plugIn identifier="com.apple.InterfaceBuilder.IBCocoaTouchPlugin" version="12089"/>
</dependencies>
<scenes>
<!--View Controller-->
<scene sceneID="EHf-IW-A2E">
<objects>
<viewController id="01J-lp-oVM" sceneMemberID="viewController">
<layoutGuides>
<viewControllerLayoutGuide type="top" id="Ydg-fD-yQy"/>
<viewControllerLayoutGuide type="bottom" id="xbc-2k-c8Z"/>
</layoutGuides>
<view key="view" contentMode="scaleToFill" id="Ze5-6b-2t3">
<autoresizingMask key="autoresizingMask" widthSizable="YES" heightSizable="YES"/>
<subviews>
<imageView opaque="NO" clipsSubviews="YES" multipleTouchEnabled="YES" contentMode="center" image="LaunchImage" translatesAutoresizingMaskIntoConstraints="NO" id="YRO-k0-Ey4">
</imageView>
</subviews>
<color key="backgroundColor" red="1" green="1" blue="1" alpha="1" colorSpace="custom" customColorSpace="sRGB"/>
<constraints>
<constraint firstItem="YRO-k0-Ey4" firstAttribute="centerX" secondItem="Ze5-6b-2t3" secondAttribute="centerX" id="1a2-6s-vTC"/>
<constraint firstItem="YRO-k0-Ey4" firstAttribute="centerY" secondItem="Ze5-6b-2t3" secondAttribute="centerY" id="4X2-HB-R7a"/>
</constraints>
</view>
</viewController>
<placeholder placeholderIdentifier="IBFirstResponder" id="iYj-Kq-Ea1" userLabel="First Responder" sceneMemberID="firstResponder"/>
</objects>
<point key="canvasLocation" x="53" y="375"/>
</scene>
</scenes>
<resources>
<image name="LaunchImage" width="168" height="185"/>
</resources>
</document>
<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<document type="com.apple.InterfaceBuilder3.CocoaTouch.Storyboard.XIB" version="3.0" toolsVersion="10117" systemVersion="15F34" targetRuntime="iOS.CocoaTouch" propertyAccessControl="none" useAutolayout="YES" useTraitCollections="YES" initialViewController="BYZ-38-t0r">
<dependencies>
<deployment identifier="iOS"/>
<plugIn identifier="com.apple.InterfaceBuilder.IBCocoaTouchPlugin" version="10085"/>
</dependencies>
<scenes>
<!--Flutter View Controller-->
<scene sceneID="tne-QT-ifu">
<objects>
<viewController id="BYZ-38-t0r" customClass="FlutterViewController" sceneMemberID="viewController">
<layoutGuides>
<viewControllerLayoutGuide type="top" id="y3c-jy-aDJ"/>
<viewControllerLayoutGuide type="bottom" id="wfy-db-euE"/>
</layoutGuides>
<view key="view" contentMode="scaleToFill" id="8bC-Xf-vdC">
<rect key="frame" x="0.0" y="0.0" width="600" height="600"/>
<autoresizingMask key="autoresizingMask" widthSizable="YES" heightSizable="YES"/>
<color key="backgroundColor" white="1" alpha="1" colorSpace="custom" customColorSpace="calibratedWhite"/>
</view>
</viewController>
<placeholder placeholderIdentifier="IBFirstResponder" id="dkx-z0-nzr" sceneMemberID="firstResponder"/>
</objects>
</scene>
</scenes>
</document>
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CFBundleDevelopmentRegion</key>
<string>$(DEVELOPMENT_LANGUAGE)</string>
<key>CFBundleDisplayName</key>
<string>Flutter App Test</string>
<key>CFBundleExecutable</key>
<string>$(EXECUTABLE_NAME)</string>
<key>CFBundleIdentifier</key>
<string>$(PRODUCT_BUNDLE_IDENTIFIER)</string>
<key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string>
<key>CFBundleName</key>
<string>flutter_app_test</string>
<key>CFBundlePackageType</key>
<string>APPL</string>
<key>CFBundleShortVersionString</key>
<string>$(FLUTTER_BUILD_NAME)</string>
<key>CFBundleSignature</key>
<string>????</string>
<key>CFBundleVersion</key>
<string>$(FLUTTER_BUILD_NUMBER)</string>
<key>LSRequiresIPhoneOS</key>
<true/>
<key>UILaunchStoryboardName</key>
<string>LaunchScreen</string>
<key>UIMainStoryboardFile</key>
<string>Main</string>
<key>UISupportedInterfaceOrientations</key>
<array>
<string>UIInterfaceOrientationPortrait</string>
<string>UIInterfaceOrientationLandscapeLeft</string>
<string>UIInterfaceOrientationLandscapeRight</string>
</array>
<key>UISupportedInterfaceOrientations~ipad</key>
<array>
<string>UIInterfaceOrientationPortrait</string>
<string>UIInterfaceOrientationPortraitUpsideDown</string>
<string>UIInterfaceOrientationLandscapeLeft</string>
<string>UIInterfaceOrientationLandscapeRight</string>
</array>
<key>CADisableMinimumFrameDurationOnPhone</key>
<true/>
<key>UIApplicationSupportsIndirectInputEvents</key>
<true/>
</dict>
</plist>
#import "GeneratedPluginRegistrant.h"
import Flutter
import UIKit
import XCTest
class RunnerTests: XCTestCase {
func testExample() {
// If you add code to the Runner application, consider adding tests here.
// See https://developer.apple.com/documentation/xctest for more information about using XCTest.
}
}
import 'dart:math';
import 'package:flutter/material.dart';
import 'package:flutter_tts/flutter_tts.dart';
import 'package:speech_to_text/speech_to_text.dart' as stt;
void main() {
runApp(MyApp());
}
class MyApp extends StatelessWidget {
@override
Widget build(BuildContext context) {
return MaterialApp(
home: SpellingGame(),
);
}
}
class SpellingGame extends StatefulWidget {
@override
_SpellingGameState createState() => _SpellingGameState();
}
class _SpellingGameState extends State<SpellingGame> {
final FlutterTts flutterTts = FlutterTts();
final stt.SpeechToText speech = stt.SpeechToText();
String currentWord = "sky";
String? userSpelling;
String? message;
List<String> easyWords = ["sky", "cat", "dog", "hat"];
List<String> mediumWords = ["banana", "guitar", "table", "orange"];
List<String> hardWords = ["elephant", "chocolate", "technology", "paradise"];
String? selectedLevel = 'easy'; // Default level
int correctCount = 0;
int incorrectCount = 0;
bool shouldValidateSpelling = false; // Flag to control validation
List<String> spelledLetters = []; // List to hold the spelled letters
@override
void initState() {
super.initState();
_playWord();
_speak(
"Welcome to the Spelling Game! Please spell the word that you hear. Double tap to hear the word. Swipe left to speak a synonym.");
_listenForVoiceCommands(); // Start listening for voice commands
}
_speak(String text) async {
await flutterTts.speak(text);
}
_listenForSpelling() async {
bool available = await speech.initialize(
onStatus: (val) => print('onStatus: $val'),
);
if (available) {
speech.listen(
onResult: (val) => setState(() {
userSpelling = val.recognizedWords;
spelledLetters = userSpelling?.split('') ?? [];
}),
onSoundLevelChange: (val) {
if (val > 500 && shouldValidateSpelling) {
_validateSpelling();
}
},
cancelOnError: true,
);
}
}
_validateSpelling() {
shouldValidateSpelling = false; // Reset the flag
String spelledWord = spelledLetters.join('').toLowerCase();
if (spelledWord == currentWord || spelledLetters.join('') == currentWord) {
setState(() {
message = "Correct! You spelled it correctly.";
correctCount++;
});
_speak("Correct! You spelled it correctly.");
} else {
setState(() {
message = "Try again! Your spelling is incorrect.";
incorrectCount++;
});
_speak("Try again! Your spelling is incorrect.");
}
// Clear the user spelling after validation
userSpelling = null;
spelledLetters = [];
}
_playWord() {
setState(() {
userSpelling = null;
message = null;
shouldValidateSpelling = true; // Set the flag for validation
spelledLetters = []; // Clear the spelled letters
});
List<String> selectedWordList = easyWords;
if (selectedLevel == 'medium') {
selectedWordList = mediumWords;
} else if (selectedLevel == 'hard') {
selectedWordList = hardWords;
}
final random = Random();
currentWord = selectedWordList[random.nextInt(selectedWordList.length)];
_speak("Spell the word:");
_speak(currentWord);
}
_listenForVoiceCommands() async {
bool available = await speech.initialize(
onStatus: (val) => print('onStatus: $val'),
);
if (available) {
speech.listen(
onResult: (val) {
String command = val.recognizedWords.toLowerCase();
if (command.contains("easy")) {
_changeDifficultyLevel('easy');
} else if (command.contains("medium")) {
_changeDifficultyLevel('medium');
} else if (command.contains("hard")) {
_changeDifficultyLevel('hard');
}
},
);
}
}
void _changeDifficultyLevel(String level) {
setState(() {
selectedLevel = level;
});
_playWord();
_speak("Level changed to $level");
}
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text('Spelling Game'),
backgroundColor: const Color.fromARGB(255, 39, 20, 204),
),
body: GestureDetector(
onTap: _playWord,
onDoubleTap: () {
print('Double Tapped!');
_playWord();
},
onHorizontalDragEnd: (details) {
if (details.primaryVelocity!.compareTo(0) == -1) {
_listenForSpelling();
} else if (details.primaryVelocity!.compareTo(0) == 1) {
_playWord();
}
},
child: Container(
color: Colors.lightBlue[100],
child: Center(
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
crossAxisAlignment: CrossAxisAlignment.center,
children: [
Image.asset(
'assets/images/bee.png', // image
width: 500,
height: 250,
),
const SizedBox(height: 20),
Row(
mainAxisAlignment: MainAxisAlignment.center,
children: [
ElevatedButton(
onPressed: () {
_changeDifficultyLevel('easy');
},
child: Text("Easy"),
style: ElevatedButton.styleFrom(
primary: const Color.fromARGB(
255, 39, 20, 204), // Custom color
),
),
SizedBox(width: 20),
ElevatedButton(
onPressed: () {
_changeDifficultyLevel('medium');
},
child: Text("Medium"),
style: ElevatedButton.styleFrom(
primary: const Color.fromARGB(
255, 39, 20, 204), // Custom color
),
),
SizedBox(width: 20),
ElevatedButton(
onPressed: () {
_changeDifficultyLevel('hard');
},
child: Text("Hard"),
style: ElevatedButton.styleFrom(
primary: const Color.fromARGB(
255, 39, 20, 204), // Custom color
),
),
],
),
const SizedBox(height: 20),
Container(
width: 200,
height: 60,
child: ElevatedButton(
onPressed: _playWord,
child: const Text(
"Play Word",
style: TextStyle(fontSize: 20),
),
style: ElevatedButton.styleFrom(
primary: Color.fromARGB(255, 39, 20, 204), // Custom color
),
),
),
const SizedBox(height: 20),
Container(
width: 200,
height: 60,
child: ElevatedButton(
onPressed: _listenForSpelling,
child: const Text(
"Speak Spelling",
style: TextStyle(fontSize: 20),
),
style: ElevatedButton.styleFrom(
primary: Color.fromARGB(255, 39, 20, 204), // Custom color
),
),
),
const SizedBox(height: 20),
Container(
width: 200,
height: 60,
child: ElevatedButton(
onPressed: _validateSpelling,
child: const Text(
"Confirm Spelling",
style: TextStyle(fontSize: 20),
),
style: ElevatedButton.styleFrom(
primary: Color.fromARGB(255, 39, 20, 204), // Custom color
),
),
),
const SizedBox(height: 20),
Text(
"Your Spelling: ${spelledLetters.join('')}",
style: const TextStyle(fontSize: 25),
),
Text(
message ?? '',
style: const TextStyle(fontSize: 25),
),
],
),
),
),
),
bottomNavigationBar: BottomAppBar(
child: Container(
height: 50,
child: Row(
mainAxisAlignment: MainAxisAlignment.center,
children: [
Text('Correct: $correctCount'),
SizedBox(width: 20),
Text('Incorrect: $incorrectCount'),
],
),
),
),
);
}
}
import 'package:flutter/material.dart';
import 'sounds_of_animals_screen.dart';
import 'fun_spelling_screen.dart';
import 'similar_words_screen.dart';
import 'package:flutter_tts/flutter_tts.dart';
void main() {
runApp(MyApp());
speak('Welcome to the Edu Sense Games !.'
'To play the Sound of animal game , tap the top of the screen.'
'To play the fun spelling game , tap the middle of the screen.'
