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2023-24-005
EmidWife-New
Commits
6e521176
Commit
6e521176
authored
May 16, 2024
by
Malsha Jayakody
Browse files
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change UIs
parent
66b6c0b7
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14 changed files
with
191 additions
and
218 deletions
+191
-218
src/screens/home/game/ChooseGame.js
src/screens/home/game/ChooseGame.js
+1
-4
src/screens/home/game/GameLevelPage.js
src/screens/home/game/GameLevelPage.js
+18
-7
src/screens/home/game/MainDetailsForm.js
src/screens/home/game/MainDetailsForm.js
+11
-36
src/screens/home/game/MainDetailsFormInSinhala.js
src/screens/home/game/MainDetailsFormInSinhala.js
+10
-38
src/screens/home/game/QuestionsInEnglish.js
src/screens/home/game/QuestionsInEnglish.js
+12
-17
src/screens/home/game/QuestionsInShinhala.js
src/screens/home/game/QuestionsInShinhala.js
+11
-15
src/screens/home/game/QuizOptions.js
src/screens/home/game/QuizOptions.js
+2
-10
src/screens/home/game/QuizScore.js
src/screens/home/game/QuizScore.js
+4
-7
src/screens/home/game/WelcomeGame.js
src/screens/home/game/WelcomeGame.js
+0
-1
src/screens/home/game/game02/level03.js
src/screens/home/game/game02/level03.js
+11
-0
src/screens/home/game/game02/level04.js
src/screens/home/game/game02/level04.js
+30
-18
src/screens/home/game/game02/level05.js
src/screens/home/game/game02/level05.js
+31
-18
src/screens/home/game/game02/level06.js
src/screens/home/game/game02/level06.js
+22
-21
src/screens/home/game/game02/level07.js
src/screens/home/game/game02/level07.js
+28
-26
No files found.
src/screens/home/game/ChooseGame.js
View file @
6e521176
/* eslint-disable react-native/no-inline-styles */
import
React
from
'
react
'
;
import
{
ScrollView
,
ImageBackground
,
Dimensions
,
Text
,
View
,
StyleSheet
,
TouchableOpacity
,
}
from
'
react-native
'
;
import
{
COLORS
,
IMGS
,
ROUTES
}
from
'
../../../constants
'
;
import
{
IMGS
,
ROUTES
}
from
'
../../../constants
'
;
const
ChooseGame
=
({
navigation
,
route
})
=>
{
const
{
predictedGameLevel
}
=
route
.
params
;
...
...
@@ -134,7 +132,6 @@ const styles = StyleSheet.create({
brandViewText: {
color:
'
#
FFFFFF
'
,
fontSize: 40,
// fontWeight:
'
bold
'
,
},
bottomView: {
flex: 1.5,
...
...
src/screens/home/game/GameLevelPage.js
View file @
6e521176
import
React
from
'
react
'
;
import
{
View
,
StyleSheet
,
TouchableOpacity
,
Text
}
from
'
react-native
'
;
import
LinearGradient
from
'
react-native-linear-gradient
'
;
import
{
COLORS
,
IMGS
,
ROUTES
}
from
'
../../../constants
'
;
import
{
COLORS
,
ROUTES
}
from
'
../../../constants
'
;
const
GameLevelPage
=
({
route
,
navigation
})
=>
{
const
{
predictedGameLevel
}
=
route
.
params
;
...
...
@@ -27,17 +27,28 @@ const GameLevelPage = ({route, navigation}) => {
<
/View
>
<
View
style
=
{
styles
.
diamondContainer
}
>
<
View
style
=
{
styles
.
innerCircle
}
>
<
Text
style
=
{
styles
.
scoreText
}
>
{
predictedGameLevel
===
0
?
'
2
'
:
predictedGameLevel
}
<
Text
style
=
{{
color
:
'
#ffffff
'
,
fontSize
:
predictedGameLevel
===
0
?
20
:
100
,
fontWeight
:
'
bold
'
,
}}
>
{
predictedGameLevel
===
0
?
'
No Depression
'
:
predictedGameLevel
}
<
/Text
>
<
/View
>
<
/View
>
<
TouchableOpacity
style
=
{
styles
.
button
}
onPress
=
{()
=>
navigation
.
navigate
(
ROUTES
.
CHOOSE_GAME
,
{
predictedGameLevel
})
}
>
<
Text
style
=
{
styles
.
buttonText
}
>
Choose
a
Game
<
/Text
>
onPress
=
{()
=>
{
if
(
predictedGameLevel
===
0
)
{
navigation
.
navigate
(
ROUTES
.
