Commit 0cb5a98e authored by Salgado M.V.I.'s avatar Salgado M.V.I.

Merge branch 'Vihangi' into 'master'

Vihangi

See merge request !1
parents b4d3d0bd 2cf23a3d
###############################################################################
# Set default behavior to automatically normalize line endings.
###############################################################################
* text=auto
###############################################################################
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#
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# Note: This is only used by command line
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#*.cs diff=csharp
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# intervention with every merge. To do so, just uncomment the entries below
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#*.sln merge=binary
#*.csproj merge=binary
#*.vbproj merge=binary
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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 16
VisualStudioVersion = 16.0.29102.190
MinimumVisualStudioVersion = 10.0.40219.1
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "WindowsFormsApp1", "WindowsFormsApp1\WindowsFormsApp1.csproj", "{8D1FC3BB-AFED-4DD4-A280-EE51B50FBE58}"
EndProject
Global
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Debug|Any CPU = Debug|Any CPU
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{8D1FC3BB-AFED-4DD4-A280-EE51B50FBE58}.Release|Any CPU.Build.0 = Release|Any CPU
{8D1FC3BB-AFED-4DD4-A280-EE51B50FBE58}.Release|x64.ActiveCfg = Release|x64
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<?xml version="1.0" encoding="utf-8" ?>
<configuration>
<startup>
<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.7.2" />
</startup>
</configuration>
\ No newline at end of file
namespace WindowsFormsApp1
{
partial class Entry
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.label1 = new System.Windows.Forms.Label();
this.label2 = new System.Windows.Forms.Label();
this.radioButton1 = new System.Windows.Forms.RadioButton();
this.ename = new System.Windows.Forms.TextBox();
this.radioButton2 = new System.Windows.Forms.RadioButton();
this.panel1 = new System.Windows.Forms.Panel();
this.button2 = new System.Windows.Forms.Button();
this.button1 = new System.Windows.Forms.Button();
this.panel1.SuspendLayout();
this.SuspendLayout();
//
// label1
//
this.label1.AutoSize = true;
this.label1.Font = new System.Drawing.Font("Microsoft Sans Serif", 10.2F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
this.label1.Location = new System.Drawing.Point(24, 32);
this.label1.Name = "label1";
this.label1.Size = new System.Drawing.Size(45, 20);
this.label1.TabIndex = 0;
this.label1.Text = "Type";
this.label1.Click += new System.EventHandler(this.Label1_Click);
//
// label2
//
this.label2.AutoSize = true;
this.label2.Font = new System.Drawing.Font("Microsoft Sans Serif", 10.2F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
this.label2.Location = new System.Drawing.Point(24, 87);
this.label2.Name = "label2";
this.label2.Size = new System.Drawing.Size(97, 20);
this.label2.TabIndex = 1;
this.label2.Text = "Entry Name";
//
// radioButton1
//
this.radioButton1.AutoSize = true;
this.radioButton1.Location = new System.Drawing.Point(149, 33);
this.radioButton1.Name = "radioButton1";
this.radioButton1.Size = new System.Drawing.Size(64, 21);
this.radioButton1.TabIndex = 2;
this.radioButton1.TabStop = true;
this.radioButton1.Text = "Asset";
this.radioButton1.UseVisualStyleBackColor = true;
this.radioButton1.CheckedChanged += new System.EventHandler(this.RadioButton1_CheckedChanged);
//
// ename
//
this.ename.Location = new System.Drawing.Point(149, 85);
this.ename.Name = "ename";
this.ename.Size = new System.Drawing.Size(237, 22);
this.ename.TabIndex = 3;
this.ename.TextChanged += new System.EventHandler(this.TextBox1_TextChanged);
//
// radioButton2
//
this.radioButton2.AutoSize = true;
this.radioButton2.Location = new System.Drawing.Point(245, 33);
this.radioButton2.Name = "radioButton2";