'To play the Synonyms Word game , tap the bottom of the screen.');
}
Future<void> speak(String text) async {
FlutterTts flutterTts = FlutterTts();
await flutterTts.setLanguage('en-US'); // Set the language
await flutterTts.setSpeechRate(0.5); // Adjust the speech rate
await flutterTts.speak(text);
}
class MyApp extends StatelessWidget {
@override
Widget build(BuildContext context) {
return MaterialApp(
home: HomeScreen(),
debugShowCheckedModeBanner: false,
);
}
}
class HomeScreen extends StatelessWidget {
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text('Edu Sense Games'),
backgroundColor: const Color.fromARGB(255, 39, 20, 204),
),
body: Center(
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: [
CustomButton(
text: 'Sounds of Animals',
imagePath: 'assets/images/a.png',
imageHeight: 135,
imageWidth: 135,
onPressed: () {
Navigator.push(
context,
MaterialPageRoute(builder: (context) => GameScreen()),
);
},
),
SizedBox(height: 20),
CustomButton(
text: 'Fun Spelling',
imagePath: 'assets/images/b.png',
imageHeight: 135,
imageWidth: 135,
onPressed: () {
Navigator.push(
context,
MaterialPageRoute(builder: (context) => SpellingGame()),
);
},
),
SizedBox(height: 20),
CustomButton(
text: 'Synonyms Words',
imagePath: 'assets/images/c.png',
imageHeight: 135,
imageWidth: 135,
onPressed: () {
Navigator.push(
context,
MaterialPageRoute(builder: (context) => SynonymsGame()),
);
},
),
],
),
),
);
}
}
class CustomButton extends StatelessWidget {
final String text;
final VoidCallback onPressed;
final String imagePath;
final double imageHeight;
final double imageWidth;
CustomButton({
required this.text,
required this.onPressed,
required this.imagePath,
this.imageHeight = 80.0, // Default image height
this.imageWidth = 80.0, // Default image width
});
@override
Widget build(BuildContext context) {
return ElevatedButton(
onPressed: onPressed,
style: ElevatedButton.styleFrom(
padding: EdgeInsets.all(0),
minimumSize: Size(360, 200), // Adjust the width and height
shape: RoundedRectangleBorder(
borderRadius: BorderRadius.circular(20), // Adjust the radius
),
backgroundColor:
Color.fromARGB(255, 13, 128, 222), // Set the button color here
),
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: [
Image.asset(
imagePath,
height: imageHeight,
width: imageWidth,
),
SizedBox(height: 8.0),
Text(
text,
textAlign: TextAlign.center,
style: TextStyle(
fontSize: 45, // Adjust the font size
color: Colors.white, // Set the text color
),
),
],
),
);
}
}
import 'dart:async';
import 'dart:math';
import 'package:flutter/material.dart';
import 'package:flutter_tts/flutter_tts.dart';
import 'package:speech_to_text/speech_to_text.dart' as stt;
import 'synonyms.dart'; // Import the synonyms.dart file
void main() {
runApp(MyApp());
}
class MyApp extends StatelessWidget {
@override
Widget build(BuildContext context) {
return MaterialApp(
home: SynonymsGame(),
);
}
}
class SynonymsGame extends StatefulWidget {
@override
_SynonymsGameState createState() => _SynonymsGameState();
}
class _SynonymsGameState extends State<SynonymsGame> {
final FlutterTts flutterTts = FlutterTts();
final stt.SpeechToText speech = stt.SpeechToText();
bool isListening = false;
String word = "happy";
String? spokenWord;
String? message;
Timer? feedbackDebounce;
Timer? tripleTapTimer;
int tapCount = 0;
final Random random = Random();
int correctAnswers = 0;
int totalAnswers = 0;
@override
void initState() {
super.initState();
_nextWord();
_speak(
"Welcome to the Synonyms Game! Double tap to hear the word. Swipe left to speak a synonym.");
}
_speak(String text) async {
await flutterTts.speak(text);
}
_listen() async {
bool available = await speech.initialize(
onStatus: (val) => print('onStatus: $val'),
);
if (available) {
setState(() => isListening = true);
speech.listen(
onResult: (val) => setState(() {
spokenWord = val.recognizedWords;
isListening = false;
_validateAnswer();
}),
);
}
}
_validateAnswer() {
if (spokenWord != null && wordSynonyms[word]!.contains(spokenWord)) {
setState(() {
message = "Correct!";
correctAnswers++;
totalAnswers++;
});
_giveFeedback("Correct! Great job!");
_nextWord();
} else {
setState(() {
message = "Try again!";
totalAnswers++;
});
_giveFeedback("You are incorrect. Try again!");
}
speech.stop(); // Stop listening after validating
}
_giveFeedback(String feedback) {
feedbackDebounce?.cancel();
feedbackDebounce = Timer(const Duration(milliseconds: 600), () {
speech.stop(); // Ensure that the app is not listening when it speaks
_speak(feedback);
});
}
_nextWord() {
final keys = wordSynonyms.keys.toList();
word = keys[random.nextInt(keys.length)];
}
_handleTap() {
tapCount++;
tripleTapTimer?.cancel();
tripleTapTimer = Timer(const Duration(milliseconds: 500), () {
if (tapCount == 3) {
_nextWord();
_speak(word); // Play the next word
}
tapCount = 0;
});
}
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text('Synonyms Game'),
backgroundColor: Color.fromARGB(255, 39, 20, 204),
),
body: GestureDetector(
onTap: _handleTap,
onDoubleTap: () {
print('Double Tapped!');
_speak(word);
},
onHorizontalDragEnd: (details) {
if (details.primaryVelocity!.compareTo(0) == -1) {
_listen();
} else if (details.primaryVelocity!.compareTo(0) == 1) {
_speak(word);
}
},
child: Container(
color: Colors.lightBlue[100],
child: Center(
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
crossAxisAlignment: CrossAxisAlignment.center,
children: [
Image.asset(
'assets/images/book.png', // Replace with your image
width: 500,
height: 180,
),
const SizedBox(height: 20),
Container(
width: 200,
height: 60,
child: ElevatedButton(
onPressed: () => _speak(word),
child: const Text(
"Play Word",
style: TextStyle(fontSize: 20),
),
style: ButtonStyle(
backgroundColor: MaterialStateProperty.all<Color>(
Color.fromARGB(255, 39, 20, 204)),
),
),
),
const SizedBox(height: 20),
Container(
width: 200,
height: 60,
child: ElevatedButton(
onPressed: _listen,
child: const Text(
"Speak Synonym",
style: TextStyle(fontSize: 20),
),
style: ButtonStyle(
backgroundColor: MaterialStateProperty.all<Color>(
Color.fromARGB(255, 39, 20, 204)),
),
),
),
const SizedBox(height: 20),
Container(
width: 200,
height: 60,
child: ElevatedButton(
onPressed: () {
_nextWord();
_speak(word); // Play the next word
},
child: const Text(
"Next Word",
style: TextStyle(fontSize: 18),
),
style: ButtonStyle(
backgroundColor: MaterialStateProperty.all<Color>(
const Color.fromARGB(255, 39, 20, 204)),
),
),
),
const SizedBox(height: 20),
Text(
"You Answer: ${spokenWord ?? ''}",
style: const TextStyle(fontSize: 35),
),
Text(
message ?? '',
style: const TextStyle(fontSize: 35),
),
Text(
"Correct Answers: $correctAnswers ",
style: const TextStyle(fontSize: 20),
),
],
),
),
),
),
);
}
}
import 'package:flutter/material.dart';
import 'package:audioplayers/audioplayers.dart';
import 'package:speech_to_text/speech_to_text.dart' as stt;
import 'package:flutter_tts/flutter_tts.dart';
void main() {
runApp(MyApp());
}
class MyApp extends StatelessWidget {
@override
Widget build(BuildContext context) {
return MaterialApp(
home: GameScreen(),
);
}
}
class GameScreen extends StatefulWidget {
@override
_GameScreenState createState() => _GameScreenState();
}
class _GameScreenState extends State<GameScreen> {
final AudioPlayer _audioPlayer = AudioPlayer();
TextEditingController guessController = TextEditingController();
stt.SpeechToText _speechToText = stt.SpeechToText();
FlutterTts flutterTts = FlutterTts();
List<String> animalSounds = [
'lion.mp3',
'cat.mp3',
'dog.mp3',
'cow.mp3',
'frog.mp3',
'peacock.mp3',
'horse.mp3',
'elephant.mp3',
'duck.mp3'
'bird.mp3'
'owl.mp3'
'elk.mp3'
'Sheep.mp3'
'Chicken.mp3'
]; // sound files
List<String> animalNames = [
'lion',
'cat',
'dog',
'cow',
'frog',
'peacock',
'horse',
'elephant',
'duck'
'bird'
'owl'
'elk'
'sheep'
'chicken'
]; // animal names
int currentAnimalIndex = 0;
@override
void initState() {
super.initState();
playSound();
speak(
'Welcome to the Animal Sound Game! Listen to the animal sound and guess the animal.. Double tap to hear the Animal sound. Swipe left to Answer.');
}
void playSound() async {
await _audioPlayer
.play(AssetSource('audio/${animalSounds[currentAnimalIndex]}'));
}
void checkGuess() {
String userGuess = guessController.text.toLowerCase();
String correctAnimal = animalNames[currentAnimalIndex];
if (userGuess == correctAnimal) {
speak('Correct! Your guess is right. Well done!');
showDialog(
context: context,
builder: (_) => AlertDialog(
title: Text('Correct!'),
content: Text('Your guess is correct.'),
actions: [
TextButton(
onPressed: () {
Navigator.pop(context);
moveToNextAnimal();
},
child: Text('Next Animal'),
),
],
),
);
} else {
speak('Incorrect. Your guess is incorrect. Try again.');
showDialog(
context: context,
builder: (_) => AlertDialog(
title: Text('Incorrect'),
content: Text('Your guess is incorrect. Try again.'),
actions: [
TextButton(
onPressed: () {
Navigator.pop(context);
},
child: Text('OK'),
),
],
),
);
}
}
void moveToNextAnimal() {
if (currentAnimalIndex < animalSounds.length - 1) {
setState(() {
currentAnimalIndex++;
});
playSound();
speak('Listen to the next animal sound and make your guess.');
} else {
speak('Congratulations! You have finished the game.');
}
}
void speak(String text) async {
await flutterTts.speak(text);
}
void startListening() async {
if (await _speechToText.initialize()) {
_speechToText.listen(
onResult: (result) {
if (result.finalResult) {
guessController.text = result.recognizedWords.toLowerCase();
_speechToText.stop();
checkGuess();
}
},
);
}
}
@override
void dispose() {
_speechToText.stop();
super.dispose();
}
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text('Animal Sound Game'),
backgroundColor: const Color.fromARGB(255, 39, 20, 204),
),
body: Stack(
children: [
GestureDetector(
onDoubleTap: playSound,
onHorizontalDragEnd: (details) {
if (details.primaryVelocity! < 0) {
startListening();
}
},
child: Container(
color: Colors.lightBlue[100],
width: double.infinity,
height: double.infinity,
),
),
Center(
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: [
Image.asset(
'assets/images/animals.png', // image file name
width: 300,
height: 300,
),
ElevatedButton(
onPressed: playSound,
style: ElevatedButton.styleFrom(
backgroundColor: const Color.fromARGB(255, 39, 20, 204),
),
child: Text('Play Sound'),
),
SizedBox(height: 20),
Container(
padding: EdgeInsets.symmetric(horizontal: 20),
child: TextField(
controller: guessController,
decoration: InputDecoration(
labelText: 'Your Answer',
),
maxLines: 1,
),
),
SizedBox(height: 10),
Row(
mainAxisAlignment: MainAxisAlignment.center,
children: [
ElevatedButton(
onPressed: checkGuess,
style: ElevatedButton.styleFrom(
backgroundColor: const Color.fromARGB(255, 39, 20, 204),
),
child: Text('Check'),
),
SizedBox(width: 20),
ElevatedButton(
onPressed: startListening,
style: ElevatedButton.styleFrom(
backgroundColor: const Color.fromARGB(255, 39, 20, 204),
),
child: Text('Voice Input'),
),
],
),
],
),
),
],
),
);
}
}
// synonyms.dart
final Map<String, List<String>> wordSynonyms = {
"happy": ["joyful", "pleased", "glad"],
"sad": ["unhappy", "mournful", "downcast"],
"angry": ["irate", "mad", "furious"],
"calm": ["serene", "peaceful", "composed"],
"bright": ["radiant", "shiny", "luminous"],
"dark": ["gloomy", "shadowy", "dim"],
"fast": ["quick", "swift", "speedy"],
"slow": ["lethargic", "sluggish", "lazy"],
"big": ["large", "huge", "massive"],
"small": ["tiny", "miniature", "compact"],
"smart": ["intelligent", "clever", "bright"],
"dumb": ["stupid", "dull", "dense"],
"easy": ["simple", "effortless", "straightforward"],
"hard": ["difficult", "tough", "challenging"],
"strong": ["sturdy", "robust", "resilient"],
"weak": ["fragile", "feeble", "delicate"]
};
import 'dart:math';
import 'package:flutter/material.dart';
import 'package:flutter_tts/flutter_tts.dart';
import 'package:speech_to_text/speech_to_text.dart' as stt;
void main() {
runApp(MyApp());
}
class MyApp extends StatelessWidget {
@override
Widget build(BuildContext context) {
return MaterialApp(
home: PronunciationGame(),
);
}
}
class PronunciationGame extends StatefulWidget {
@override
_PronunciationGameState createState() => _PronunciationGameState();
}
class _PronunciationGameState extends State<PronunciationGame> {
final FlutterTts flutterTts = FlutterTts();
final stt.SpeechToText speech = stt.SpeechToText();
String currentWord = "sky";
String? userPronunciation;
String? message;
List<String> easyWords = ["sky", "cat", "dog", "hat"];
List<String> mediumWords = ["banana", "guitar", "table", "orange"];
List<String> hardWords = ["elephant", "chocolate", "technology", "paradise"];
String? selectedLevel = 'easy'; // Default level
int correctCount = 0;
int incorrectCount = 0;
bool shouldValidatePronunciation = false; // Flag to control validation
@override
void initState() {
super.initState();
_pronounceWord();
_speak(
"Welcome to the Pronunciation Game! Please pronounce the word that you hear. Double tap to hear the word.");
_listenForVoiceCommands(); // Start listening for voice commands
}
_speak(String text) async {
await flutterTts.speak(text);
}
_listenForPronunciation() async {
bool available = await speech.initialize(
onStatus: (val) => print('onStatus: $val'),
);
if (available) {
speech.listen(
onResult: (val) => setState(() {
userPronunciation = val.recognizedWords;
}),
onSoundLevelChange: (val) {
if (val > 500 && shouldValidatePronunciation) {
_validatePronunciation();
}
},
cancelOnError: true,
);
}
}
_validatePronunciation() {
shouldValidatePronunciation = false; // Reset the flag
String pronouncedWord = userPronunciation?.toLowerCase() ?? "";
String currentWordLower = currentWord.toLowerCase();
if (pronouncedWord == currentWordLower) {
setState(() {
message = "Correct! You pronounced it correctly.";
correctCount++;
});
_speak("Correct! You pronounced it correctly.");
} else {
setState(() {
message = "Try again! Your pronunciation is incorrect.";
incorrectCount++;
});
_speak("Try again! Your pronunciation is incorrect.");
}
}
_pronounceWord() {
setState(() {
userPronunciation = null;
message = null;
shouldValidatePronunciation = true; // Set the flag for validation
});
List<String> selectedWordList = easyWords;
if (selectedLevel == 'medium') {
selectedWordList = mediumWords;
} else if (selectedLevel == 'hard') {
selectedWordList = hardWords;
}
final random = Random();
currentWord = selectedWordList[random.nextInt(selectedWordList.length)];
_speak("Pronounce the word:");
_speak(currentWord);
}
_listenForVoiceCommands() async {
bool available = await speech.initialize(
onStatus: (val) => print('onStatus: $val'),
);
if (available) {
speech.listen(
onResult: (val) {
String command = val.recognizedWords.toLowerCase();
if (command.contains("easy")) {
_changeDifficultyLevel('easy');
} else if (command.contains("medium")) {
_changeDifficultyLevel('medium');
} else if (command.contains("hard")) {
_changeDifficultyLevel('hard');
}
},
);
}
}
void _changeDifficultyLevel(String level) {
setState(() {
selectedLevel = level;
});
_pronounceWord();
_speak("Level changed to $level");
}
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text('Pronunciation Game'),
backgroundColor: const Color.fromARGB(255, 39, 20, 204),
),
body: GestureDetector(
onTap: _pronounceWord,
onDoubleTap: () {
print('Double Tapped!');
_pronounceWord();
},
onHorizontalDragEnd: (details) {
if (details.primaryVelocity!.compareTo(0) == -1) {
_listenForPronunciation();
} else if (details.primaryVelocity!.compareTo(0) == 1) {
_pronounceWord();
}
},
child: Container(
color: Colors.lightBlue[100],
child: Center(
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
crossAxisAlignment: CrossAxisAlignment.center,
children: [
Image.asset(
'assets/images/bee.png', // Replace with your image
width: 500,
height: 250,
),
const SizedBox(height: 20),
Row(
mainAxisAlignment: MainAxisAlignment.center,
children: [
ElevatedButton(
onPressed: () {
_changeDifficultyLevel('easy');
},
child: Text("Easy"),
style: ElevatedButton.styleFrom(
primary: const Color.fromARGB(
255, 39, 20, 204), // Custom color
),
),
SizedBox(width: 20),
ElevatedButton(
onPressed: () {
_changeDifficultyLevel('medium');
},
child: Text("Medium"),
style: ElevatedButton.styleFrom(
primary: const Color.fromARGB(
255, 39, 20, 204), // Custom color
),
),
SizedBox(width: 20),
ElevatedButton(
onPressed: () {
_changeDifficultyLevel('hard');
},
child: Text("Hard"),
style: ElevatedButton.styleFrom(
primary: const Color.fromARGB(
255, 39, 20, 204), // Custom color
),
),
],
),
const SizedBox(height: 20),
Container(
width: 200,
height: 60,
child: ElevatedButton(
onPressed: _pronounceWord,
child: const Text(
"Pronounce Word",
style: TextStyle(fontSize: 20),
),
style: ElevatedButton.styleFrom(
primary: Color.fromARGB(255, 39, 20, 204), // Custom color
),
),
),
const SizedBox(height: 20),
Container(
width: 200,
height: 60,
child: ElevatedButton(
onPressed: _listenForPronunciation,
child: const Text(
"Listen for Pronunciation",
style: TextStyle(fontSize: 20),
),
style: ElevatedButton.styleFrom(
primary: Color.fromARGB(255, 39, 20, 204), // Custom color
),
),
),
const SizedBox(height: 20),
Text(
"Your Pronunciation: ${userPronunciation ?? ''}",
style: const TextStyle(fontSize: 25),
),
Text(
message ?? '',
style: const TextStyle(fontSize: 25),
),
],
),
),
),
),
bottomNavigationBar: BottomAppBar(
child: Container(
height: 50,
child: Row(
mainAxisAlignment: MainAxisAlignment.center,
children: [
Text('Correct: $correctCount'),
SizedBox(width: 20),
Text('Incorrect: $incorrectCount'),
],
),
),
),
);