GAME_WELCOME
);
}
else
{
navigation
.
navigate
(
ROUTES
.
CHOOSE_GAME
,
{
predictedGameLevel
});
}
}}
>
<
Text
style
=
{
styles
.
buttonText
}
>
{
predictedGameLevel
===
0
?
'
Exit
'
:
'
Choose a Game
'
}
<
/Text
>
<
/TouchableOpacity
>
<
/View
>
<
/LinearGradient
>
...
...
src/screens/home/game/MainDetailsForm.js
View file @
6e521176
...
...
@@ -9,6 +9,7 @@ import {
ScrollView
,
}
from
'
react-native
'
;
import
{
ROUTES
,
COLORS
}
from
'
../../../constants
'
;
import
LinearGradient
from
'
react-native-linear-gradient
'
;
const
MainDetailsForm
=
({
navigation
})
=>
{
const
[
maritalStatus
,
setMaritalStatus
]
=
useState
(
'
single
'
);
...
...
@@ -64,7 +65,13 @@ const MainDetailsForm = ({navigation}) => {
return
(
<>
<
ScrollView
style
=
{
styles
.
container
}
>
<
View
style
=
{
styles
.
bottomView
}
>
<
LinearGradient
style
=
{{
flex
:
1
,
width
:
'
100%
'
,
height
:
'
100%
'
,
}}
colors
=
{[
COLORS
.
light_purple
,
COLORS
.
white
,
COLORS
.
rose
]}
>
<
View
style
=
{{
padding
:
25
}}
>
<
View
style
=
{{
...
...
@@ -86,39 +93,6 @@ const MainDetailsForm = ({navigation}) => {
Please
answer
for
this
questions
<
/Text
>
<
/View
>
{
/* <View style={{marginTop: 5}}>
<Text
semi
style={{
fontSize: 15,
fontWeight: 'bold',
marginTop: 10,
color: COLORS.black,
}}>
Your Name:
</Text>
<TextInput
style={{
backgroundColor: '#ffffff',
borderRadius: 15,
height: 48,
marginBottom: 10,
marginTop: 10,
shadowColor: '#000',
shadowOffset: {
width: 0,
height: 8,
},
shadowOpacity: 0.46,
shadowRadius: 11.14,
fontSize: 13,
color: COLORS.black,
elevation: 17,
}}
// value={value}
// onChangeText={(text) => setValue(text)}
/>
</View> */
}
<
View
style
=
{{
marginTop
:
15
}}
>
<
Text
semi
...
...
@@ -246,7 +220,7 @@ const MainDetailsForm = ({navigation}) => {
<
View
style
=
{{
marginTop
:
55
}}
>
<
TouchableOpacity
style
=
{{
backgroundColor
:
COLORS
.
normal_purpl
e
,
backgroundColor
:
COLORS
.
pastal_blu
e
,
height
:
50
,
marginBottom
:
20
,
justifyContent
:
'
center
'
,
...
...
@@ -281,13 +255,14 @@ const MainDetailsForm = ({navigation}) => {
style
=
{{
color
:
COLORS
.
white
,
fontSize
:
20
,
fontWeight
:
700
,
}}
>
Next
<
/Text
>
<
/TouchableOpacity
>
<
/View
>
<
/View
>
<
/
View
>
<
/
LinearGradient
>
<
/ScrollView
>
<
/
>
);
...
...
src/screens/home/game/MainDetailsFormInSinhala.js
View file @
6e521176
...
...
@@ -9,6 +9,7 @@ import {
ScrollView
,
}
from
'
react-native
'
;
import
{
ROUTES
,
COLORS
}
from
'
../../../constants
'
;
import
LinearGradient
from
'
react-native-linear-gradient
'
;
const
MainDetailsFormInSinhala
=
({
navigation
})
=>
{
const
[
maritalStatus
,
setMaritalStatus
]
=
useState
(
'
single
'
);
...
...
@@ -64,7 +65,13 @@ const MainDetailsFormInSinhala = ({navigation}) => {
return
(
<>
<
ScrollView
style
=
{
styles
.
container
}
>
<
View
style
=
{
styles
.
bottomView
}
>
<
LinearGradient
style
=
{{
flex
:
1
,
width
:
'
100%
'
,
height
:
'
100%
'
,
}}
colors
=
{[
COLORS
.
light_purple
,
COLORS
.
white
,
COLORS
.
rose
]}
>
<
View
style
=
{{
padding
:
25
}}
>
<
View
style
=
{{
...