this.radioButton2.Size = new System.Drawing.Size(69, 21);
this.radioButton2.TabIndex = 4;
this.radioButton2.TabStop = true;
this.radioButton2.Text = "Folder";
this.radioButton2.UseVisualStyleBackColor = true;
//
// panel1
//
this.panel1.Controls.Add(this.button2);
this.panel1.Controls.Add(this.button1);
this.panel1.Controls.Add(this.label1);
this.panel1.Controls.Add(this.label2);
this.panel1.Controls.Add(this.ename);
this.panel1.Controls.Add(this.radioButton2);
this.panel1.Controls.Add(this.radioButton1);
this.panel1.Location = new System.Drawing.Point(12, 12);
this.panel1.Name = "panel1";
this.panel1.Size = new System.Drawing.Size(454, 210);
this.panel1.TabIndex = 5;
//
// button2
//
this.button2.Location = new System.Drawing.Point(288, 151);
this.button2.Name = "button2";
this.button2.Size = new System.Drawing.Size(90, 32);
this.button2.TabIndex = 6;
this.button2.Text = "Cancel";
this.button2.UseVisualStyleBackColor = true;
this.button2.Click += new System.EventHandler(this.Button2_Click);
//
// button1
//
this.button1.Location = new System.Drawing.Point(149, 151);
this.button1.Name = "button1";
this.button1.Size = new System.Drawing.Size(90, 32);
this.button1.TabIndex = 5;
this.button1.Text = "OK";
this.button1.UseVisualStyleBackColor = true;
this.button1.Click += new System.EventHandler(this.Button1_Click);
//
// Entry
//
this.AutoScaleDimensions = new System.Drawing.SizeF(8F, 16F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(479, 234);
this.Controls.Add(this.panel1);
this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.None;
this.Name = "Entry";
this.Text = "Entry";
this.panel1.ResumeLayout(false);
this.panel1.PerformLayout();
this.ResumeLayout(false);
}
#endregion
private System.Windows.Forms.Label label1;
private System.Windows.Forms.Label label2;
private System.Windows.Forms.RadioButton radioButton1;
private System.Windows.Forms.TextBox ename;
private System.Windows.Forms.RadioButton radioButton2;
private System.Windows.Forms.Panel panel1;
private System.Windows.Forms.Button button2;
private System.Windows.Forms.Button button1;
}
}
\ No newline at end of file
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
using WindowsFormsApp1.mydbclass;
using MySql.Data.MySqlClient;
namespace WindowsFormsApp1
{
public partial class Entry : Form
{
CRUD crud = new CRUD();
public Entry()
{
InitializeComponent();
}
private void Label1_Click(object sender, EventArgs e)
{
}
private void RadioButton1_CheckedChanged(object sender, EventArgs e)
{
}
private void TextBox1_TextChanged(object sender, EventArgs e)
{
}
private void Button2_Click(object sender, EventArgs e)
{
this.Close();
}
private void Button1_Click(object sender, EventArgs e)
{
CREATE();
// READ();
this.Close();
}
public void CREATE()
{
crud.ename = ename.Text;
crud.InsertAsset();
}
}
}
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>
\ No newline at end of file
This diff is collapsed.
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace WindowsFormsApp1
{
public partial class Form1 : Form
{
public Form1()
{
InitializeComponent();
// panel1.BackColor = Color.FromArgb(255, Color.Blue);
}
//Form1 assist = new Form1();
Form2 form = new Form2();
private void Form1_Load(object sender, EventArgs e)
{
}
OpenFileDialog ofd = new OpenFileDialog();
internal bool paintButtomFirst;
internal object listBox1;
internal object checkBoxDraw;
internal object checkBoxShowCalc;
internal object checkBoxShow3Dcube;
private void Button1_Click(object sender, EventArgs e)
{
ofd.ShowDialog();
}
private void Button2_Click(object sender, EventArgs e)
{
form.Show();
// this.Close();
}
private void Label1_Click(object sender, EventArgs e)
{
}
private void Panel1_Paint(object sender, PaintEventArgs e)
{
}
private void TableLayoutPanel1_Paint(object sender, PaintEventArgs e)
{
}
private void Date_Click(object sender, EventArgs e)
{
}
private void Label2_Click(object sender, EventArgs e)
{
}
private void TableLayoutPanel1_Paint_1(object sender, PaintEventArgs e)
{
}
internal Point calculate3Dto2D(int x, int y, int z)
{
throw new NotImplementedException();
}
}
}
This diff is collapsed.