}
}
# Project-level configuration.
cmake_minimum_required(VERSION 3.10)
project(runner LANGUAGES CXX)
# The name of the executable created for the application. Change this to change
# the on-disk name of your application.
set(BINARY_NAME "flutter_app_test")
# The unique GTK application identifier for this application. See:
# https://wiki.gnome.org/HowDoI/ChooseApplicationID
set(APPLICATION_ID "com.example.flutter_app_test")
# Explicitly opt in to modern CMake behaviors to avoid warnings with recent
# versions of CMake.
cmake_policy(SET CMP0063 NEW)
# Load bundled libraries from the lib/ directory relative to the binary.
set(CMAKE_INSTALL_RPATH "$ORIGIN/lib")
# Root filesystem for cross-building.
if(FLUTTER_TARGET_PLATFORM_SYSROOT)
set(CMAKE_SYSROOT ${FLUTTER_TARGET_PLATFORM_SYSROOT})
set(CMAKE_FIND_ROOT_PATH ${CMAKE_SYSROOT})
set(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER)
set(CMAKE_FIND_ROOT_PATH_MODE_PACKAGE ONLY)
set(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY)
set(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY)
endif()
# Define build configuration options.
if(NOT CMAKE_BUILD_TYPE AND NOT CMAKE_CONFIGURATION_TYPES)
set(CMAKE_BUILD_TYPE "Debug" CACHE
STRING "Flutter build mode" FORCE)
set_property(CACHE CMAKE_BUILD_TYPE PROPERTY STRINGS
"Debug" "Profile" "Release")
endif()
# Compilation settings that should be applied to most targets.
#
# Be cautious about adding new options here, as plugins use this function by
# default. In most cases, you should add new options to specific targets instead
# of modifying this function.
function(APPLY_STANDARD_SETTINGS TARGET)
target_compile_features(${TARGET} PUBLIC cxx_std_14)
target_compile_options(${TARGET} PRIVATE -Wall -Werror)
target_compile_options(${TARGET} PRIVATE "$<$<NOT:$<CONFIG:Debug>>:-O3>")
target_compile_definitions(${TARGET} PRIVATE "$<$<NOT:$<CONFIG:Debug>>:NDEBUG>")
endfunction()
# Flutter library and tool build rules.
set(FLUTTER_MANAGED_DIR "${CMAKE_CURRENT_SOURCE_DIR}/flutter")
add_subdirectory(${FLUTTER_MANAGED_DIR})
# System-level dependencies.
find_package(PkgConfig REQUIRED)
pkg_check_modules(GTK REQUIRED IMPORTED_TARGET gtk+-3.0)
add_definitions(-DAPPLICATION_ID="${APPLICATION_ID}")
# Define the application target. To change its name, change BINARY_NAME above,
# not the value here, or `flutter run` will no longer work.
#
# Any new source files that you add to the application should be added here.
add_executable(${BINARY_NAME}
"main.cc"
"my_application.cc"
"${FLUTTER_MANAGED_DIR}/generated_plugin_registrant.cc"
)
# Apply the standard set of build settings. This can be removed for applications
# that need different build settings.
apply_standard_settings(${BINARY_NAME})
# Add dependency libraries. Add any application-specific dependencies here.
target_link_libraries(${BINARY_NAME} PRIVATE flutter)
target_link_libraries(${BINARY_NAME} PRIVATE PkgConfig::GTK)
# Run the Flutter tool portions of the build. This must not be removed.
add_dependencies(${BINARY_NAME} flutter_assemble)
# Only the install-generated bundle's copy of the executable will launch
# correctly, since the resources must in the right relative locations. To avoid
# people trying to run the unbundled copy, put it in a subdirectory instead of
# the default top-level location.
set_target_properties(${BINARY_NAME}
PROPERTIES
RUNTIME_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/intermediates_do_not_run"
)
# Generated plugin build rules, which manage building the plugins and adding
# them to the application.
include(flutter/generated_plugins.cmake)
# === Installation ===
# By default, "installing" just makes a relocatable bundle in the build
# directory.
set(BUILD_BUNDLE_DIR "${PROJECT_BINARY_DIR}/bundle")
if(CMAKE_INSTALL_PREFIX_INITIALIZED_TO_DEFAULT)
set(CMAKE_INSTALL_PREFIX "${BUILD_BUNDLE_DIR}" CACHE PATH "..." FORCE)
endif()
# Start with a clean build bundle directory every time.
install(CODE "
file(REMOVE_RECURSE \"${BUILD_BUNDLE_DIR}/\")
" COMPONENT Runtime)
set(INSTALL_BUNDLE_DATA_DIR "${CMAKE_INSTALL_PREFIX}/data")
set(INSTALL_BUNDLE_LIB_DIR "${CMAKE_INSTALL_PREFIX}/lib")
install(TARGETS ${BINARY_NAME} RUNTIME DESTINATION "${CMAKE_INSTALL_PREFIX}"
COMPONENT Runtime)
install(FILES "${FLUTTER_ICU_DATA_FILE}" DESTINATION "${INSTALL_BUNDLE_DATA_DIR}"
COMPONENT Runtime)
install(FILES "${FLUTTER_LIBRARY}" DESTINATION "${INSTALL_BUNDLE_LIB_DIR}"
COMPONENT Runtime)
foreach(bundled_library ${PLUGIN_BUNDLED_LIBRARIES})
install(FILES "${bundled_library}"
DESTINATION "${INSTALL_BUNDLE_LIB_DIR}"
COMPONENT Runtime)
endforeach(bundled_library)
# Fully re-copy the assets directory on each build to avoid having stale files
# from a previous install.
set(FLUTTER_ASSET_DIR_NAME "flutter_assets")
install(CODE "
file(REMOVE_RECURSE \"${INSTALL_BUNDLE_DATA_DIR}/${FLUTTER_ASSET_DIR_NAME}\")
" COMPONENT Runtime)
install(DIRECTORY "${PROJECT_BUILD_DIR}/${FLUTTER_ASSET_DIR_NAME}"
DESTINATION "${INSTALL_BUNDLE_DATA_DIR}" COMPONENT Runtime)
# Install the AOT library on non-Debug builds only.
if(NOT CMAKE_BUILD_TYPE MATCHES "Debug")
install(FILES "${AOT_LIBRARY}" DESTINATION "${INSTALL_BUNDLE_LIB_DIR}"
COMPONENT Runtime)
endif()
# This file controls Flutter-level build steps. It should not be edited.
cmake_minimum_required(VERSION 3.10)
set(EPHEMERAL_DIR "${CMAKE_CURRENT_SOURCE_DIR}/ephemeral")
# Configuration provided via flutter tool.
include(${EPHEMERAL_DIR}/generated_config.cmake)
# TODO: Move the rest of this into files in ephemeral. See
# https://github.com/flutter/flutter/issues/57146.
# Serves the same purpose as list(TRANSFORM ... PREPEND ...),
# which isn't available in 3.10.
function(list_prepend LIST_NAME PREFIX)
set(NEW_LIST "")
foreach(element ${${LIST_NAME}})
list(APPEND NEW_LIST "${PREFIX}${element}")
endforeach(element)
set(${LIST_NAME} "${NEW_LIST}" PARENT_SCOPE)
endfunction()
# === Flutter Library ===
# System-level dependencies.
find_package(PkgConfig REQUIRED)
pkg_check_modules(GTK REQUIRED IMPORTED_TARGET gtk+-3.0)
pkg_check_modules(GLIB REQUIRED IMPORTED_TARGET glib-2.0)
pkg_check_modules(GIO REQUIRED IMPORTED_TARGET gio-2.0)
set(FLUTTER_LIBRARY "${EPHEMERAL_DIR}/libflutter_linux_gtk.so")
# Published to parent scope for install step.
set(FLUTTER_LIBRARY ${FLUTTER_LIBRARY} PARENT_SCOPE)
set(FLUTTER_ICU_DATA_FILE "${EPHEMERAL_DIR}/icudtl.dat" PARENT_SCOPE)
set(PROJECT_BUILD_DIR "${PROJECT_DIR}/build/" PARENT_SCOPE)
set(AOT_LIBRARY "${PROJECT_DIR}/build/lib/libapp.so" PARENT_SCOPE)
list(APPEND FLUTTER_LIBRARY_HEADERS
"fl_basic_message_channel.h"
"fl_binary_codec.h"
"fl_binary_messenger.h"
"fl_dart_project.h"
"fl_engine.h"
"fl_json_message_codec.h"
"fl_json_method_codec.h"
"fl_message_codec.h"
"fl_method_call.h"
"fl_method_channel.h"
"fl_method_codec.h"
"fl_method_response.h"
"fl_plugin_registrar.h"
"fl_plugin_registry.h"
"fl_standard_message_codec.h"
"fl_standard_method_codec.h"
"fl_string_codec.h"
"fl_value.h"
"fl_view.h"
"flutter_linux.h"
)
list_prepend(FLUTTER_LIBRARY_HEADERS "${EPHEMERAL_DIR}/flutter_linux/")
add_library(flutter INTERFACE)
target_include_directories(flutter INTERFACE
"${EPHEMERAL_DIR}"
)
target_link_libraries(flutter INTERFACE "${FLUTTER_LIBRARY}")
target_link_libraries(flutter INTERFACE
PkgConfig::GTK
PkgConfig::GLIB
PkgConfig::GIO
)
add_dependencies(flutter flutter_assemble)
# === Flutter tool backend ===
# _phony_ is a non-existent file to force this command to run every time,
# since currently there's no way to get a full input/output list from the
# flutter tool.
add_custom_command(
OUTPUT ${FLUTTER_LIBRARY} ${FLUTTER_LIBRARY_HEADERS}
${CMAKE_CURRENT_BINARY_DIR}/_phony_
COMMAND ${CMAKE_COMMAND} -E env
${FLUTTER_TOOL_ENVIRONMENT}
"${FLUTTER_ROOT}/packages/flutter_tools/bin/tool_backend.sh"
${FLUTTER_TARGET_PLATFORM} ${CMAKE_BUILD_TYPE}
VERBATIM
)
add_custom_target(flutter_assemble DEPENDS
"${FLUTTER_LIBRARY}"
${FLUTTER_LIBRARY_HEADERS}
)
//
// Generated file. Do not edit.
//
// clang-format off
#include "generated_plugin_registrant.h"
#include <audioplayers_linux/audioplayers_linux_plugin.h>
void fl_register_plugins(FlPluginRegistry* registry) {
g_autoptr(FlPluginRegistrar) audioplayers_linux_registrar =
fl_plugin_registry_get_registrar_for_plugin(registry, "AudioplayersLinuxPlugin");
audioplayers_linux_plugin_register_with_registrar(audioplayers_linux_registrar);
}
//
// Generated file. Do not edit.
//
// clang-format off
#ifndef GENERATED_PLUGIN_REGISTRANT_
#define GENERATED_PLUGIN_REGISTRANT_
#include <flutter_linux/flutter_linux.h>
// Registers Flutter plugins.
void fl_register_plugins(FlPluginRegistry* registry);
#endif // GENERATED_PLUGIN_REGISTRANT_
#
# Generated file, do not edit.
#
list(APPEND FLUTTER_PLUGIN_LIST
audioplayers_linux
)
list(APPEND FLUTTER_FFI_PLUGIN_LIST
)
set(PLUGIN_BUNDLED_LIBRARIES)
foreach(plugin ${FLUTTER_PLUGIN_LIST})
add_subdirectory(flutter/ephemeral/.plugin_symlinks/${plugin}/linux plugins/${plugin})
target_link_libraries(${BINARY_NAME} PRIVATE ${plugin}_plugin)
list(APPEND PLUGIN_BUNDLED_LIBRARIES $<TARGET_FILE:${plugin}_plugin>)
list(APPEND PLUGIN_BUNDLED_LIBRARIES ${${plugin}_bundled_libraries})
endforeach(plugin)
foreach(ffi_plugin ${FLUTTER_FFI_PLUGIN_LIST})
add_subdirectory(flutter/ephemeral/.plugin_symlinks/${ffi_plugin}/linux plugins/${ffi_plugin})
list(APPEND PLUGIN_BUNDLED_LIBRARIES ${${ffi_plugin}_bundled_libraries})
endforeach(ffi_plugin)
#include "my_application.h"
int main(int argc, char** argv) {
g_autoptr(MyApplication) app = my_application_new();
return g_application_run(G_APPLICATION(app), argc, argv);
}
#include "my_application.h"
#include <flutter_linux/flutter_linux.h>
#ifdef GDK_WINDOWING_X11
#include <gdk/gdkx.h>
#endif
#include "flutter/generated_plugin_registrant.h"
struct _MyApplication {
GtkApplication parent_instance;
char** dart_entrypoint_arguments;
};
G_DEFINE_TYPE(MyApplication, my_application, GTK_TYPE_APPLICATION)
// Implements GApplication::activate.
static void my_application_activate(GApplication* application) {
MyApplication* self = MY_APPLICATION(application);
GtkWindow* window =
GTK_WINDOW(gtk_application_window_new(GTK_APPLICATION(application)));
// Use a header bar when running in GNOME as this is the common style used
// by applications and is the setup most users will be using (e.g. Ubuntu
// desktop).