...
@@ -86,39 +93,6 @@ const MainDetailsFormInSinhala = ({navigation}) => {
කරුණාකර
මෙම
ප්රශ්න
සඳහා
පිළිතුරු
සපයන්න
<
/Text
>
<
/View
>
{
/* <View style={{marginTop: 5}}>
<Text
semi
style={{
fontSize: 15,
fontWeight: 'bold',
marginTop: 10,
color: COLORS.black,
}}>
ඔබගේ නම:
</Text>
<TextInput
style={{
backgroundColor: '#ffffff',
borderRadius: 15,
height: 48,
marginBottom: 10,
marginTop: 10,
shadowColor: '#000',
shadowOffset: {
width: 0,
height: 8,
},
shadowOpacity: 0.46,
shadowRadius: 11.14,
fontSize: 13,
color: COLORS.black,
elevation: 17,
}}
// value={value}
// onChangeText={(text) => setValue(text)}
/>
</View> */
}
<
View
style
=
{{
marginTop
:
15
}}
>
<
Text
semi
...
...
@@ -247,7 +221,7 @@ const MainDetailsFormInSinhala = ({navigation}) => {
<
View
style
=
{{
marginTop
:
35
}}
>
<
TouchableOpacity
style
=
{{
backgroundColor
:
COLORS
.
normal_purpl
e
,
backgroundColor
:
COLORS
.
pastal_blu
e
,
height
:
50
,
marginBottom
:
10
,
justifyContent
:
'
center
'
,
...
...
@@ -288,7 +262,7 @@ const MainDetailsFormInSinhala = ({navigation}) => {
<
/TouchableOpacity
>
<
/View
>
<
/View
>
<
/
View
>
<
/
LinearGradient
>
<
/ScrollView
>
<
/
>
);
...
...
@@ -304,8 +278,6 @@ const styles = StyleSheet.create({
flex
:
1
,
height
:
860
,
backgroundColor
:
COLORS
.
purple
,
// borderTopStartRadius: 30,
// borderTopEndRadius: 30,
},
radioContainer
:
{
flexDirection
:
'
row
'
,
...
...
src/screens/home/game/QuestionsInEnglish.js
View file @
6e521176
...
...
@@ -4,13 +4,12 @@ import {
View
,
StyleSheet
,
TouchableOpacity
,
ScrollView
,
Text
,
ActivityIndicator
,
}
from
'
react-native
'
;
import
axios
from
'
axios
'
;
import
{
useNavigation
}
from
'
@react-navigation/native
'
;
import
{
COLORS
,
IMGS
,
ROUTES
}
from
'
../../../constants
'
;
import
{
COLORS
,
ROUTES
}
from
'
../../../constants
'
;
import
RadioButton
from
'
../../../components/RadioButton
'
;
import
LinearGradient
from
'
react-native-linear-gradient
'
;
...
...
@@ -46,18 +45,16 @@ const QuestionInEnglishPage = ({navigation, route}) => {
const
loadData
=
()
=>
{
axios
// .get('http://192.168.8.161:8070/api/quiz/all_english')
.
get
(
'
http://16.16.97.48/api/quiz/all_english
'
)
.
then
(
response
=>
{
// console.log(response.data);
setQuestions
(
response
.
data
.
data
);
setIsLoading
(
false
);
})
.
catch
(
error
=>
{
console
.
error
(
error
);
2
;
setIsLoading
(
false
);
// Ensure loading is set to false even if there's an error
// Ensure loading is set to false even if there's an error
setIsLoading
(
false
);
});
};
const
handleNext
=
()
=>
{
...
...
@@ -75,8 +72,6 @@ const QuestionInEnglishPage = ({navigation, route}) => {
const
isOnFirstQuestions
=
questionIndex
===
0
;
const
isOnLastQuestions
=
questionIndex
>=
questions
.
length
-
2
;
const
appNavigation
=
useNavigation
();
// Handle navigation to the "Quiz Score" page and pass the totalScore as a parameter
const
handleNavigationToQuizScore
=
()
=>
{
// Create a new object that includes all the formData fields and adds the totalScore as depression_level
...
...
@@ -117,7 +112,7 @@ const QuestionInEnglishPage = ({navigation, route}) => {
}}
>
<
Text
style
=
{{
color
:
'
#DE3163
'
,
color
:
COLORS
.
pastal_blue
,
fontSize
:
22
,
fontWeight
:
'
bold
'
,
}}
>
...
...