This diff is collapsed.
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace WindowsFormsApp1
{
public partial class Form2 : Form
{
public Form2()
{
InitializeComponent();
}
Form3 TextProject = new Form3();
// Form2 current = new Form2();
private void Label1_Click(object sender, EventArgs e)
{
}
FolderBrowserDialog fbd = new FolderBrowserDialog();
private void Button1_Click(object sender, EventArgs e)
{
//fbd.RootFolder = Environment.SpecialFolder.MyDocuments;
if (fbd.ShowDialog() == System.Windows.Forms.DialogResult.OK)
{
textBox2.Text = fbd.SelectedPath;
}
string word1 = textBox4.Text;
string word2 = textBox3.Text;
string output = word1 + word2.Substring(0, 1);
textBox5.Text = output.ToString();
}
private void Form2_Load(object sender, EventArgs e)
{
textBox5.ReadOnly = true;
}
private void Button2_Click(object sender, EventArgs e)
{
//this.Close();
TextProject.Show();
String location = textBox2.Text;
String FolederName = textBox1.Text;
String path = location;
String file = System.IO.Path.Combine(path, FolederName);
DirectoryInfo directoryInfo = Directory.CreateDirectory(file);
string subFile = FolederName;
if (checkBox1.Checked)
{
directoryInfo.CreateSubdirectory("Assets");
}
if (checkBox2.Checked)
{
directoryInfo.CreateSubdirectory("Shots");
}
if (checkBox3.Checked)
{
directoryInfo.CreateSubdirectory("Scenes");
}
string rootpath = @"C:\Assist Backup";
string folder = System.IO.Path.Combine(rootpath, FolederName);
DirectoryInfo rootInfo = Directory.CreateDirectory(folder);
if (checkBox1.Checked)
{
rootInfo.CreateSubdirectory("Assets");
}
if (checkBox2.Checked)
{
rootInfo.CreateSubdirectory("Shots");
}
if (checkBox3.Checked)
{
rootInfo.CreateSubdirectory("Scenes");
}
MessageBox.Show("Successfully Created");
}
private void TextBox2_TextChanged(object sender, EventArgs e)
{
}
private void Label4_Click(object sender, EventArgs e)
{
}
private void Label3_Click(object sender, EventArgs e)
{
}
private void TextBox1_TextChanged(object sender, EventArgs e)
{
}
private void TextBox4_TextChanged(object sender, EventArgs e)
{
}
private void Label6_Click(object sender, EventArgs e)
{
}
private void Label5_Click(object sender, EventArgs e)
{
}
private void TextBox5_TextChanged(object sender, EventArgs e)
{
}
private void RadioButton2_CheckedChanged(object sender, EventArgs e)
{
}
private void RadioButton1_CheckedChanged(object sender, EventArgs e)
{
}
private void Panel1_Paint(object sender, PaintEventArgs e)
{
}
private void Label5_Click_1(object sender, EventArgs e)
{
}
private void TextBox5_TextChanged_1(object sender, EventArgs e)
{
}
}
}
This diff is collapsed.