// If running on X and not using GNOME then just use a traditional title bar
// in case the window manager does more exotic layout, e.g. tiling.
// If running on Wayland assume the header bar will work (may need changing
// if future cases occur).
gboolean use_header_bar = TRUE;
#ifdef GDK_WINDOWING_X11
GdkScreen* screen = gtk_window_get_screen(window);
if (GDK_IS_X11_SCREEN(screen)) {
const gchar* wm_name = gdk_x11_screen_get_window_manager_name(screen);
if (g_strcmp0(wm_name, "GNOME Shell") != 0) {
use_header_bar = FALSE;
}
}
#endif
if (use_header_bar) {
GtkHeaderBar* header_bar = GTK_HEADER_BAR(gtk_header_bar_new());
gtk_widget_show(GTK_WIDGET(header_bar));
gtk_header_bar_set_title(header_bar, "flutter_app_test");
gtk_header_bar_set_show_close_button(header_bar, TRUE);
gtk_window_set_titlebar(window, GTK_WIDGET(header_bar));
} else {
gtk_window_set_title(window, "flutter_app_test");
}
gtk_window_set_default_size(window, 1280, 720);
gtk_widget_show(GTK_WIDGET(window));
g_autoptr(FlDartProject) project = fl_dart_project_new();
fl_dart_project_set_dart_entrypoint_arguments(project, self->dart_entrypoint_arguments);
FlView* view = fl_view_new(project);
gtk_widget_show(GTK_WIDGET(view));
gtk_container_add(GTK_CONTAINER(window), GTK_WIDGET(view));
fl_register_plugins(FL_PLUGIN_REGISTRY(view));
gtk_widget_grab_focus(GTK_WIDGET(view));
}
// Implements GApplication::local_command_line.
static gboolean my_application_local_command_line(GApplication* application, gchar*** arguments, int* exit_status) {
MyApplication* self = MY_APPLICATION(application);
// Strip out the first argument as it is the binary name.
self->dart_entrypoint_arguments = g_strdupv(*arguments + 1);
g_autoptr(GError) error = nullptr;
if (!g_application_register(application, nullptr, &error)) {
g_warning("Failed to register: %s", error->message);
*exit_status = 1;
return TRUE;
}
g_application_activate(application);
*exit_status = 0;
return TRUE;
}
// Implements GObject::dispose.
static void my_application_dispose(GObject* object) {
MyApplication* self = MY_APPLICATION(object);
g_clear_pointer(&self->dart_entrypoint_arguments, g_strfreev);
G_OBJECT_CLASS(my_application_parent_class)->dispose(object);
}
static void my_application_class_init(MyApplicationClass* klass) {
G_APPLICATION_CLASS(klass)->activate = my_application_activate;
G_APPLICATION_CLASS(klass)->local_command_line = my_application_local_command_line;
G_OBJECT_CLASS(klass)->dispose = my_application_dispose;
}
static void my_application_init(MyApplication* self) {}
MyApplication* my_application_new() {
return MY_APPLICATION(g_object_new(my_application_get_type(),
"application-id", APPLICATION_ID,
"flags", G_APPLICATION_NON_UNIQUE,
nullptr));
}
#ifndef FLUTTER_MY_APPLICATION_H_
#define FLUTTER_MY_APPLICATION_H_
#include <gtk/gtk.h>
G_DECLARE_FINAL_TYPE(MyApplication, my_application, MY, APPLICATION,
GtkApplication)
/**
* my_application_new:
*
* Creates a new Flutter-based application.
*
* Returns: a new #MyApplication.
*/
MyApplication* my_application_new();
#endif // FLUTTER_MY_APPLICATION_H_
# Flutter-related
**/Flutter/ephemeral/
**/Pods/
# Xcode-related
**/dgph
**/xcuserdata/
#include "ephemeral/Flutter-Generated.xcconfig"
#include "ephemeral/Flutter-Generated.xcconfig"
//
// Generated file. Do not edit.
//
import FlutterMacOS
import Foundation
import audioplayers_darwin
import flutter_tts
import path_provider_foundation
import speech_to_text_macos
func RegisterGeneratedPlugins(registry: FlutterPluginRegistry) {
AudioplayersDarwinPlugin.register(with: registry.registrar(forPlugin: "AudioplayersDarwinPlugin"))
FlutterTtsPlugin.register(with: registry.registrar(forPlugin: "FlutterTtsPlugin"))
PathProviderPlugin.register(with: registry.registrar(forPlugin: "PathProviderPlugin"))
SpeechToTextMacosPlugin.register(with: registry.registrar(forPlugin: "SpeechToTextMacosPlugin"))
}
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CLANG_WARN_RANGE_LOOP_ANALYSIS = YES;
CLANG_WARN_SUSPICIOUS_MOVE = YES;
CODE_SIGN_IDENTITY = "-";
COPY_PHASE_STRIP = NO;
DEBUG_INFORMATION_FORMAT = "dwarf-with-dsym";
ENABLE_NS_ASSERTIONS = NO;
ENABLE_STRICT_OBJC_MSGSEND = YES;
GCC_C_LANGUAGE_STANDARD = gnu11;
GCC_NO_COMMON_BLOCKS = YES;
GCC_WARN_64_TO_32_BIT_CONVERSION = YES;
GCC_WARN_ABOUT_RETURN_TYPE = YES_ERROR;
GCC_WARN_UNINITIALIZED_AUTOS = YES_AGGRESSIVE;
GCC_WARN_UNUSED_FUNCTION = YES;
GCC_WARN_UNUSED_VARIABLE = YES;
MACOSX_DEPLOYMENT_TARGET = 10.14;
MTL_ENABLE_DEBUG_INFO = NO;
SDKROOT = macosx;
SWIFT_COMPILATION_MODE = wholemodule;
SWIFT_OPTIMIZATION_LEVEL = "-O";
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name = Release;
};
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COMBINE_HIDPI_IMAGES = YES;
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PROVISIONING_PROFILE_SPECIFIER = "";
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name = Release;
};
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};
name = Debug;
};
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};
name = Release;
};
/* End XCBuildConfiguration section */
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defaultConfigurationIsVisible = 0;
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<dict>
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<?xml version="1.0" encoding="UTF-8"?>
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buildForRunning = "YES"
buildForProfiling = "YES"
buildForArchiving = "YES"
buildForAnalyzing = "YES">
<BuildableReference
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</BuildableReference>
</BuildActionEntry>
</BuildActionEntries>
</BuildAction>
<TestAction
buildConfiguration = "Debug"
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
shouldUseLaunchSchemeArgsEnv = "YES">
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parallelizable = "YES">
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selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
launchStyle = "0"
useCustomWorkingDirectory = "NO"
ignoresPersistentStateOnLaunch = "NO"
debugDocumentVersioning = "YES"
debugServiceExtension = "internal"
allowLocationSimulation = "YES">
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shouldUseLaunchSchemeArgsEnv = "YES"
savedToolIdentifier = ""
useCustomWorkingDirectory = "NO"
debugDocumentVersioning = "YES">
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runnableDebuggingMode = "0">
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<AnalyzeAction
buildConfiguration = "Debug">
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<ArchiveAction
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revealArchiveInOrganizer = "YES">
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<?xml version="1.0" encoding="UTF-8"?>
<Workspace
version = "1.0">
<FileRef
location = "group:Runner.xcodeproj">
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<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>IDEDidComputeMac32BitWarning</key>
<true/>
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</plist>
import Cocoa
import FlutterMacOS
@NSApplicationMain
class AppDelegate: FlutterAppDelegate {
override func applicationShouldTerminateAfterLastWindowClosed(_ sender: NSApplication) -> Bool {
return true
}
}
{
"images" : [
{
"size" : "16x16",
"idiom" : "mac",
"filename" : "app_icon_16.png",
"scale" : "1x"
},
{
"size" : "16x16",
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"scale" : "2x"
},
{
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"idiom" : "mac",
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"scale" : "1x"
},
{
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"filename" : "app_icon_64.png",
"scale" : "2x"
},
{
"size" : "128x128",
"idiom" : "mac",
"filename" : "app_icon_128.png",
"scale" : "1x"
},
{
"size" : "128x128",
"idiom" : "mac",
"filename" : "app_icon_256.png",
"scale" : "2x"
},
{
"size" : "256x256",
"idiom" : "mac",
"filename" : "app_icon_256.png",
"scale" : "1x"
},
{
"size" : "256x256",
"idiom" : "mac",
"filename" : "app_icon_512.png",
"scale" : "2x"
},
{
"size" : "512x512",
"idiom" : "mac",
"filename" : "app_icon_512.png",
"scale" : "1x"
},
{
"size" : "512x512",
"idiom" : "mac",
"filename" : "app_icon_1024.png",
"scale" : "2x"
}
],
"info" : {
"version" : 1,
"author" : "xcode"
}
}
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<dependencies>
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<plugIn identifier="com.apple.InterfaceBuilder.CocoaPlugin" version="14490.70"/>
<capability name="documents saved in the Xcode 8 format" minToolsVersion="8.0"/>
</dependencies>
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<connections>
<outlet property="delegate" destination="Voe-Tx-rLC" id="GzC-gU-4Uq"/>
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<customObject id="-1" userLabel="First Responder" customClass="FirstResponder"/>
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<customObject id="YLy-65-1bz" customClass="NSFontManager"/>
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<menuItem title="About APP_NAME" id="5kV-Vb-QxS">
<modifierMask key="keyEquivalentModifierMask"/>
<connections>
<action selector="orderFrontStandardAboutPanel:" target="-1" id="Exp-CZ-Vem"/>
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<menuItem isSeparatorItem="YES" id="VOq-y0-SEH"/>
<menuItem title="Preferences…" keyEquivalent="," id="BOF-NM-1cW"/>
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<menu key="submenu" title="Services" systemMenu="services" id="hz9-B4-Xy5"/>
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<action selector="hide:" target="-1" id="PnN-Uc-m68"/>
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<menuItem title="Show All" id="Kd2-mp-pUS">
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<menu key="submenu" title="Spelling" id="3IN-sU-3Bg">
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<menuItem title="Check Document Now" keyEquivalent=";" id="hz2-CU-CR7">
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<menuItem title="Check Spelling While Typing" id="rbD-Rh-wIN">
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<modifierMask key="keyEquivalentModifierMask"/>
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</menu>
</menuItem>
<menuItem title="Transformations" id="2oI-Rn-ZJC">
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<menu key="submenu" title="Transformations" id="c8a-y6-VQd">
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<menuItem title="Capitalize" id="UEZ-Bs-lqG">
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<connections>
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</connections>
</menuItem>
</items>
</menu>
</menuItem>
<menuItem title="Speech" id="xrE-MZ-jX0">
<modifierMask key="keyEquivalentModifierMask"/>
<menu key="submenu" title="Speech" id="3rS-ZA-NoH">
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<menuItem title="Start Speaking" id="Ynk-f8-cLZ">
<modifierMask key="keyEquivalentModifierMask"/>
<connections>
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</connections>
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</menuItem>
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</menu>
</menuItem>
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</menu>
</menuItem>
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</menuItem>
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<point key="canvasLocation" x="142" y="-258"/>
</menu>
<window title="APP_NAME" allowsToolTipsWhenApplicationIsInactive="NO" autorecalculatesKeyViewLoop="NO" releasedWhenClosed="NO" animationBehavior="default" id="QvC-M9-y7g" customClass="MainFlutterWindow" customModule="Runner" customModuleProvider="target">
<windowStyleMask key="styleMask" titled="YES" closable="YES" miniaturizable="YES" resizable="YES"/>
<rect key="contentRect" x="335" y="390" width="800" height="600"/>
<rect key="screenRect" x="0.0" y="0.0" width="2560" height="1577"/>
<view key="contentView" wantsLayer="YES" id="EiT-Mj-1SZ">
<rect key="frame" x="0.0" y="0.0" width="800" height="600"/>
<autoresizingMask key="autoresizingMask"/>
</view>
</window>
</objects>
</document>
// Application-level settings for the Runner target.
//
// This may be replaced with something auto-generated from metadata (e.g., pubspec.yaml) in the
// future. If not, the values below would default to using the project name when this becomes a
// 'flutter create' template.
// The application's name. By default this is also the title of the Flutter window.
PRODUCT_NAME = flutter_app_test
// The application's bundle identifier
PRODUCT_BUNDLE_IDENTIFIER = com.example.flutterAppTest
// The copyright displayed in application information
PRODUCT_COPYRIGHT = Copyright © 2023 com.example. All rights reserved.
#include "../../Flutter/Flutter-Debug.xcconfig"
#include "Warnings.xcconfig"
#include "../../Flutter/Flutter-Release.xcconfig"
#include "Warnings.xcconfig"
WARNING_CFLAGS = -Wall -Wconditional-uninitialized -Wnullable-to-nonnull-conversion -Wmissing-method-return-type -Woverlength-strings
GCC_WARN_UNDECLARED_SELECTOR = YES
CLANG_UNDEFINED_BEHAVIOR_SANITIZER_NULLABILITY = YES
CLANG_WARN_UNGUARDED_AVAILABILITY = YES_AGGRESSIVE
CLANG_WARN__DUPLICATE_METHOD_MATCH = YES
CLANG_WARN_PRAGMA_PACK = YES
CLANG_WARN_STRICT_PROTOTYPES = YES
CLANG_WARN_COMMA = YES
GCC_WARN_STRICT_SELECTOR_MATCH = YES
CLANG_WARN_OBJC_REPEATED_USE_OF_WEAK = YES
CLANG_WARN_OBJC_IMPLICIT_RETAIN_SELF = YES
GCC_WARN_SHADOW = YES
CLANG_WARN_UNREACHABLE_CODE = YES
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>com.apple.security.app-sandbox</key>
<true/>
<key>com.apple.security.cs.allow-jit</key>
<true/>
<key>com.apple.security.network.server</key>
<true/>
</dict>
</plist>
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CFBundleDevelopmentRegion</key>
<string>$(DEVELOPMENT_LANGUAGE)</string>
<key>CFBundleExecutable</key>
<string>$(EXECUTABLE_NAME)</string>
<key>CFBundleIconFile</key>
<string></string>
<key>CFBundleIdentifier</key>
<string>$(PRODUCT_BUNDLE_IDENTIFIER)</string>
<key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string>
<key>CFBundleName</key>
<string>$(PRODUCT_NAME)</string>
<key>CFBundlePackageType</key>
<string>APPL</string>
<key>CFBundleShortVersionString</key>
<string>$(FLUTTER_BUILD_NAME)</string>
<key>CFBundleVersion</key>
<string>$(FLUTTER_BUILD_NUMBER)</string>
<key>LSMinimumSystemVersion</key>
<string>$(MACOSX_DEPLOYMENT_TARGET)</string>
<key>NSHumanReadableCopyright</key>
<string>$(PRODUCT_COPYRIGHT)</string>
<key>NSMainNibFile</key>
<string>MainMenu</string>
<key>NSPrincipalClass</key>
<string>NSApplication</string>
</dict>
</plist>
import Cocoa
import FlutterMacOS
class MainFlutterWindow: NSWindow {
override func awakeFromNib() {
let flutterViewController = FlutterViewController()
let windowFrame = self.frame
self.contentViewController = flutterViewController
self.setFrame(windowFrame, display: true)
RegisterGeneratedPlugins(registry: flutterViewController)
super.awakeFromNib()
}
}
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>com.apple.security.app-sandbox</key>
<true/>
</dict>
</plist>
import FlutterMacOS
import Cocoa
import XCTest
class RunnerTests: XCTestCase {
func testExample() {
// If you add code to the Runner application, consider adding tests here.