@@ -127,7 +122,7 @@ const QuestionInEnglishPage = ({navigation, route}) => {
<
View
style
=
{{
backgroundColor
:
'
white
'
,
borderColor
:
'
#FFC107
'
,
// Add this line to set the border color
borderColor
:
COLORS
.
pink
,
borderWidth
:
3
,
borderRadius
:
17
,
marginTop
:
5
,
...
...
@@ -150,8 +145,8 @@ const QuestionInEnglishPage = ({navigation, route}) => {
<
/View
>
<
View
style
=
{{
marginTop
:
3
0
,
gap
:
2
,
marginTop
:
1
0
,
gap
:
3
,
marginBottom
:
5
,
color
:
'
black
'
,
marginRight
:
25
,
...
...
@@ -205,13 +200,13 @@ const QuestionInEnglishPage = ({navigation, route}) => {
style
=
{{
flexDirection
:
'
row
'
,
justifyContent
:
'
space-between
'
,
marginTop
:
25
,
marginBottom
:
5
0
,
marginTop
:
50
,
marginBottom
:
3
0
,
}}
>
{
!
isOnFirstQuestions
&&
(
<
TouchableOpacity
style
=
{{
backgroundColor
:
'
#DE3163
'
,
backgroundColor
:
COLORS
.
pastal_blue
,
height
:
50
,
justifyContent
:
'
center
'
,
alignItems
:
'
center
'
,
...
...
@@ -237,7 +232,7 @@ const QuestionInEnglishPage = ({navigation, route}) => {
{
!
isOnLastQuestions
&&
(
<
TouchableOpacity
style
=
{{
backgroundColor
:
'
#DE3163
'
,
backgroundColor
:
COLORS
.
pastal_blue
,
height
:
50
,
justifyContent
:
'
center
'
,
alignItems
:
'
center
'
,
...
...
@@ -263,7 +258,7 @@ const QuestionInEnglishPage = ({navigation, route}) => {
{
isOnLastQuestions
&&
(
<
TouchableOpacity
style
=
{{
backgroundColor
:
'
#
116A7B
'
,
backgroundColor
:
'
#
DE3163
'
,
height
:
50
,
justifyContent
:
'
center
'
,
alignItems
:
'
center
'
,
...
...
src/screens/home/game/QuestionsInShinhala.js
View file @
6e521176
...
...
@@ -4,13 +4,12 @@ import {
View
,
StyleSheet
,
TouchableOpacity
,
ScrollView
,
Text
,
ActivityIndicator
,
}
from
'
react-native
'
;
import
axios
from
'
axios
'
;
import
{
useNavigation
}
from
'
@react-navigation/native
'
;
import
{
COLORS
,
IMGS
,
ROUTES
}
from
'
../../../constants
'
;
import
{
COLORS
,
ROUTES
}
from
'
../../../constants
'
;
import
RadioButton
from
'
../../../components/RadioButton
'
;
import
LinearGradient
from
'
react-native-linear-gradient
'
;
...
...
@@ -46,7 +45,6 @@ const QuestionInSinhalaPage = ({navigation, route}) => {
const
loadData
=
()
=>
{
axios
// .get('http://192.168.8.161:8070/api/quiz/all_sinhala')
.
get
(
'
http://16.16.97.48/api/quiz/all_sinhala
'
)
.
then
(
response
=>
{
setQuestions
(
response
.
data
.
data
);
...
...
@@ -72,8 +70,6 @@ const QuestionInSinhalaPage = ({navigation, route}) => {
const
isOnFirstQuestions
=
questionIndex
===
0
;
const
isOnLastQuestions
=
questionIndex
>=
questions
.
length
-
2
;
const
appNavigation
=
useNavigation
();
// Handle navigation to the "Quiz Score" page and pass the totalScore as a parameter
const
handleNavigationToQuizScore
=
()
=>
{
const
updatedFormData
=
{
...
...
@@ -113,7 +109,7 @@ const QuestionInSinhalaPage = ({navigation, route}) => {
}}
>
<
Text
style
=
{{
color
:
'
#DE3163
'
,
color
:
COLORS
.
pastal_blue
,
fontSize
:
22
,
fontWeight
:
'
bold
'
,
}}
>
...
...
@@ -123,7 +119,7 @@ const QuestionInSinhalaPage = ({navigation, route}) => {
<
View
style
=
{{
backgroundColor
:
'
white
'
,
borderColor
:
'
#FFC107
'
,
// Add this line to set the border color
borderColor
:
COLORS
.
pink
,
borderWidth
:
3
,
borderRadius
:
17
,
marginTop
:
5
,
...