namespace WindowsFormsApp1
{
partial class Form3
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.panel1 = new System.Windows.Forms.Panel();
this.button3 = new System.Windows.Forms.Button();
this.button2 = new System.Windows.Forms.Button();
this.button1 = new System.Windows.Forms.Button();
this.pannelDesktop = new System.Windows.Forms.Panel();
this.panel1.SuspendLayout();
this.SuspendLayout();
//
// panel1
//
this.panel1.BackColor = System.Drawing.Color.Transparent;
this.panel1.BorderStyle = System.Windows.Forms.BorderStyle.FixedSingle;
this.panel1.Controls.Add(this.button3);
this.panel1.Controls.Add(this.button2);
this.panel1.Controls.Add(this.button1);
this.panel1.Dock = System.Windows.Forms.DockStyle.Top;
this.panel1.Location = new System.Drawing.Point(0, 0);
this.panel1.Name = "panel1";
this.panel1.Size = new System.Drawing.Size(792, 37);
this.panel1.TabIndex = 0;
this.panel1.Paint += new System.Windows.Forms.PaintEventHandler(this.Panel1_Paint);
//
// button3
//
this.button3.FlatStyle = System.Windows.Forms.FlatStyle.Popup;
this.button3.Font = new System.Drawing.Font("Microsoft Sans Serif", 10.2F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
this.button3.ForeColor = System.Drawing.Color.White;
this.button3.Location = new System.Drawing.Point(320, -1);
this.button3.Name = "button3";
this.button3.Size = new System.Drawing.Size(168, 44);
this.button3.TabIndex = 2;
this.button3.Text = "Scene Assembler";
this.button3.UseVisualStyleBackColor = true;
this.button3.Click += new System.EventHandler(this.Button3_Click);
//
// button2
//
this.button2.FlatStyle = System.Windows.Forms.FlatStyle.Popup;
this.button2.Font = new System.Drawing.Font("Microsoft Sans Serif", 10.2F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
this.button2.ForeColor = System.Drawing.Color.White;
this.button2.Location = new System.Drawing.Point(155, -1);
this.button2.Name = "button2";
this.button2.Size = new System.Drawing.Size(168, 44);
this.button2.TabIndex = 1;
this.button2.Text = "Shots";
this.button2.UseVisualStyleBackColor = true;
this.button2.Click += new System.EventHandler(this.Button2_Click);
//
// button1
//
this.button1.BackColor = System.Drawing.Color.Transparent;
this.button1.FlatStyle = System.Windows.Forms.FlatStyle.Popup;
this.button1.Font = new System.Drawing.Font("Microsoft Sans Serif", 10.2F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
this.button1.ForeColor = System.Drawing.Color.White;
this.button1.Location = new System.Drawing.Point(-11, -1);
this.button1.Name = "button1";
this.button1.Size = new System.Drawing.Size(168, 44);
this.button1.TabIndex = 0;
this.button1.Text = "Assets";
this.button1.UseVisualStyleBackColor = false;
this.button1.Click += new System.EventHandler(this.Button1_Click);
//
// pannelDesktop
//
this.pannelDesktop.BackColor = System.Drawing.Color.Transparent;
this.pannelDesktop.BackgroundImage = global::WindowsFormsApp1.Properties.Resources.Assist_Assembler;
this.pannelDesktop.Dock = System.Windows.Forms.DockStyle.Fill;
this.pannelDesktop.Location = new System.Drawing.Point(0, 37);
this.pannelDesktop.Name = "pannelDesktop";
this.pannelDesktop.Size = new System.Drawing.Size(792, 516);
this.pannelDesktop.TabIndex = 1;
this.pannelDesktop.Paint += new System.Windows.Forms.PaintEventHandler(this.Panel2_Paint);
//
// Form3
//
this.AutoScaleDimensions = new System.Drawing.SizeF(8F, 16F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.BackgroundImage = global::WindowsFormsApp1.Properties.Resources.Assist_Assembler;
this.ClientSize = new System.Drawing.Size(792, 553);
this.Controls.Add(this.pannelDesktop);
this.Controls.Add(this.panel1);
this.Name = "Form3";
this.Text = "Text Project";
this.panel1.ResumeLayout(false);
this.ResumeLayout(false);
}
#endregion
private System.Windows.Forms.Panel panel1;
private System.Windows.Forms.Button button1;
private System.Windows.Forms.Button button3;
private System.Windows.Forms.Button button2;