// See https://developer.apple.com/documentation/xctest for more information about using XCTest.
}
}
# Generated by pub
# See https://dart.dev/tools/pub/glossary#lockfile
packages:
async:
dependency: transitive
description:
name: async
sha256: "947bfcf187f74dbc5e146c9eb9c0f10c9f8b30743e341481c1e2ed3ecc18c20c"
url: "https://pub.dev"
source: hosted
version: "2.11.0"
audioplayers:
dependency: "direct main"
description:
name: audioplayers
sha256: "8e94499b5c123df14cf17c16639de5ff3373e57e537f727e367487fbb7491363"
url: "https://pub.dev"
source: hosted
version: "5.1.0"
audioplayers_android:
dependency: transitive
description:
name: audioplayers_android
sha256: "1c12b60cc10a3b8617ca3f88b927e7e03768f470d9b4f747efd3d58a8a07ee1b"
url: "https://pub.dev"
source: hosted
version: "4.0.1"
audioplayers_darwin:
dependency: transitive
description:
name: audioplayers_darwin
sha256: "2fb6133ffcf28fb3f9d3e11f8a3ef190e5fedb2b7b95ea865b56a21d1163e670"
url: "https://pub.dev"
source: hosted
version: "5.0.1"
audioplayers_linux:
dependency: transitive
description:
name: audioplayers_linux
sha256: cca3f272c7186dd2e0025b8864e1413ac5e081d74b17e28b02ceb2df4c110235
url: "https://pub.dev"
source: hosted
version: "3.0.0"
audioplayers_platform_interface:
dependency: transitive
description:
name: audioplayers_platform_interface
sha256: "47eae55e99ced11589998cf27e4eaabf5b475a7bd8bea7516ee6c2536a2e1abf"
url: "https://pub.dev"
source: hosted
version: "6.0.0"
audioplayers_web:
dependency: transitive
description:
name: audioplayers_web
sha256: "9f155590c6ba9ba469df637f4729264e4234dc3941ece4690dad63ffac19b5af"
url: "https://pub.dev"
source: hosted
version: "4.0.0"
audioplayers_windows:
dependency: transitive
description:
name: audioplayers_windows
sha256: "8813b712ba919bb324bde5e3ba97edc81bface945953a54a3dea70b5608bcc70"
url: "https://pub.dev"
source: hosted
version: "3.0.0"
boolean_selector:
dependency: transitive
description:
name: boolean_selector
sha256: "6cfb5af12253eaf2b368f07bacc5a80d1301a071c73360d746b7f2e32d762c66"
url: "https://pub.dev"
source: hosted
version: "2.1.1"
characters:
dependency: transitive
description:
name: characters
sha256: "04a925763edad70e8443c99234dc3328f442e811f1d8fd1a72f1c8ad0f69a605"
url: "https://pub.dev"
source: hosted
version: "1.3.0"
clock:
dependency: transitive
description:
name: clock
sha256: cb6d7f03e1de671e34607e909a7213e31d7752be4fb66a86d29fe1eb14bfb5cf
url: "https://pub.dev"
source: hosted
version: "1.1.1"
collection:
dependency: transitive
description:
name: collection
sha256: f092b211a4319e98e5ff58223576de6c2803db36221657b46c82574721240687
url: "https://pub.dev"
source: hosted
version: "1.17.2"
crypto:
dependency: transitive
description:
name: crypto
sha256: ff625774173754681d66daaf4a448684fb04b78f902da9cb3d308c19cc5e8bab
url: "https://pub.dev"
source: hosted
version: "3.0.3"
cupertino_icons:
dependency: "direct main"
description:
name: cupertino_icons
sha256: d57953e10f9f8327ce64a508a355f0b1ec902193f66288e8cb5070e7c47eeb2d
url: "https://pub.dev"
source: hosted
version: "1.0.6"
fake_async:
dependency: transitive
description:
name: fake_async
sha256: "511392330127add0b769b75a987850d136345d9227c6b94c96a04cf4a391bf78"
url: "https://pub.dev"
source: hosted
version: "1.3.1"
ffi:
dependency: transitive
description:
name: ffi
sha256: "7bf0adc28a23d395f19f3f1eb21dd7cfd1dd9f8e1c50051c069122e6853bc878"
url: "https://pub.dev"
source: hosted
version: "2.1.0"
file:
dependency: transitive
description:
name: file
sha256: "5fc22d7c25582e38ad9a8515372cd9a93834027aacf1801cf01164dac0ffa08c"
url: "https://pub.dev"
source: hosted
version: "7.0.0"
flutter:
dependency: "direct main"
description: flutter
source: sdk
version: "0.0.0"
flutter_lints:
dependency: "direct dev"
description:
name: flutter_lints
sha256: a25a15ebbdfc33ab1cd26c63a6ee519df92338a9c10f122adda92938253bef04
url: "https://pub.dev"
source: hosted
version: "2.0.3"
flutter_test:
dependency: "direct dev"
description: flutter
source: sdk
version: "0.0.0"
flutter_tts:
dependency: "direct main"
description:
name: flutter_tts
sha256: b5e3e12c91cff97f912111937f190006f70c685e9fac78a4ff5c2220b860a6a9
url: "https://pub.dev"
source: hosted
version: "3.8.1"
flutter_web_plugins:
dependency: transitive
description: flutter
source: sdk
version: "0.0.0"
http:
dependency: transitive
description:
name: http
sha256: "5895291c13fa8a3bd82e76d5627f69e0d85ca6a30dcac95c4ea19a5d555879c2"
url: "https://pub.dev"
source: hosted
version: "0.13.6"
http_parser:
dependency: transitive
description:
name: http_parser
sha256: "2aa08ce0341cc9b354a498388e30986515406668dbcc4f7c950c3e715496693b"
url: "https://pub.dev"
source: hosted
version: "4.0.2"
js:
dependency: transitive
description:
name: js
sha256: f2c445dce49627136094980615a031419f7f3eb393237e4ecd97ac15dea343f3
url: "https://pub.dev"
source: hosted
version: "0.6.7"
json_annotation:
dependency: transitive
description:
name: json_annotation
sha256: b10a7b2ff83d83c777edba3c6a0f97045ddadd56c944e1a23a3fdf43a1bf4467
url: "https://pub.dev"
source: hosted
version: "4.8.1"
lints:
dependency: transitive
description:
name: lints
sha256: "0a217c6c989d21039f1498c3ed9f3ed71b354e69873f13a8dfc3c9fe76f1b452"
url: "https://pub.dev"
source: hosted
version: "2.1.1"
matcher:
dependency: transitive
description:
name: matcher
sha256: "1803e76e6653768d64ed8ff2e1e67bea3ad4b923eb5c56a295c3e634bad5960e"
url: "https://pub.dev"
source: hosted
version: "0.12.16"
material_color_utilities:
dependency: transitive
description:
name: material_color_utilities
sha256: "9528f2f296073ff54cb9fee677df673ace1218163c3bc7628093e7eed5203d41"
url: "https://pub.dev"
source: hosted
version: "0.5.0"
meta:
dependency: transitive
description:
name: meta
sha256: "3c74dbf8763d36539f114c799d8a2d87343b5067e9d796ca22b5eb8437090ee3"
url: "https://pub.dev"
source: hosted
version: "1.9.1"
path:
dependency: transitive
description:
name: path
sha256: "8829d8a55c13fc0e37127c29fedf290c102f4e40ae94ada574091fe0ff96c917"
url: "https://pub.dev"
source: hosted
version: "1.8.3"
path_provider:
dependency: transitive
description:
name: path_provider
sha256: a1aa8aaa2542a6bc57e381f132af822420216c80d4781f7aa085ca3229208aaa
url: "https://pub.dev"
source: hosted
version: "2.1.1"
path_provider_android:
dependency: transitive
description:
name: path_provider_android
sha256: "6b8b19bd80da4f11ce91b2d1fb931f3006911477cec227cce23d3253d80df3f1"
url: "https://pub.dev"
source: hosted
version: "2.2.0"
path_provider_foundation:
dependency: transitive
description:
name: path_provider_foundation
sha256: "19314d595120f82aca0ba62787d58dde2cc6b5df7d2f0daf72489e38d1b57f2d"
url: "https://pub.dev"
source: hosted
version: "2.3.1"
path_provider_linux:
dependency: transitive
description:
name: path_provider_linux
sha256: f7a1fe3a634fe7734c8d3f2766ad746ae2a2884abe22e241a8b301bf5cac3279
url: "https://pub.dev"
source: hosted
version: "2.2.1"
path_provider_platform_interface:
dependency: transitive
description:
name: path_provider_platform_interface
sha256: "94b1e0dd80970c1ce43d5d4e050a9918fce4f4a775e6142424c30a29a363265c"
url: "https://pub.dev"
source: hosted
version: "2.1.1"
path_provider_windows:
dependency: transitive
description:
name: path_provider_windows
sha256: "8bc9f22eee8690981c22aa7fc602f5c85b497a6fb2ceb35ee5a5e5ed85ad8170"
url: "https://pub.dev"
source: hosted
version: "2.2.1"
pedantic:
dependency: transitive
description:
name: pedantic
sha256: "67fc27ed9639506c856c840ccce7594d0bdcd91bc8d53d6e52359449a1d50602"
url: "https://pub.dev"
source: hosted
version: "1.11.1"
platform:
dependency: transitive
description:
name: platform
sha256: ae68c7bfcd7383af3629daafb32fb4e8681c7154428da4febcff06200585f102
url: "https://pub.dev"
source: hosted
version: "3.1.2"
plugin_platform_interface:
dependency: transitive
description:
name: plugin_platform_interface
sha256: da3fdfeccc4d4ff2da8f8c556704c08f912542c5fb3cf2233ed75372384a034d
url: "https://pub.dev"
source: hosted
version: "2.1.6"
sky_engine:
dependency: transitive
description: flutter
source: sdk
version: "0.0.99"
source_span:
dependency: transitive
description:
name: source_span
sha256: "53e943d4206a5e30df338fd4c6e7a077e02254531b138a15aec3bd143c1a8b3c"
url: "https://pub.dev"
source: hosted
version: "1.10.0"
speech_to_text:
dependency: "direct main"
description:
name: speech_to_text
sha256: "59393a58815a517dc1237a81ccbaf8302f44d107d84fafca9c295cdf7fff404f"
url: "https://pub.dev"
source: hosted
version: "6.3.0"
speech_to_text_macos:
dependency: transitive
description:
name: speech_to_text_macos
sha256: "6b5575e5a8346be1779838b0a482c259474965b5943668830b479147a75b5bfc"
url: "https://pub.dev"
source: hosted
version: "1.0.2"
speech_to_text_platform_interface:
dependency: transitive
description:
name: speech_to_text_platform_interface
sha256: "2ef9c0abf3b4340998fcb489afc4fc8cd7574eff21d912673be59b60ff16850c"
url: "https://pub.dev"
source: hosted
version: "2.1.0"
stack_trace:
dependency: transitive
description:
name: stack_trace
sha256: c3c7d8edb15bee7f0f74debd4b9c5f3c2ea86766fe4178eb2a18eb30a0bdaed5
url: "https://pub.dev"
source: hosted
version: "1.11.0"
stream_channel:
dependency: transitive
description:
name: stream_channel
sha256: "83615bee9045c1d322bbbd1ba209b7a749c2cbcdcb3fdd1df8eb488b3279c1c8"
url: "https://pub.dev"
source: hosted
version: "2.1.1"
string_scanner:
dependency: transitive
description:
name: string_scanner
sha256: "556692adab6cfa87322a115640c11f13cb77b3f076ddcc5d6ae3c20242bedcde"
url: "https://pub.dev"
source: hosted
version: "1.2.0"
synchronized:
dependency: transitive
description:
name: synchronized
sha256: "5fcbd27688af6082f5abd611af56ee575342c30e87541d0245f7ff99faa02c60"
url: "https://pub.dev"
source: hosted
version: "3.1.0"
term_glyph:
dependency: transitive
description:
name: term_glyph
sha256: a29248a84fbb7c79282b40b8c72a1209db169a2e0542bce341da992fe1bc7e84
url: "https://pub.dev"
source: hosted
version: "1.2.1"
test_api:
dependency: transitive
description:
name: test_api
sha256: "75760ffd7786fffdfb9597c35c5b27eaeec82be8edfb6d71d32651128ed7aab8"
url: "https://pub.dev"
source: hosted
version: "0.6.0"
typed_data:
dependency: transitive
description:
name: typed_data
sha256: facc8d6582f16042dd49f2463ff1bd6e2c9ef9f3d5da3d9b087e244a7b564b3c
url: "https://pub.dev"
source: hosted
version: "1.3.2"
uuid:
dependency: transitive
description:
name: uuid
sha256: "648e103079f7c64a36dc7d39369cabb358d377078a051d6ae2ad3aa539519313"
url: "https://pub.dev"
source: hosted
version: "3.0.7"
vector_math:
dependency: transitive
description:
name: vector_math
sha256: "80b3257d1492ce4d091729e3a67a60407d227c27241d6927be0130c98e741803"
url: "https://pub.dev"
source: hosted
version: "2.1.4"
web:
dependency: transitive
description:
name: web
sha256: dc8ccd225a2005c1be616fe02951e2e342092edf968cf0844220383757ef8f10
url: "https://pub.dev"
source: hosted
version: "0.1.4-beta"
win32:
dependency: transitive
description:
name: win32
sha256: "9e82a402b7f3d518fb9c02d0e9ae45952df31b9bf34d77baf19da2de03fc2aaa"
url: "https://pub.dev"
source: hosted
version: "5.0.7"
xdg_directories:
dependency: transitive
description:
name: xdg_directories
sha256: "589ada45ba9e39405c198fe34eb0f607cddb2108527e658136120892beac46d2"
url: "https://pub.dev"
source: hosted
version: "1.0.3"
sdks:
dart: ">=3.1.0 <4.0.0"
flutter: ">=3.10.0"
name: flutter_app_test
description: A new Flutter project.