...
@@ -146,9 +142,9 @@ const QuestionInSinhalaPage = ({navigation, route}) => {
<
/View
>
<
View
style
=
{{
marginTop
:
30
,
gap
:
2
,
marginBottom
:
5
,
marginTop
:
1
,
gap
:
3
,
marginBottom
:
1
,
color
:
'
black
'
,
marginRight
:
25
,
}}
>
...
...
@@ -201,13 +197,13 @@ const QuestionInSinhalaPage = ({navigation, route}) => {
style
=
{{
flexDirection
:
'
row
'
,
justifyContent
:
'
space-between
'
,
marginTop
:
25
,
marginBottom
:
5
0
,
marginTop
:
50
,
marginBottom
:
3
0
,
}}
>
{
!
isOnFirstQuestions
&&
(
<
TouchableOpacity
style
=
{{
backgroundColor
:
'
#DE3163
'
,
backgroundColor
:
COLORS
.
pastal_blue
,
height
:
50
,
justifyContent
:
'
center
'
,
alignItems
:
'
center
'
,
...
...
@@ -233,7 +229,7 @@ const QuestionInSinhalaPage = ({navigation, route}) => {
{
!
isOnLastQuestions
&&
(
<
TouchableOpacity
style
=
{{
backgroundColor
:
'
#DE3163
'
,
backgroundColor
:
COLORS
.
pastal_blue
,
height
:
50
,
justifyContent
:
'
center
'
,
alignItems
:
'
center
'
,
...
...
@@ -259,7 +255,7 @@ const QuestionInSinhalaPage = ({navigation, route}) => {
{
isOnLastQuestions
&&
(
<
TouchableOpacity
style
=
{{
backgroundColor
:
'
#
116A7B
'
,
backgroundColor
:
'
#
DE3163
'
,
height
:
50
,
justifyContent
:
'
center
'
,
alignItems
:
'
center
'
,
...
...
src/screens/home/game/QuizOptions.js
View file @
6e521176
/* eslint-disable react-native/no-inline-styles */
import
React
from
'
react
'
;
import
{
ScrollView
,
ImageBackground
,
Text
,
Image
,
View
,
StyleSheet
,
TouchableOpacity
,
}
from
'
react-native
'
;
import
{
COLORS
,
IMGS
,
ROUTES
}
from
'
../../../constants
'
;
import
{
Text
,
Image
,
View
,
StyleSheet
,
TouchableOpacity
}
from
'
react-native
'
;
import
{
COLORS
,
ROUTES
}
from
'
../../../constants
'
;
const
QuizOptionsPage
=
({
navigation
})
=>
{
return
(
...
...
src/screens/home/game/QuizScore.js
View file @
6e521176
...
...
@@ -8,11 +8,9 @@ import {
ActivityIndicator
,
}
from
'
react-native
'
;
import
{
COLORS
,
IMGS
,
ROUTES
}
from
'
../../../constants
'
;
import
axios
from
'
axios
'
;
import
{
gameLevelPredict
}
from
'
../../../services/games
'
;
const
QuizScoreDisplayPage
=
({
route
,
navigation
})
=>
{
// const {score} = route.params;
const
{
formData
}
=
route
.
params
||
{
formData
:
{},
};
...
...
@@ -43,10 +41,10 @@ const QuizScoreDisplayPage = ({route, navigation}) => {
musicFields
[
musicKeys
[
randomIndex
]]
=
1
;
try
{
const
response
=
await
gameLevelPredict
(
formData
.
age
,
// Assuming formData contains 'age'
formData
.
depression_level
,
// Passed from previous screen
formData
.
previous_child_birth_experiences
,
// Assuming formData contains 'previous_child_birth_experiences'
formData
.
marital_status_divorced
,
// Assuming formData contains boolean values for these fields
formData
.
age
,
formData
.
depression_level
,
formData
.
previous_child_birth_experiences
,
formData
.
marital_status_divorced
,
formData
.
marital_status_married
,
formData
.
marital_status_single
,
formData
.
family_background_bad
,
...
...
@@ -99,7 +97,6 @@ const QuizScoreDisplayPage = ({route, navigation}) => {
<
TouchableOpacity
style
=
{
styles
.
button
}
onPress
=
{
handleChooseGamePress
}
>
{
/* onPress={() => navigation.navigate(ROUTES.Level01Instructions)}> */
}
<
Text
bold
medium
center
style
=
{
styles
.
buttonText
}
>
Check
Your
Gaming
Level
<
/Text
>
...