private System.Windows.Forms.Panel pannelDesktop;
}
}
\ No newline at end of file
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace WindowsFormsApp1
{
public partial class Form3 : Form
{
// Fields
private Button currntBtn;
private Panel topPanel;
private Form currentChildForm;
public Form3()
{
InitializeComponent();
topPanel = new Panel();
topPanel.Size = new Size(168, 44);
//panelMenu.Controls.Add(topPanel);
}
//Structs
private struct Colours
{
public static Color color1 = Color.LightSlateGray;
}
//Methods
private void ActiveButton(object senderBtn, Color color)
{
if (senderBtn != null)
{
DeActiveButton();
currntBtn = (Button)senderBtn;
currntBtn.BackColor = Color.LightSlateGray;
}
}
private void DeActiveButton()
{
if (currntBtn != null)
{
currntBtn.BackColor = Color.Transparent;
}
}
private void OpenChildForm(Form childForm)
{
if (currentChildForm != null)
{
// pen only form
currentChildForm.Close();
}
currentChildForm = childForm;
childForm.TopLevel = false;
childForm.FormBorderStyle = FormBorderStyle.None;
childForm.Dock = DockStyle.Fill;
pannelDesktop.Controls.Add(childForm);
pannelDesktop.Tag = childForm;
childForm.BringToFront();
childForm.Show();
}
private void Button1_Click(object sender, EventArgs e)
{
ActiveButton(sender, Colours.color1);
OpenChildForm(new Form4());
}
private void Button2_Click(object sender, EventArgs e)
{
ActiveButton(sender, Colours.color1);
OpenChildForm(new Form5());
}
private void Button3_Click(object sender, EventArgs e)
{
ActiveButton(sender, Colours.color1);
OpenChildForm(new Form8());
}
private void Panel1_Paint(object sender, PaintEventArgs e)
{
}
private void Panel2_Paint(object sender, PaintEventArgs e)
{
}
}
}
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>
\ No newline at end of file
This diff is collapsed.
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Diagnostics;
using System.Windows.Forms;
namespace WindowsFormsApp1
{
public partial class Form4 : Form
{
public Form4()
{
InitializeComponent();
}
Entry Entry = new Entry();
Step Step = new Step();
Form6 comment = new Form6();
Form8 scene = new Form8();
private void Button1_Click(object sender, EventArgs e)
{
if (Maya.Checked == true)
Process.Start("C:/Program Files/Autodesk/Maya2018/bin/maya");
else if (Max.Checked == true)
Process.Start("C:/Program Files/Autodesk/3ds Max 2020/3dsmax");
else if (Houdini.Checked == true)
Process.Start("C:/Program Files/Side Effects Software/Houdini 18.0.460/bin/houdinifx");
else if (SceneAssembler.Checked == true)
scene.Show();
else if (AssistAccount.Checked == true)
Process.Start("");
else
Process.Start("");
}
private void Label1_Click(object sender, EventArgs e)
{
}
private void Button4_Click(object sender, EventArgs e)
{
}
private void Button3_Click(object sender, EventArgs e)
{
}
private void Panel2_Paint(object sender, PaintEventArgs e)
{
}
private void Label2_Click(object sender, EventArgs e)
{
}
private void Label3_Click(object sender, EventArgs e)
{
}
private void Panel5_Paint(object sender, PaintEventArgs e)
{
}
private void Panel6_Paint(object sender, PaintEventArgs e)
{
}
private void Form4_Load(object sender, EventArgs e)
{
}
private void Button2_Click(object sender, EventArgs e)
{
}
private void Button5_Click(object sender, EventArgs e)
{
}
private void Panel1_Paint(object sender, PaintEventArgs e)
{
}
private void Label4_Click(object sender, EventArgs e)
{
}
private void Label5_Click(object sender, EventArgs e)
{
}
private void RadioButton1_CheckedChanged(object sender, EventArgs e)
{
}
private void RadioButton2_CheckedChanged(object sender, EventArgs e)
{
}
private void RadioButton3_CheckedChanged(object sender, EventArgs e)
{
}
private void RadioButton4_CheckedChanged(object sender, EventArgs e)
{
}
private void Label6_Click(object sender, EventArgs e)
{
}
private void RadioButton5_CheckedChanged(object sender, EventArgs e)
{
}
private void RadioButton6_CheckedChanged(object sender, EventArgs e)