# The following line prevents the package from being accidentally published to
# pub.dev using `flutter pub publish`. This is preferred for private packages.
publish_to: 'none' # Remove this line if you wish to publish to pub.dev
# The following defines the version and build number for your application.
# A version number is three numbers separated by dots, like 1.2.43
# followed by an optional build number separated by a +.
# Both the version and the builder number may be overridden in flutter
# build by specifying --build-name and --build-number, respectively.
# In Android, build-name is used as versionName while build-number used as versionCode.
# Read more about Android versioning at https://developer.android.com/studio/publish/versioning
# In iOS, build-name is used as CFBundleShortVersionString while build-number is used as CFBundleVersion.
# Read more about iOS versioning at
# https://developer.apple.com/library/archive/documentation/General/Reference/InfoPlistKeyReference/Articles/CoreFoundationKeys.html
# In Windows, build-name is used as the major, minor, and patch parts
# of the product and file versions while build-number is used as the build suffix.
version: 1.0.0+1
environment:
sdk: '>=3.1.0 <4.0.0'
# Dependencies specify other packages that your package needs in order to work.
# To automatically upgrade your package dependencies to the latest versions
# consider running `flutter pub upgrade --major-versions`. Alternatively,
# dependencies can be manually updated by changing the version numbers below to
# the latest version available on pub.dev. To see which dependencies have newer
# versions available, run `flutter pub outdated`.
dependencies:
flutter:
sdk: flutter
# The following adds the Cupertino Icons font to your application.
# Use with the CupertinoIcons class for iOS style icons.
cupertino_icons: ^1.0.2
speech_to_text: ^6.3.0
flutter_tts: ^3.8.1
audioplayers: ^5.1.0
dev_dependencies:
flutter_test:
sdk: flutter
# The "flutter_lints" package below contains a set of recommended lints to
# encourage good coding practices. The lint set provided by the package is
# activated in the `analysis_options.yaml` file located at the root of your
# package. See that file for information about deactivating specific lint
# rules and activating additional ones.
flutter_lints: ^2.0.0
# For information on the generic Dart part of this file, see the
# following page: https://dart.dev/tools/pub/pubspec
# The following section is specific to Flutter packages.
flutter:
# The following line ensures that the Material Icons font is
# included with your application, so that you can use the icons in
# the material Icons class.
uses-material-design: true
# To add assets to your application, add an assets section, like this:
assets:
- assets/images/book.png
- assets/images/bee.png
- assets/images/animals.png
- assets/images/a.png
- assets/images/b.png
- assets/images/c.png
- assets/audio/cat.mp3
- assets/audio/dog.mp3
- assets/audio/lion.mp3
- assets/audio/cow.mp3
- assets/audio/horse.mp3
- assets/audio/peacock.mp3
- assets/audio/pig.mp3
- assets/audio/frog.mp3
- assets/audio/elephant.mp3
- assets/audio/duck.mp3
- assets/images/book.png
- assets/audio/bird.mp3
- assets/audio/owl.mp3
- assets/audio/elk.mp3
- assets/audio/Sheep.mp3
- assets/audio/Chicken.mp3
# An image asset can refer to one or more resolution-specific "variants", see
# https://flutter.dev/assets-and-images/#resolution-aware
# For details regarding adding assets from package dependencies, see
# https://flutter.dev/assets-and-images/#from-packages
# To add custom fonts to your application, add a fonts section here,
# in this "flutter" section. Each entry in this list should have a
# "family" key with the font family name, and a "fonts" key with a
# list giving the asset and other descriptors for the font. For
# example:
# fonts:
# - family: Schyler
# fonts:
# - asset: fonts/Schyler-Regular.ttf
# - asset: fonts/Schyler-Italic.ttf
# style: italic
# - family: Trajan Pro
# fonts:
# - asset: fonts/TrajanPro.ttf
# - asset: fonts/TrajanPro_Bold.ttf
# weight: 700
#
# For details regarding fonts from package dependencies,
# see https://flutter.dev/custom-fonts/#from-packages
// This is a basic Flutter widget test.
//
// To perform an interaction with a widget in your test, use the WidgetTester
// utility in the flutter_test package. For example, you can send tap and scroll
// gestures. You can also use WidgetTester to find child widgets in the widget
// tree, read text, and verify that the values of widget properties are correct.
import 'package:flutter/material.dart';
import 'package:flutter_test/flutter_test.dart';
import 'package:flutter_app_test/main.dart';
void main() {
testWidgets('Counter increments smoke test', (WidgetTester tester) async {
// Build our app and trigger a frame.
await tester.pumpWidget(MyApp());
// Verify that our counter starts at 0.
expect(find.text('0'), findsOneWidget);
expect(find.text('1'), findsNothing);
// Tap the '+' icon and trigger a frame.
await tester.tap(find.byIcon(Icons.add));
await tester.pump();
// Verify that our counter has incremented.
expect(find.text('0'), findsNothing);
expect(find.text('1'), findsOneWidget);
});
}
<!DOCTYPE html>
<html>
<head>
<!--
If you are serving your web app in a path other than the root, change the
href value below to reflect the base path you are serving from.
The path provided below has to start and end with a slash "/" in order for
it to work correctly.
For more details:
* https://developer.mozilla.org/en-US/docs/Web/HTML/Element/base
This is a placeholder for base href that will be replaced by the value of
the `--base-href` argument provided to `flutter build`.
-->
<base href="$FLUTTER_BASE_HREF">
<meta charset="UTF-8">
<meta content="IE=Edge" http-equiv="X-UA-Compatible">
<meta name="description" content="A new Flutter project.">
<!-- iOS meta tags & icons -->
<meta name="apple-mobile-web-app-capable" content="yes">
<meta name="apple-mobile-web-app-status-bar-style" content="black">
<meta name="apple-mobile-web-app-title" content="flutter_app_test">
<link rel="apple-touch-icon" href="icons/Icon-192.png">
<!-- Favicon -->
<link rel="icon" type="image/png" href="favicon.png"/>
<title>flutter_app_test</title>
<link rel="manifest" href="manifest.json">
<script>
// The value below is injected by flutter build, do not touch.
const serviceWorkerVersion = null;
</script>
<!-- This script adds the flutter initialization JS code -->
<script src="flutter.js" defer></script>
</head>
<body>
<script>
window.addEventListener('load', function(ev) {
// Download main.dart.js
_flutter.loader.loadEntrypoint({
serviceWorker: {
serviceWorkerVersion: serviceWorkerVersion,
},
onEntrypointLoaded: function(engineInitializer) {
engineInitializer.initializeEngine().then(function(appRunner) {
appRunner.runApp();
});
}
});
});
</script>
</body>
</html>
{
"name": "flutter_app_test",
"short_name": "flutter_app_test",
"start_url": ".",
"display": "standalone",
"background_color": "#0175C2",
"theme_color": "#0175C2",
"description": "A new Flutter project.",
"orientation": "portrait-primary",
"prefer_related_applications": false,
"icons": [
{
"src": "icons/Icon-192.png",
"sizes": "192x192",
"type": "image/png"
},
{
"src": "icons/Icon-512.png",
"sizes": "512x512",
"type": "image/png"
},
{
"src": "icons/Icon-maskable-192.png",
"sizes": "192x192",
"type": "image/png",
"purpose": "maskable"
},
{
"src": "icons/Icon-maskable-512.png",
"sizes": "512x512",
"type": "image/png",
"purpose": "maskable"
}
]
}
flutter/ephemeral/
# Visual Studio user-specific files.
*.suo
*.user
*.userosscache
*.sln.docstates
# Visual Studio build-related files.
x64/
x86/
# Visual Studio cache files
# files ending in .cache can be ignored
*.[Cc]ache
# but keep track of directories ending in .cache
!*.[Cc]ache/
# Project-level configuration.
cmake_minimum_required(VERSION 3.14)
project(flutter_app_test LANGUAGES CXX)
# The name of the executable created for the application. Change this to change
# the on-disk name of your application.
set(BINARY_NAME "flutter_app_test")
# Explicitly opt in to modern CMake behaviors to avoid warnings with recent
# versions of CMake.
cmake_policy(VERSION 3.14...3.25)
# Define build configuration option.
get_property(IS_MULTICONFIG GLOBAL PROPERTY GENERATOR_IS_MULTI_CONFIG)
if(IS_MULTICONFIG)
set(CMAKE_CONFIGURATION_TYPES "Debug;Profile;Release"
CACHE STRING "" FORCE)
else()
if(NOT CMAKE_BUILD_TYPE AND NOT CMAKE_CONFIGURATION_TYPES)
set(CMAKE_BUILD_TYPE "Debug" CACHE
STRING "Flutter build mode" FORCE)
set_property(CACHE CMAKE_BUILD_TYPE PROPERTY STRINGS
"Debug" "Profile" "Release")
endif()
endif()
# Define settings for the Profile build mode.
set(CMAKE_EXE_LINKER_FLAGS_PROFILE "${CMAKE_EXE_LINKER_FLAGS_RELEASE}")
set(CMAKE_SHARED_LINKER_FLAGS_PROFILE "${CMAKE_SHARED_LINKER_FLAGS_RELEASE}")
set(CMAKE_C_FLAGS_PROFILE "${CMAKE_C_FLAGS_RELEASE}")
set(CMAKE_CXX_FLAGS_PROFILE "${CMAKE_CXX_FLAGS_RELEASE}")
# Use Unicode for all projects.
add_definitions(-DUNICODE -D_UNICODE)
# Compilation settings that should be applied to most targets.
#
# Be cautious about adding new options here, as plugins use this function by
# default. In most cases, you should add new options to specific targets instead
# of modifying this function.
function(APPLY_STANDARD_SETTINGS TARGET)
target_compile_features(${TARGET} PUBLIC cxx_std_17)
target_compile_options(${TARGET} PRIVATE /W4 /WX /wd"4100")
target_compile_options(${TARGET} PRIVATE /EHsc)
target_compile_definitions(${TARGET} PRIVATE "_HAS_EXCEPTIONS=0")
target_compile_definitions(${TARGET} PRIVATE "$<$<CONFIG:Debug>:_DEBUG>")
endfunction()
# Flutter library and tool build rules.
set(FLUTTER_MANAGED_DIR "${CMAKE_CURRENT_SOURCE_DIR}/flutter")
add_subdirectory(${FLUTTER_MANAGED_DIR})
# Application build; see runner/CMakeLists.txt.
add_subdirectory("runner")
# Generated plugin build rules, which manage building the plugins and adding
# them to the application.
include(flutter/generated_plugins.cmake)
# === Installation ===
# Support files are copied into place next to the executable, so that it can
# run in place. This is done instead of making a separate bundle (as on Linux)
# so that building and running from within Visual Studio will work.
set(BUILD_BUNDLE_DIR "$<TARGET_FILE_DIR:${BINARY_NAME}>")
# Make the "install" step default, as it's required to run.
set(CMAKE_VS_INCLUDE_INSTALL_TO_DEFAULT_BUILD 1)
if(CMAKE_INSTALL_PREFIX_INITIALIZED_TO_DEFAULT)
set(CMAKE_INSTALL_PREFIX "${BUILD_BUNDLE_DIR}" CACHE PATH "..." FORCE)
endif()
set(INSTALL_BUNDLE_DATA_DIR "${CMAKE_INSTALL_PREFIX}/data")
set(INSTALL_BUNDLE_LIB_DIR "${CMAKE_INSTALL_PREFIX}")
install(TARGETS ${BINARY_NAME} RUNTIME DESTINATION "${CMAKE_INSTALL_PREFIX}"
COMPONENT Runtime)
install(FILES "${FLUTTER_ICU_DATA_FILE}" DESTINATION "${INSTALL_BUNDLE_DATA_DIR}"
COMPONENT Runtime)
install(FILES "${FLUTTER_LIBRARY}" DESTINATION "${INSTALL_BUNDLE_LIB_DIR}"
COMPONENT Runtime)
if(PLUGIN_BUNDLED_LIBRARIES)
install(FILES "${PLUGIN_BUNDLED_LIBRARIES}"
DESTINATION "${INSTALL_BUNDLE_LIB_DIR}"
COMPONENT Runtime)
endif()
# Fully re-copy the assets directory on each build to avoid having stale files
# from a previous install.
set(FLUTTER_ASSET_DIR_NAME "flutter_assets")
install(CODE "
file(REMOVE_RECURSE \"${INSTALL_BUNDLE_DATA_DIR}/${FLUTTER_ASSET_DIR_NAME}\")
" COMPONENT Runtime)
install(DIRECTORY "${PROJECT_BUILD_DIR}/${FLUTTER_ASSET_DIR_NAME}"
DESTINATION "${INSTALL_BUNDLE_DATA_DIR}" COMPONENT Runtime)
# Install the AOT library on non-Debug builds only.
install(FILES "${AOT_LIBRARY}" DESTINATION "${INSTALL_BUNDLE_DATA_DIR}"
CONFIGURATIONS Profile;Release
COMPONENT Runtime)
# This file controls Flutter-level build steps. It should not be edited.
cmake_minimum_required(VERSION 3.14)
set(EPHEMERAL_DIR "${CMAKE_CURRENT_SOURCE_DIR}/ephemeral")
# Configuration provided via flutter tool.
include(${EPHEMERAL_DIR}/generated_config.cmake)
# TODO: Move the rest of this into files in ephemeral. See
# https://github.com/flutter/flutter/issues/57146.
set(WRAPPER_ROOT "${EPHEMERAL_DIR}/cpp_client_wrapper")
# === Flutter Library ===
set(FLUTTER_LIBRARY "${EPHEMERAL_DIR}/flutter_windows.dll")
# Published to parent scope for install step.
set(FLUTTER_LIBRARY ${FLUTTER_LIBRARY} PARENT_SCOPE)
set(FLUTTER_ICU_DATA_FILE "${EPHEMERAL_DIR}/icudtl.dat" PARENT_SCOPE)
set(PROJECT_BUILD_DIR "${PROJECT_DIR}/build/" PARENT_SCOPE)
set(AOT_LIBRARY "${PROJECT_DIR}/build/windows/app.so" PARENT_SCOPE)
list(APPEND FLUTTER_LIBRARY_HEADERS
"flutter_export.h"
"flutter_windows.h"
"flutter_messenger.h"
"flutter_plugin_registrar.h"
"flutter_texture_registrar.h"
)
list(TRANSFORM FLUTTER_LIBRARY_HEADERS PREPEND "${EPHEMERAL_DIR}/")
add_library(flutter INTERFACE)
target_include_directories(flutter INTERFACE
"${EPHEMERAL_DIR}"
)
target_link_libraries(flutter INTERFACE "${FLUTTER_LIBRARY}.lib")
add_dependencies(flutter flutter_assemble)
# === Wrapper ===
list(APPEND CPP_WRAPPER_SOURCES_CORE
"core_implementations.cc"
"standard_codec.cc"
)
list(TRANSFORM CPP_WRAPPER_SOURCES_CORE PREPEND "${WRAPPER_ROOT}/")
list(APPEND CPP_WRAPPER_SOURCES_PLUGIN
"plugin_registrar.cc"
)
list(TRANSFORM CPP_WRAPPER_SOURCES_PLUGIN PREPEND "${WRAPPER_ROOT}/")
list(APPEND CPP_WRAPPER_SOURCES_APP
"flutter_engine.cc"
"flutter_view_controller.cc"
)
list(TRANSFORM CPP_WRAPPER_SOURCES_APP PREPEND "${WRAPPER_ROOT}/")