...
src/screens/home/game/WelcomeGame.js
View file @
6e521176
...
...
@@ -2,7 +2,6 @@
import
React
from
'
react
'
;
import
{
Image
,
TouchableOpacity
,
Text
,
View
}
from
'
react-native
'
;
import
LinearGradient
from
'
react-native-linear-gradient
'
;
import
Button
from
'
../../../components/Button
'
;
import
{
COLORS
,
IMGS
,
ROUTES
}
from
'
../../../constants
'
;
const
WelcomePageGame
=
({
navigation
})
=>
{
...
...
src/screens/home/game/game02/level03.js
View file @
6e521176
...
...
@@ -13,6 +13,17 @@ import Sound from 'react-native-sound';
// A simple array of names, meanings, and origins for demonstration
const
namesData
=
[
{
name
:
'
Yasas
'
,
meaning
:
'
Fame, Glory
'
,
origin
:
'
Sinhalese
'
},
{
name
:
'
Sama
'
,
meaning
:
'
Fame, Glory
'
,
origin
:
'
Sinhalese
'
},
{
name
:
'
Dilshan
'
,
meaning
:
'
Fame, Glory
'
,
origin
:
'
Sinhalese
'
},
{
name
:
'
Poorna
'
,
meaning
:
'
Fame, Glory
'
,
origin
:
'
Sinhalese
'
},
{
name
:
'
Parami
'
,
meaning
:
'
Fame, Glory
'
,
origin
:
'
Sinhalese
'
},
{
name
:
'
Randi
'
,
meaning
:
'
Fame, Glory
'
,
origin
:
'
Sinhalese
'
},
{
name
:
'
Isura
'
,
meaning
:
'
Fame, Glory
'
,
origin
:
'
Sinhalese
'
},
{
name
:
'
Devin
'
,
meaning
:
'
Fame, Glory
'
,
origin
:
'
Sinhalese
'
},
{
name
:
'
Lili
'
,
meaning
:
'
Fame, Glory
'
,
origin
:
'
Sinhalese
'
},
{
name
:
'
Ann
'
,
meaning
:
'
Fame, Glory
'
,
origin
:
'
Sinhalese
'
},
{
name
:
'
Amara
'
,
meaning
:
'
Fame, Glory
'
,
origin
:
'
Sinhalese
'
},
{
name
:
'
Kisuri
'
,
meaning
:
'
Fame, Glory
'
,
origin
:
'
Sinhalese
'
},
{
name
:
'
Ashan
'
,
meaning
:
'
Eternal, Immortal
'
,
origin
:
'
Sinhalese
'
},
{
name
:
'
Nirmala
'
,
meaning
:
'
Pure, Clean
'
,
origin
:
'
Sinhalese
'
},
{
name
:
'
Tharaka
'
,
meaning
:
'
Star
'
,
origin
:
'
Sinhalese
'
},
...
...
src/screens/home/game/game02/level04.js
View file @
6e521176
...
...
@@ -92,26 +92,34 @@ const Game02Level04 = ({navigation}) => {
const
foundLadyItem
=
ladyItems
.
find
(
item
=>
item
.
x
===
x
&&
item
.
y
===
y
);
if
(
foundBabyItemIndex
!==
-
1
)
{
setCollectedItems
(
currentItems
=>
[...
currentItems
,
`
${
x
}
,
${
y
}
`
]);
// Use position as a unique identifier
Alert
.
alert
(
'
Good job!
'
,
'
You found a baby item!
'
);
// Update the collected items and perform checks inside the update callback
setCollectedItems
(
currentItems
=>
{
const
updatedItems
=
[...
currentItems
,
`
${
x
}
,
${
y
}
`
];
// Remove the found baby item from the array to prevent recounting
const
newBabyItems
=
[...
babyItems
];
newBabyItems
.
splice
(
foundBabyItemIndex
,
1
);
setBabyItems
(
newBabyItems
);
// Remove the found baby item from the array to prevent recounting
const
newBabyItems
=
[...
babyItems
];
newBabyItems
.
splice
(
foundBabyItemIndex
,
1
);
setBabyItems
(
newBabyItems
);
// Check if two baby items have been collected
if
(
collectedItems
.
length
+
1
>=
2
)
{
Alert
.
alert
(
'
Good job!
'
,
'
You found a baby item!
'
,
[
{
text
:
'
OK
'
,
onPress
:
()
=>
{
navigation
.
navigate
(
ROUTES
.