{
}
private void Panel4_Paint(object sender, PaintEventArgs e)
{
}
private void Panel7_Paint(object sender, PaintEventArgs e)
{
}
private void Panel3_Paint(object sender, PaintEventArgs e)
{
}
private void CreateEntryToolStripMenuItem_Click(object sender, EventArgs e)
{
Entry.Show();
}
private void CreateStepToolStripMenuItem_Click(object sender, EventArgs e)
{
Step.Show();
}
private void ToolStripMenuItem1_Click(object sender, EventArgs e)
{
}
private void CreateFileToolStripMenuItem_Click(object sender, EventArgs e)
{
comment.Show();
}
private void Label10_Click(object sender, EventArgs e)
{
}
private void Label7_Click(object sender, EventArgs e)
{
}
}
}
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<metadata name="contextMenuStrip3.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
<value>389, 17</value>
</metadata>
<metadata name="contextMenuStrip2.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
<value>203, 17</value>
</metadata>
<metadata name="contextMenuStrip1.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
<value>17, 17</value>
</metadata>
</root>
\ No newline at end of file
This diff is collapsed.
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Diagnostics;
using WindowsFormsApp1.mydbclass;
using System.Windows.Forms;
using MySql.Data.MySqlClient;
namespace WindowsFormsApp1
{
public partial class Form5 : Form
{
CRUD crud = new CRUD();
public Form5()
{
InitializeComponent();
}
Shot Shot = new Shot();
Step Step2 = new Step();
Form7 form7 = new Form7();
Form8 form8 = new Form8();
Step2 step = new Step2();
private object ename;
private void Label1_Click(object sender, EventArgs e)
{
}
private void CreateShotToolStripMenuItem_Click(object sender, EventArgs e)
{
Shot.Show();
}
private void CreateStepToolStripMenuItem_Click(object sender, EventArgs e)
{
Step2.Show();
}
private void Button5_Click(object sender, EventArgs e)
{
}
private void CreateFileToolStripMenuItem_Click(object sender, EventArgs e)
{
}
private void CreateFileToolStripMenuItem_Click_1(object sender, EventArgs e)
{
form7.Show();
}
private void Button1_Click(object sender, EventArgs e)
{
if (Maya1.Checked == true)
Process.Start("C:/Program Files/Autodesk/Maya2018/bin/maya");
else if (Max1.Checked == true)
Process.Start("C:/Program Files/Autodesk/3ds Max 2020/3dsmax");
else if (Houdini1.Checked == true)
Process.Start("C:/Program Files/Side Effects Software/Houdini 18.0.460/bin/houdinifx");
else if (SceneAssembler1.Checked == true)
form8.Show();
else if (AssistAccount1.Checked == true)
Process.Start("");
else
Process.Start("");
}
private void Maya1_CheckedChanged(object sender, EventArgs e)
{
}
public void READ()
{
// dataGridView1.DataSource = null;
crud.Read_data();
// dataGridView1.DataSource = crud.dt;
}
public void CREATE()
{
// crud.ename =
// crud.Create_data();
}
private void DataGridView1_CellContentClick(object sender, DataGridViewCellEventArgs e)
{
DataGridView senderGrid = (DataGridView)sender;
try
{
/// if (dataGridView1.Rows[e.RowIndex].Cells[e.ColumnIndex].Value != null)
// {
/// ename = dataGridView1.Rows[e.RowIndex].Cells[0].Value.ToString();
// }
}
catch
{
MessageBox.Show("Dont Click the header!");
}
}
private void DataGridView2_CellContentClick(object sender, DataGridViewCellEventArgs e)
{
}
}
}
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<metadata name="contextMenuStrip3.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
<value>389, 17</value>
</metadata>
<metadata name="contextMenuStrip2.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
<value>203, 17</value>
</metadata>
<metadata name="contextMenuStrip1.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
<value>17, 17</value>
</metadata>
</root>
\ No newline at end of file
namespace WindowsFormsApp1
{
partial class Form6
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.Comment = new System.Windows.Forms.Label();