# Wrapper sources needed for a plugin.
add_library(flutter_wrapper_plugin STATIC
${CPP_WRAPPER_SOURCES_CORE}
${CPP_WRAPPER_SOURCES_PLUGIN}
)
apply_standard_settings(flutter_wrapper_plugin)
set_target_properties(flutter_wrapper_plugin PROPERTIES
POSITION_INDEPENDENT_CODE ON)
set_target_properties(flutter_wrapper_plugin PROPERTIES
CXX_VISIBILITY_PRESET hidden)
target_link_libraries(flutter_wrapper_plugin PUBLIC flutter)
target_include_directories(flutter_wrapper_plugin PUBLIC
"${WRAPPER_ROOT}/include"
)
add_dependencies(flutter_wrapper_plugin flutter_assemble)
# Wrapper sources needed for the runner.
add_library(flutter_wrapper_app STATIC
${CPP_WRAPPER_SOURCES_CORE}
${CPP_WRAPPER_SOURCES_APP}
)
apply_standard_settings(flutter_wrapper_app)
target_link_libraries(flutter_wrapper_app PUBLIC flutter)
target_include_directories(flutter_wrapper_app PUBLIC
"${WRAPPER_ROOT}/include"
)
add_dependencies(flutter_wrapper_app flutter_assemble)
# === Flutter tool backend ===
# _phony_ is a non-existent file to force this command to run every time,
# since currently there's no way to get a full input/output list from the
# flutter tool.
set(PHONY_OUTPUT "${CMAKE_CURRENT_BINARY_DIR}/_phony_")
set_source_files_properties("${PHONY_OUTPUT}" PROPERTIES SYMBOLIC TRUE)
add_custom_command(
OUTPUT ${FLUTTER_LIBRARY} ${FLUTTER_LIBRARY_HEADERS}
${CPP_WRAPPER_SOURCES_CORE} ${CPP_WRAPPER_SOURCES_PLUGIN}
${CPP_WRAPPER_SOURCES_APP}
${PHONY_OUTPUT}
COMMAND ${CMAKE_COMMAND} -E env
${FLUTTER_TOOL_ENVIRONMENT}
"${FLUTTER_ROOT}/packages/flutter_tools/bin/tool_backend.bat"
windows-x64 $<CONFIG>
VERBATIM
)
add_custom_target(flutter_assemble DEPENDS
"${FLUTTER_LIBRARY}"
${FLUTTER_LIBRARY_HEADERS}
${CPP_WRAPPER_SOURCES_CORE}
${CPP_WRAPPER_SOURCES_PLUGIN}
${CPP_WRAPPER_SOURCES_APP}
)
//
// Generated file. Do not edit.
//
// clang-format off
#include "generated_plugin_registrant.h"
#include <audioplayers_windows/audioplayers_windows_plugin.h>
#include <flutter_tts/flutter_tts_plugin.h>
void RegisterPlugins(flutter::PluginRegistry* registry) {
AudioplayersWindowsPluginRegisterWithRegistrar(
registry->GetRegistrarForPlugin("AudioplayersWindowsPlugin"));
FlutterTtsPluginRegisterWithRegistrar(
registry->GetRegistrarForPlugin("FlutterTtsPlugin"));
}
//
// Generated file. Do not edit.
//
// clang-format off
#ifndef GENERATED_PLUGIN_REGISTRANT_
#define GENERATED_PLUGIN_REGISTRANT_
#include <flutter/plugin_registry.h>
// Registers Flutter plugins.
void RegisterPlugins(flutter::PluginRegistry* registry);
#endif // GENERATED_PLUGIN_REGISTRANT_
#
# Generated file, do not edit.
#
list(APPEND FLUTTER_PLUGIN_LIST
audioplayers_windows
flutter_tts
)
list(APPEND FLUTTER_FFI_PLUGIN_LIST
)
set(PLUGIN_BUNDLED_LIBRARIES)
foreach(plugin ${FLUTTER_PLUGIN_LIST})
add_subdirectory(flutter/ephemeral/.plugin_symlinks/${plugin}/windows plugins/${plugin})
target_link_libraries(${BINARY_NAME} PRIVATE ${plugin}_plugin)
list(APPEND PLUGIN_BUNDLED_LIBRARIES $<TARGET_FILE:${plugin}_plugin>)
list(APPEND PLUGIN_BUNDLED_LIBRARIES ${${plugin}_bundled_libraries})
endforeach(plugin)
foreach(ffi_plugin ${FLUTTER_FFI_PLUGIN_LIST})
add_subdirectory(flutter/ephemeral/.plugin_symlinks/${ffi_plugin}/windows plugins/${ffi_plugin})
list(APPEND PLUGIN_BUNDLED_LIBRARIES ${${ffi_plugin}_bundled_libraries})
endforeach(ffi_plugin)
cmake_minimum_required(VERSION 3.14)
project(runner LANGUAGES CXX)
# Define the application target. To change its name, change BINARY_NAME in the
# top-level CMakeLists.txt, not the value here, or `flutter run` will no longer
# work.
#
# Any new source files that you add to the application should be added here.
add_executable(${BINARY_NAME} WIN32
"flutter_window.cpp"
"main.cpp"
"utils.cpp"
"win32_window.cpp"
"${FLUTTER_MANAGED_DIR}/generated_plugin_registrant.cc"
"Runner.rc"
"runner.exe.manifest"
)
# Apply the standard set of build settings. This can be removed for applications
# that need different build settings.
apply_standard_settings(${BINARY_NAME})
# Add preprocessor definitions for the build version.
target_compile_definitions(${BINARY_NAME} PRIVATE "FLUTTER_VERSION=\"${FLUTTER_VERSION}\"")
target_compile_definitions(${BINARY_NAME} PRIVATE "FLUTTER_VERSION_MAJOR=${FLUTTER_VERSION_MAJOR}")
target_compile_definitions(${BINARY_NAME} PRIVATE "FLUTTER_VERSION_MINOR=${FLUTTER_VERSION_MINOR}")
target_compile_definitions(${BINARY_NAME} PRIVATE "FLUTTER_VERSION_PATCH=${FLUTTER_VERSION_PATCH}")
target_compile_definitions(${BINARY_NAME} PRIVATE "FLUTTER_VERSION_BUILD=${FLUTTER_VERSION_BUILD}")
# Disable Windows macros that collide with C++ standard library functions.
target_compile_definitions(${BINARY_NAME} PRIVATE "NOMINMAX")
# Add dependency libraries and include directories. Add any application-specific
# dependencies here.
target_link_libraries(${BINARY_NAME} PRIVATE flutter flutter_wrapper_app)
target_link_libraries(${BINARY_NAME} PRIVATE "dwmapi.lib")
target_include_directories(${BINARY_NAME} PRIVATE "${CMAKE_SOURCE_DIR}")
# Run the Flutter tool portions of the build. This must not be removed.
add_dependencies(${BINARY_NAME} flutter_assemble)
// Microsoft Visual C++ generated resource script.
//
#pragma code_page(65001)
#include "resource.h"
#define APSTUDIO_READONLY_SYMBOLS
/////////////////////////////////////////////////////////////////////////////
//
// Generated from the TEXTINCLUDE 2 resource.
//
#include "winres.h"
/////////////////////////////////////////////////////////////////////////////
#undef APSTUDIO_READONLY_SYMBOLS
/////////////////////////////////////////////////////////////////////////////
// English (United States) resources
#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU)
LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US
#ifdef APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// TEXTINCLUDE
//
1 TEXTINCLUDE
BEGIN
"resource.h\0"
END
2 TEXTINCLUDE
BEGIN
"#include ""winres.h""\r\n"
"\0"
END
3 TEXTINCLUDE
BEGIN
"\r\n"
"\0"
END
#endif // APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// Icon
//
// Icon with lowest ID value placed first to ensure application icon
// remains consistent on all systems.
IDI_APP_ICON ICON "resources\\app_icon.ico"
/////////////////////////////////////////////////////////////////////////////
//
// Version
//
#if defined(FLUTTER_VERSION_MAJOR) && defined(FLUTTER_VERSION_MINOR) && defined(FLUTTER_VERSION_PATCH) && defined(FLUTTER_VERSION_BUILD)
#define VERSION_AS_NUMBER FLUTTER_VERSION_MAJOR,FLUTTER_VERSION_MINOR,FLUTTER_VERSION_PATCH,FLUTTER_VERSION_BUILD
#else
#define VERSION_AS_NUMBER 1,0,0,0
#endif
#if defined(FLUTTER_VERSION)
#define VERSION_AS_STRING FLUTTER_VERSION
#else
#define VERSION_AS_STRING "1.0.0"
#endif
VS_VERSION_INFO VERSIONINFO
FILEVERSION VERSION_AS_NUMBER
PRODUCTVERSION VERSION_AS_NUMBER
FILEFLAGSMASK VS_FFI_FILEFLAGSMASK
#ifdef _DEBUG
FILEFLAGS VS_FF_DEBUG
#else
FILEFLAGS 0x0L
#endif
FILEOS VOS__WINDOWS32
FILETYPE VFT_APP
FILESUBTYPE 0x0L
BEGIN
BLOCK "StringFileInfo"
BEGIN
BLOCK "040904e4"
BEGIN
VALUE "CompanyName", "com.example" "\0"
VALUE "FileDescription", "flutter_app_test" "\0"
VALUE "FileVersion", VERSION_AS_STRING "\0"
VALUE "InternalName", "flutter_app_test" "\0"
VALUE "LegalCopyright", "Copyright (C) 2023 com.example. All rights reserved." "\0"
VALUE "OriginalFilename", "flutter_app_test.exe" "\0"
VALUE "ProductName", "flutter_app_test" "\0"
VALUE "ProductVersion", VERSION_AS_STRING "\0"
END
END
BLOCK "VarFileInfo"
BEGIN
VALUE "Translation", 0x409, 1252
END
END
#endif // English (United States) resources
/////////////////////////////////////////////////////////////////////////////
#ifndef APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// Generated from the TEXTINCLUDE 3 resource.
//
/////////////////////////////////////////////////////////////////////////////
#endif // not APSTUDIO_INVOKED
#include "flutter_window.h"
#include <optional>
#include "flutter/generated_plugin_registrant.h"
FlutterWindow::FlutterWindow(const flutter::DartProject& project)
: project_(project) {}
FlutterWindow::~FlutterWindow() {}
bool FlutterWindow::OnCreate() {
if (!Win32Window::OnCreate()) {
return false;
}
RECT frame = GetClientArea();
// The size here must match the window dimensions to avoid unnecessary surface
// creation / destruction in the startup path.
flutter_controller_ = std::make_unique<flutter::FlutterViewController>(
frame.right - frame.left, frame.bottom - frame.top, project_);
// Ensure that basic setup of the controller was successful.
if (!flutter_controller_->engine() || !flutter_controller_->view()) {
return false;
}
RegisterPlugins(flutter_controller_->engine());
SetChildContent(flutter_controller_->view()->GetNativeWindow());
flutter_controller_->engine()->SetNextFrameCallback([&]() {
this->Show();
});
// Flutter can complete the first frame before the "show window" callback is
// registered. The following call ensures a frame is pending to ensure the
// window is shown. It is a no-op if the first frame hasn't completed yet.
flutter_controller_->ForceRedraw();
return true;
}
void FlutterWindow::OnDestroy() {
if (flutter_controller_) {
flutter_controller_ = nullptr;
}
Win32Window::OnDestroy();
}
LRESULT
FlutterWindow::MessageHandler(HWND hwnd, UINT const message,
WPARAM const wparam,
LPARAM const lparam) noexcept {
// Give Flutter, including plugins, an opportunity to handle window messages.
if (flutter_controller_) {
std::optional<LRESULT> result =
flutter_controller_->HandleTopLevelWindowProc(hwnd, message, wparam,
lparam);
if (result) {
return *result;
}
}
switch (message) {
case WM_FONTCHANGE:
flutter_controller_->engine()->ReloadSystemFonts();
break;
}
return Win32Window::MessageHandler(hwnd, message, wparam, lparam);
}
#ifndef RUNNER_FLUTTER_WINDOW_H_
#define RUNNER_FLUTTER_WINDOW_H_
#include <flutter/dart_project.h>
#include <flutter/flutter_view_controller.h>
#include <memory>
#include "win32_window.h"
// A window that does nothing but host a Flutter view.
class FlutterWindow : public Win32Window {
public:
// Creates a new FlutterWindow hosting a Flutter view running |project|.
explicit FlutterWindow(const flutter::DartProject& project);
virtual ~FlutterWindow();
protected:
// Win32Window:
bool OnCreate() override;
void OnDestroy() override;
LRESULT MessageHandler(HWND window, UINT const message, WPARAM const wparam,
LPARAM const lparam) noexcept override;
private:
// The project to run.
flutter::DartProject project_;
// The Flutter instance hosted by this window.
std::unique_ptr<flutter::FlutterViewController> flutter_controller_;
};
#endif // RUNNER_FLUTTER_WINDOW_H_
#include <flutter/dart_project.h>
#include <flutter/flutter_view_controller.h>
#include <windows.h>
#include "flutter_window.h"
#include "utils.h"
int APIENTRY wWinMain(_In_ HINSTANCE instance, _In_opt_ HINSTANCE prev,
_In_ wchar_t *command_line, _In_ int show_command) {
// Attach to console when present (e.g., 'flutter run') or create a
// new console when running with a debugger.
if (!::AttachConsole(ATTACH_PARENT_PROCESS) && ::IsDebuggerPresent()) {
CreateAndAttachConsole();
}
// Initialize COM, so that it is available for use in the library and/or
// plugins.
::CoInitializeEx(nullptr, COINIT_APARTMENTTHREADED);
flutter::DartProject project(L"data");
std::vector<std::string> command_line_arguments =
GetCommandLineArguments();
project.set_dart_entrypoint_arguments(std::move(command_line_arguments));
FlutterWindow window(project);
Win32Window::Point origin(10, 10);
Win32Window::Size size(1280, 720);
if (!window.Create(L"flutter_app_test", origin, size)) {
return EXIT_FAILURE;
}
window.SetQuitOnClose(true);
::MSG msg;
while (::GetMessage(&msg, nullptr, 0, 0)) {
::TranslateMessage(&msg);
::DispatchMessage(&msg);
}
::CoUninitialize();
return EXIT_SUCCESS;
}
//{{NO_DEPENDENCIES}}
// Microsoft Visual C++ generated include file.