Game02ProgressLevel02
);
// Check if the last baby item has been collected
if
(
updatedItems
.
length
>=
2
)
{
// This is the last item; show only the congratulations message
Alert
.
alert
(
'
Congratulations 🥳🥳! You won the game.
'
,
''
,
[
{
text
:
'
OK
'
,
onPress
:
()
=>
{
navigation
.
navigate
(
ROUTES
.
Game02ProgressLevel02
);
backgroundMusic
.
current
.
setVolume
(
0.0
);
},
},
},
]);
backgroundMusic
.
current
.
setVolume
(
0.0
);
}
]);
}
else
{
// Not the last item, show the generic good job message
Alert
.
alert
(
'
Good job!
'
,
'
You found a baby item!
'
);
}
return
updatedItems
;
});
}
else
if
(
foundLadyItem
)
{
Alert
.
alert
(
'
Oops!
'
,
"
This is a lady's item. Try again!
"
,
[
{
...
...
@@ -151,7 +159,11 @@ const Game02Level04 = ({navigation}) => {
<
Text
medium
center
style
=
{{
color
:
'
black
'
,
fontSize
:
30
,
fontWeight
:
'
bold
'
}}
>
style
=
{{
color
:
'
black
'
,
fontSize
:
30
,
fontWeight
:
'
bold
'
,
}}
>
{
isMuted
?
'
🔇
'
:
'
🔊
'
}
<
/Text
>
<
/TouchableOpacity
>
...
...
src/screens/home/game/game02/level05.js
View file @
6e521176
...
...
@@ -29,7 +29,6 @@ const Game02Level05 = ({navigation}) => {
{
x
:
6
,
y
:
1
,
type
:
'
ladyItem
'
,
image
:
IMGS
.
game_img_38
},
]);
const
[
selectedCandy
,
setSelectedCandy
]
=
useState
(
null
);
const
backgroundMusic
=
useRef
(
null
);
const
[
isMuted
,
setIsMuted
]
=
useState
(
false
);
...
...
@@ -93,26 +92,36 @@ const Game02Level05 = ({navigation}) => {
const
foundLadyItem
=
ladyItems
.
find
(
item
=>
item
.
x
===
x
&&
item
.
y
===
y
);
if
(
foundBabyItemIndex
!==
-
1
)
{
setCollectedItems
(
currentItems
=>
[...
currentItems
,
`
${
x
}
,
${
y
}
`
]);
// Use position as a unique identifier
Alert
.
alert
(
'
Good job!
'
,
'
You found a baby item!
'
);
// Remove the found baby item from the array to prevent recounting
// Prepare the updated list of baby items by removing the found item
const
newBabyItems
=
[...
babyItems
];
newBabyItems
.
splice
(
foundBabyItemIndex
,
1
);
setBabyItems
(
newBabyItems
);
// Check if two baby items have been collected
if
(
collectedItems
.
length
+
1
>=
3
)
{
Alert
.
alert
(
'
Good job!
'
,
'
You found a baby item!
'
,
[
{
text
:
'
OK
'
,
onPress
:
()
=>
{
navigation
.
navigate
(
ROUTES
.
Game02ProgressLevel04
);
// Update the collected items state
setCollectedItems
(
currentItems
=>
{
const
updatedItems
=
[...
currentItems
,
`
${
x
}
,
${
y
}
`
];
// Check if all baby items have been collected (assuming total items needed to win is 3)
if
(
updatedItems
.
length
===
3
)
{
// Show only the congratulations message when the last item is collected
Alert
.
alert
(
'
Congratulations 🥳🥳! You won the game!
'
,
''
,
[
{
text
:
'
OK
'
,
onPress
:
()
=>
{
navigation
.
navigate
(
ROUTES
.
Game02ProgressLevel04
);
backgroundMusic
.
current
.
setVolume
(
0.0
);
},
},
},
]);
backgroundMusic
.
current
.
setVolume
(
0.0
);
}
]);
}
else
{
// Show this alert if there are still items left to collect
Alert
.
alert
(
'
Good job!
'
,
'
You found a baby item!
'
);
}
return
updatedItems
;
});
// Update the baby items array state
setBabyItems
(
newBabyItems
);
}
else
if
(
foundLadyItem
)
{
Alert
.
alert
(
'
Oops!
'
,
"
This is a lady's item. Try again!
"
,
[
{
...
...
@@ -151,7 +160,11 @@ const Game02Level05 = ({navigation}) => {
<
Text
medium
center
style
=
{{
color
:
'
black
'
,
fontSize
:
30
,
fontWeight
:
'
bold
'
}}
>
style
=
{{
color
:
'
black
'
,
fontSize
:
30
,
fontWeight
:
'
bold
'
,
}}
>
{
isMuted
?