this.textBox1 = new System.Windows.Forms.TextBox();
this.button1 = new System.Windows.Forms.Button();
this.SuspendLayout();
//
// Comment
//
this.Comment.AutoSize = true;
this.Comment.Location = new System.Drawing.Point(35, 40);
this.Comment.Name = "Comment";
this.Comment.Size = new System.Drawing.Size(79, 17);
this.Comment.TabIndex = 0;
this.Comment.Text = "Comment : ";
this.Comment.Click += new System.EventHandler(this.Label1_Click);
//
// textBox1
//
this.textBox1.Location = new System.Drawing.Point(38, 78);
this.textBox1.Name = "textBox1";
this.textBox1.Size = new System.Drawing.Size(472, 22);
this.textBox1.TabIndex = 1;
//
// button1
//
this.button1.Location = new System.Drawing.Point(38, 134);
this.button1.Name = "button1";
this.button1.Size = new System.Drawing.Size(86, 29);
this.button1.TabIndex = 2;
this.button1.Text = "Ok";
this.button1.UseVisualStyleBackColor = true;
this.button1.Click += new System.EventHandler(this.Button1_Click);
//
// Form6
//
this.AutoScaleDimensions = new System.Drawing.SizeF(8F, 16F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.BackColor = System.Drawing.SystemColors.Control;
this.ClientSize = new System.Drawing.Size(557, 245);
this.Controls.Add(this.button1);
this.Controls.Add(this.textBox1);
this.Controls.Add(this.Comment);
this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.None;
this.Name = "Form6";
this.Text = "Form6";
this.ResumeLayout(false);
this.PerformLayout();
}
#endregion
private System.Windows.Forms.Label Comment;
private System.Windows.Forms.TextBox textBox1;
private System.Windows.Forms.Button button1;
}
}
\ No newline at end of file
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace WindowsFormsApp1
{
public partial class Form6 : Form
{
public Form6()
{
InitializeComponent();
}
private void Label1_Click(object sender, EventArgs e)
{
}
private void Button1_Click(object sender, EventArgs e)
{
this.Close();
}
}
}
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>
\ No newline at end of file
namespace WindowsFormsApp1
{
partial class Form7
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.label1 = new System.Windows.Forms.Label();
this.textBox1 = new System.Windows.Forms.TextBox();
this.button1 = new System.Windows.Forms.Button();
this.SuspendLayout();
//
// label1
//
this.label1.AutoSize = true;
this.label1.Location = new System.Drawing.Point(45, 46);
this.label1.Name = "label1";
this.label1.Size = new System.Drawing.Size(75, 17);
this.label1.TabIndex = 0;
this.label1.Text = "Comment :";
//
// textBox1
//
this.textBox1.Location = new System.Drawing.Point(48, 86);
this.textBox1.Name = "textBox1";
this.textBox1.Size = new System.Drawing.Size(450, 22);
this.textBox1.TabIndex = 1;
//
// button1
//
this.button1.Location = new System.Drawing.Point(48, 146);
this.button1.Name = "button1";
this.button1.Size = new System.Drawing.Size(90, 30);
this.button1.TabIndex = 2;
this.button1.Text = "Ok";
this.button1.UseVisualStyleBackColor = true;
this.button1.Click += new System.EventHandler(this.Button1_Click);
//
// Form7
//
this.AutoScaleDimensions = new System.Drawing.SizeF(8F, 16F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(532, 281);
this.Controls.Add(this.button1);
this.Controls.Add(this.textBox1);
this.Controls.Add(this.label1);
this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.None;
this.Name = "Form7";
this.Text = "Form7";
this.ResumeLayout(false);
this.PerformLayout();
}
#endregion
private System.Windows.Forms.Label label1;
private System.Windows.Forms.TextBox textBox1;
private System.Windows.Forms.Button button1;
}
}
\ No newline at end of file
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace WindowsFormsApp1
{
public partial class Form7 : Form
{
public Form7()
{
InitializeComponent();
}
private void Button1_Click(object sender, EventArgs e)
{
this.Close();
}
}
}
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>
\ No newline at end of file
This diff is collapsed.