// Used by Runner.rc
//
#define IDI_APP_ICON 101
// Next default values for new objects
//
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_NEXT_RESOURCE_VALUE 102
#define _APS_NEXT_COMMAND_VALUE 40001
#define _APS_NEXT_CONTROL_VALUE 1001
#define _APS_NEXT_SYMED_VALUE 101
#endif
#endif
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<assembly xmlns="urn:schemas-microsoft-com:asm.v1" manifestVersion="1.0">
<application xmlns="urn:schemas-microsoft-com:asm.v3">
<windowsSettings>
<dpiAwareness xmlns="http://schemas.microsoft.com/SMI/2016/WindowsSettings">PerMonitorV2</dpiAwareness>
</windowsSettings>
</application>
<compatibility xmlns="urn:schemas-microsoft-com:compatibility.v1">
<application>
<!-- Windows 10 and Windows 11 -->
<supportedOS Id="{8e0f7a12-bfb3-4fe8-b9a5-48fd50a15a9a}"/>
<!-- Windows 8.1 -->
<supportedOS Id="{1f676c76-80e1-4239-95bb-83d0f6d0da78}"/>
<!-- Windows 8 -->
<supportedOS Id="{4a2f28e3-53b9-4441-ba9c-d69d4a4a6e38}"/>
<!-- Windows 7 -->
<supportedOS Id="{35138b9a-5d96-4fbd-8e2d-a2440225f93a}"/>
</application>
</compatibility>
</assembly>
#include "utils.h"
#include <flutter_windows.h>
#include <io.h>
#include <stdio.h>
#include <windows.h>
#include <iostream>
void CreateAndAttachConsole() {
if (::AllocConsole()) {
FILE *unused;
if (freopen_s(&unused, "CONOUT$", "w", stdout)) {
_dup2(_fileno(stdout), 1);
}
if (freopen_s(&unused, "CONOUT$", "w", stderr)) {
_dup2(_fileno(stdout), 2);
}
std::ios::sync_with_stdio();
FlutterDesktopResyncOutputStreams();
}
}
std::vector<std::string> GetCommandLineArguments() {
// Convert the UTF-16 command line arguments to UTF-8 for the Engine to use.
int argc;
wchar_t** argv = ::CommandLineToArgvW(::GetCommandLineW(), &argc);
if (argv == nullptr) {
return std::vector<std::string>();
}
std::vector<std::string> command_line_arguments;
// Skip the first argument as it's the binary name.
for (int i = 1; i < argc; i++) {
command_line_arguments.push_back(Utf8FromUtf16(argv[i]));
}
::LocalFree(argv);
return command_line_arguments;
}
std::string Utf8FromUtf16(const wchar_t* utf16_string) {
if (utf16_string == nullptr) {
return std::string();
}
int target_length = ::WideCharToMultiByte(
CP_UTF8, WC_ERR_INVALID_CHARS, utf16_string,
-1, nullptr, 0, nullptr, nullptr)
-1; // remove the trailing null character
int input_length = (int)wcslen(utf16_string);
std::string utf8_string;
if (target_length <= 0 || target_length > utf8_string.max_size()) {
return utf8_string;
}
utf8_string.resize(target_length);
int converted_length = ::WideCharToMultiByte(
CP_UTF8, WC_ERR_INVALID_CHARS, utf16_string,
input_length, utf8_string.data(), target_length, nullptr, nullptr);
if (converted_length == 0) {
return std::string();
}
return utf8_string;
}
#ifndef RUNNER_UTILS_H_
#define RUNNER_UTILS_H_
#include <string>
#include <vector>
// Creates a console for the process, and redirects stdout and stderr to
// it for both the runner and the Flutter library.
void CreateAndAttachConsole();
// Takes a null-terminated wchar_t* encoded in UTF-16 and returns a std::string
// encoded in UTF-8. Returns an empty std::string on failure.
std::string Utf8FromUtf16(const wchar_t* utf16_string);
// Gets the command line arguments passed in as a std::vector<std::string>,
// encoded in UTF-8. Returns an empty std::vector<std::string> on failure.
std::vector<std::string> GetCommandLineArguments();
#endif // RUNNER_UTILS_H_
#include "win32_window.h"
#include <dwmapi.h>
#include <flutter_windows.h>
#include "resource.h"
namespace {
/// Window attribute that enables dark mode window decorations.
///
/// Redefined in case the developer's machine has a Windows SDK older than
/// version 10.0.22000.0.
/// See: https://docs.microsoft.com/windows/win32/api/dwmapi/ne-dwmapi-dwmwindowattribute
#ifndef DWMWA_USE_IMMERSIVE_DARK_MODE
#define DWMWA_USE_IMMERSIVE_DARK_MODE 20
#endif
constexpr const wchar_t kWindowClassName[] = L"FLUTTER_RUNNER_WIN32_WINDOW";
/// Registry key for app theme preference.
///
/// A value of 0 indicates apps should use dark mode. A non-zero or missing
/// value indicates apps should use light mode.
constexpr const wchar_t kGetPreferredBrightnessRegKey[] =
L"Software\\Microsoft\\Windows\\CurrentVersion\\Themes\\Personalize";
constexpr const wchar_t kGetPreferredBrightnessRegValue[] = L"AppsUseLightTheme";
// The number of Win32Window objects that currently exist.
static int g_active_window_count = 0;
using EnableNonClientDpiScaling = BOOL __stdcall(HWND hwnd);
// Scale helper to convert logical scaler values to physical using passed in
// scale factor
int Scale(int source, double scale_factor) {
return static_cast<int>(source * scale_factor);
}
// Dynamically loads the |EnableNonClientDpiScaling| from the User32 module.
// This API is only needed for PerMonitor V1 awareness mode.
void EnableFullDpiSupportIfAvailable(HWND hwnd) {
HMODULE user32_module = LoadLibraryA("User32.dll");
if (!user32_module) {
return;
}
auto enable_non_client_dpi_scaling =
reinterpret_cast<EnableNonClientDpiScaling*>(
GetProcAddress(user32_module, "EnableNonClientDpiScaling"));
if (enable_non_client_dpi_scaling != nullptr) {
enable_non_client_dpi_scaling(hwnd);
}
FreeLibrary(user32_module);
}
} // namespace
// Manages the Win32Window's window class registration.
class WindowClassRegistrar {
public:
~WindowClassRegistrar() = default;
// Returns the singleton registrar instance.
static WindowClassRegistrar* GetInstance() {
if (!instance_) {
instance_ = new WindowClassRegistrar();
}
return instance_;
}
// Returns the name of the window class, registering the class if it hasn't
// previously been registered.
const wchar_t* GetWindowClass();
// Unregisters the window class. Should only be called if there are no
// instances of the window.
void UnregisterWindowClass();
private:
WindowClassRegistrar() = default;
static WindowClassRegistrar* instance_;
bool class_registered_ = false;
};
WindowClassRegistrar* WindowClassRegistrar::instance_ = nullptr;
const wchar_t* WindowClassRegistrar::GetWindowClass() {
if (!class_registered_) {
WNDCLASS window_class{};
window_class.hCursor = LoadCursor(nullptr, IDC_ARROW);
window_class.lpszClassName = kWindowClassName;
window_class.style = CS_HREDRAW | CS_VREDRAW;
window_class.cbClsExtra = 0;
window_class.cbWndExtra = 0;
window_class.hInstance = GetModuleHandle(nullptr);
window_class.hIcon =
LoadIcon(window_class.hInstance, MAKEINTRESOURCE(IDI_APP_ICON));
window_class.hbrBackground = 0;
window_class.lpszMenuName = nullptr;
window_class.lpfnWndProc = Win32Window::WndProc;
RegisterClass(&window_class);
class_registered_ = true;
}
return kWindowClassName;
}
void WindowClassRegistrar::UnregisterWindowClass() {
UnregisterClass(kWindowClassName, nullptr);
class_registered_ = false;
}
Win32Window::Win32Window() {
++g_active_window_count;
}
Win32Window::~Win32Window() {
--g_active_window_count;
Destroy();
}
bool Win32Window::Create(const std::wstring& title,
const Point& origin,
const Size& size) {
Destroy();
const wchar_t* window_class =
WindowClassRegistrar::GetInstance()->GetWindowClass();
const POINT target_point = {static_cast<LONG>(origin.x),
static_cast<LONG>(origin.y)};
HMONITOR monitor = MonitorFromPoint(target_point, MONITOR_DEFAULTTONEAREST);
UINT dpi = FlutterDesktopGetDpiForMonitor(monitor);
double scale_factor = dpi / 96.0;
HWND window = CreateWindow(
window_class, title.c_str(), WS_OVERLAPPEDWINDOW,
Scale(origin.x, scale_factor), Scale(origin.y, scale_factor),
Scale(size.width, scale_factor), Scale(size.height, scale_factor),
nullptr, nullptr, GetModuleHandle(nullptr), this);
if (!window) {
return false;
}
UpdateTheme(window);
return OnCreate();
}
bool Win32Window::Show() {
return ShowWindow(window_handle_, SW_SHOWNORMAL);
}
// static
LRESULT CALLBACK Win32Window::WndProc(HWND const window,
UINT const message,
WPARAM const wparam,
LPARAM const lparam) noexcept {
if (message == WM_NCCREATE) {
auto window_struct = reinterpret_cast<CREATESTRUCT*>(lparam);
SetWindowLongPtr(window, GWLP_USERDATA,
reinterpret_cast<LONG_PTR>(window_struct->lpCreateParams));
auto that = static_cast<Win32Window*>(window_struct->lpCreateParams);
EnableFullDpiSupportIfAvailable(window);
that->window_handle_ = window;
} else if (Win32Window* that = GetThisFromHandle(window)) {
return that->MessageHandler(window, message, wparam, lparam);
}
return DefWindowProc(window, message, wparam, lparam);
}
LRESULT
Win32Window::MessageHandler(HWND hwnd,
UINT const message,
WPARAM const wparam,
LPARAM const lparam) noexcept {
switch (message) {
case WM_DESTROY:
window_handle_ = nullptr;
Destroy();
if (quit_on_close_) {
PostQuitMessage(0);
}
return 0;
case WM_DPICHANGED: {
auto newRectSize = reinterpret_cast<RECT*>(lparam);
LONG newWidth = newRectSize->right - newRectSize->left;
LONG newHeight = newRectSize->bottom - newRectSize->top;
SetWindowPos(hwnd, nullptr, newRectSize->left, newRectSize->top, newWidth,
newHeight, SWP_NOZORDER | SWP_NOACTIVATE);
return 0;
}
case WM_SIZE: {
RECT rect = GetClientArea();
if (child_content_ != nullptr) {
// Size and position the child window.
MoveWindow(child_content_, rect.left, rect.top, rect.right - rect.left,
rect.bottom - rect.top, TRUE);
}
return 0;
}
case WM_ACTIVATE:
if (child_content_ != nullptr) {
SetFocus(child_content_);
}
return 0;
case WM_DWMCOLORIZATIONCOLORCHANGED:
UpdateTheme(hwnd);
return 0;
}
return DefWindowProc(window_handle_, message, wparam, lparam);
}
void Win32Window::Destroy() {
OnDestroy();
if (window_handle_) {
DestroyWindow(window_handle_);
window_handle_ = nullptr;
}
if (g_active_window_count == 0) {
WindowClassRegistrar::GetInstance()->UnregisterWindowClass();
}
}
Win32Window* Win32Window::GetThisFromHandle(HWND const window) noexcept {
return reinterpret_cast<Win32Window*>(
GetWindowLongPtr(window, GWLP_USERDATA));
}
void Win32Window::SetChildContent(HWND content) {
child_content_ = content;
SetParent(content, window_handle_);
RECT frame = GetClientArea();
MoveWindow(content, frame.left, frame.top, frame.right - frame.left,
frame.bottom - frame.top, true);
SetFocus(child_content_);
}
RECT Win32Window::GetClientArea() {
RECT frame;
GetClientRect(window_handle_, &frame);
return frame;
}
HWND Win32Window::GetHandle() {
return window_handle_;
}
void Win32Window::SetQuitOnClose(bool quit_on_close) {
quit_on_close_ = quit_on_close;
}
bool Win32Window::OnCreate() {
// No-op; provided for subclasses.
return true;
}
void Win32Window::OnDestroy() {
// No-op; provided for subclasses.
}
void Win32Window::UpdateTheme(HWND const window) {
DWORD light_mode;
DWORD light_mode_size = sizeof(light_mode);
LSTATUS result = RegGetValue(HKEY_CURRENT_USER, kGetPreferredBrightnessRegKey,
kGetPreferredBrightnessRegValue,
RRF_RT_REG_DWORD, nullptr, &light_mode,
&light_mode_size);
if (result == ERROR_SUCCESS) {
BOOL enable_dark_mode = light_mode == 0;
DwmSetWindowAttribute(window, DWMWA_USE_IMMERSIVE_DARK_MODE,
&enable_dark_mode, sizeof(enable_dark_mode));
}
}
#ifndef RUNNER_WIN32_WINDOW_H_
#define RUNNER_WIN32_WINDOW_H_
#include <windows.h>
#include <functional>
#include <memory>
#include <string>
// A class abstraction for a high DPI-aware Win32 Window. Intended to be
// inherited from by classes that wish to specialize with custom
// rendering and input handling
class Win32Window {
public:
struct Point {
unsigned int x;
unsigned int y;
Point(unsigned int x, unsigned int y) : x(x), y(y) {}
};
struct Size {
unsigned int width;
unsigned int height;
Size(unsigned int width, unsigned int height)
: width(width), height(height) {}
};
Win32Window();
virtual ~Win32Window();
// Creates a win32 window with |title| that is positioned and sized using
// |origin| and |size|. New windows are created on the default monitor. Window
// sizes are specified to the OS in physical pixels, hence to ensure a
// consistent size this function will scale the inputted width and height as
// as appropriate for the default monitor. The window is invisible until
// |Show| is called. Returns true if the window was created successfully.
bool Create(const std::wstring& title, const Point& origin, const Size& size);
// Show the current window. Returns true if the window was successfully shown.
bool Show();
// Release OS resources associated with window.
void Destroy();
// Inserts |content| into the window tree.
void SetChildContent(HWND content);
// Returns the backing Window handle to enable clients to set icon and other
// window properties. Returns nullptr if the window has been destroyed.
HWND GetHandle();
// If true, closing this window will quit the application.
void SetQuitOnClose(bool quit_on_close);
// Return a RECT representing the bounds of the current client area.
RECT GetClientArea();
protected:
// Processes and route salient window messages for mouse handling,
// size change and DPI. Delegates handling of these to member overloads that
// inheriting classes can handle.
virtual LRESULT MessageHandler(HWND window,
UINT const message,
WPARAM const wparam,
LPARAM const lparam) noexcept;
// Called when CreateAndShow is called, allowing subclass window-related
// setup. Subclasses should return false if setup fails.
virtual bool OnCreate();
// Called when Destroy is called.
virtual void OnDestroy();
private:
friend class WindowClassRegistrar;
// OS callback called by message pump. Handles the WM_NCCREATE message which
// is passed when the non-client area is being created and enables automatic
// non-client DPI scaling so that the non-client area automatically
// responds to changes in DPI. All other messages are handled by
// MessageHandler.
static LRESULT CALLBACK WndProc(HWND const window,
UINT const message,
WPARAM const wparam,
LPARAM const lparam) noexcept;
// Retrieves a class instance pointer for |window|
static Win32Window* GetThisFromHandle(HWND const window) noexcept;
// Update the window frame's theme to match the system theme.
static void UpdateTheme(HWND const window);
bool quit_on_close_ = false;
// window handle for top level window.
HWND window_handle_ = nullptr;
// window handle for hosted content.
HWND child_content_ = nullptr;
};
#endif // RUNNER_WIN32_WINDOW_H_
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