This diff is collapsed.
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<metadata name="timer1.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
<value>17, 17</value>
</metadata>
</root>
\ No newline at end of file
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace WindowsFormsApp1
{
static class Program
{
/// <summary>
/// The main entry point for the application.
/// </summary>
[STAThread]
static void Main()
{
Application.EnableVisualStyles();
Application.SetCompatibleTextRenderingDefault(true);
Application.Run(new Form1());
}
}
}
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("WindowsFormsApp1")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("WindowsFormsApp1")]
[assembly: AssemblyCopyright("Copyright © 2020")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]
// The following GUID is for the ID of the typelib if this project is exposed to COM
[assembly: Guid("8d1fc3bb-afed-4dd4-a280-ee51b50fbe58")]
// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace WindowsFormsApp1.Properties {
using System;
/// <summary>
/// A strongly-typed resource class, for looking up localized strings, etc.
/// </summary>
// This class was auto-generated by the StronglyTypedResourceBuilder
// class via a tool like ResGen or Visual Studio.
// To add or remove a member, edit your .ResX file then rerun ResGen
// with the /str option, or rebuild your VS project.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "16.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Resources {
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Resources() {
}
/// <summary>
/// Returns the cached ResourceManager instance used by this class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("WindowsFormsApp1.Properties.Resources", typeof(Resources).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// Overrides the current thread's CurrentUICulture property for all
/// resource lookups using this strongly typed resource class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
set {
resourceCulture = value;
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap Assist_Assembler {
get {
object obj = ResourceManager.GetObject("Assist Assembler", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap Test_Project_Shots {
get {
object obj = ResourceManager.GetObject("Test Project Shots", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
}
}
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<assembly alias="System.Windows.Forms" name="System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
<data name="Assist Assembler" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\Assist Assembler.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="Test Project Shots" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\Test Project Shots.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
</root>
\ No newline at end of file
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace WindowsFormsApp1.Properties
{
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "11.0.0.0")]
internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase
{
private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
public static Settings Default
{
get
{
return defaultInstance;
}
}
}
}
<?xml version='1.0' encoding='utf-8'?>
<SettingsFile xmlns="http://schemas.microsoft.com/VisualStudio/2004/01/settings" CurrentProfile="(Default)">
<Profiles>
<Profile Name="(Default)" />
</Profiles>
<Settings />
</SettingsFile>
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using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace WindowsFormsApp1
{
public partial class Shot : Form
{
public Shot()
{
InitializeComponent();
}
private void Label1_Click(object sender, EventArgs e)
{
}
private void Label2_Click(object sender, EventArgs e)
{
}
private void Label3_Click(object sender, EventArgs e)
{
}
private void Label5_Click(object sender, EventArgs e)
{
}
private void Button2_Click(object sender, EventArgs e)
{
this.Close();
}
private void Button1_Click(object sender, EventArgs e)
{
this.Close();
}
private void TextBox2_TextChanged(object sender, EventArgs e)
{
}
}
}
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<?xml version="1.0" encoding="utf-8" ?>
<configuration>
<startup>
<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.7.2" />
</startup>
</configuration>
\ No newline at end of file
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