'
🔇
'
:
'
🔊
'
}
<
/Text
>
<
/TouchableOpacity
>
...
...
src/screens/home/game/game02/level06.js
View file @
6e521176
...
...
@@ -32,7 +32,6 @@ const Game02Level06 = ({navigation}) => {
{
x
:
2
,
y
:
5
,
type
:
'
ladyItem
'
,
image
:
IMGS
.
game_img_29
},
]);
const
[
selectedCandy
,
setSelectedCandy
]
=
useState
(
null
);
const
backgroundMusic
=
useRef
(
null
);
const
[
isMuted
,
setIsMuted
]
=
useState
(
false
);
...
...
@@ -50,8 +49,8 @@ const Game02Level06 = ({navigation}) => {
backgroundMusic
.
current
.
setNumberOfLoops
(
-
1
);
},
);
return
()
=>
backgroundMusic
.
current
.
release
();
// Release the audio player resource when the component unmounts
// Release the audio player resource when the component unmounts
return
()
=>
backgroundMusic
.
current
.
release
();
},
[]);
const
toggleMute
=
()
=>
{
...
...
@@ -96,26 +95,32 @@ const Game02Level06 = ({navigation}) => {
const
foundLadyItem
=
ladyItems
.
find
(
item
=>
item
.
x
===
x
&&
item
.
y
===
y
);
if
(
foundBabyItemIndex
!==
-
1
)
{
setCollectedItems
(
currentItems
=>
[...
currentItems
,
`
${
x
}
,
${
y
}
`
]);
// Use position as a unique identifier
Alert
.
alert
(
'
Good job!
'
,
'
You found a baby item!
'
);
// Remove the found baby item from the array to prevent recounting
const
newBabyItems
=
[...
babyItems
];
newBabyItems
.
splice
(
foundBabyItemIndex
,
1
);
setBabyItems
(
newBabyItems
);
// Check if two baby items have been collected
if
(
collectedItems
.
length
+
1
>=
4
)
{
Alert
.
alert
(
'
Congratulations 🥳🥳! You won the game.
'
,
[
{
text
:
'
OK
'
,
onPress
:
()
=>
{
navigation
.
navigate
(
ROUTES
.
Game02ProgressLevel05
);
// Use position as a unique identifier and update the collected items
setCollectedItems
(
currentItems
=>
{
const
updatedItems
=
[...
currentItems
,
`
${
x
}
,
${
y
}
`
];
// Check if all baby items have been collected
if
(
updatedItems
.
length
>=
4
)
{
Alert
.
alert
(
'
Congratulations 🥳🥳!
'
,
'
You won the game.
'
,
[
{
text
:
'
OK
'
,
onPress
:
()
=>
{
navigation
.
navigate
(
ROUTES
.
Game02ProgressLevel05
);
},
},
},
]);
backgroundMusic
.
current
.
setVolume
(
0.0
);
}
]);
backgroundMusic
.
current
.
setVolume
(
0.0
);
}
else
{
Alert
.
alert
(
'
Good job!
'
,
'
You found a baby item!
'
);
}
return
updatedItems
;
});
}
else
if
(
foundLadyItem
)
{
Alert
.
alert
(
'
Oops!
'
,
"
This is a lady's item. Try again!
"
,
[
{
...
...
@@ -128,10 +133,6 @@ const Game02Level06 = ({navigation}) => {
}
};
const
resetGame
=
()
=>
{
setPlayerPosition
({
x
:
0
,
y
:
0
});
setCollectedItems
([]);
};
return
(
<
ImageBackground
source
=
{
IMGS
.
game_img_45
}
...
...
src/screens/home/game/game02/level07.js
View file @
6e521176
...
...
@@ -32,7 +32,6 @@ const Game02Level07 = ({navigation}) => {
{
x
:
2
,
y
:
7
,
type
:
'
ladyItem
'
,
image
:
IMGS
.
game_img_29
},
]);
const
[
selectedCandy
,
setSelectedCandy
]
=
useState
(
null
);
const
backgroundMusic
=
useRef
(
null
);
const
[
isMuted
,
setIsMuted
]
=
useState
(
false
);
...
...
@@ -89,11 +88,6 @@ const Game02Level07 = ({navigation}) => {
checkForItem
(
newX
,
newY
);
};
const
resetGame
=
()
=>
{
setPlayerPosition
({
x
:
0
,
y
:
0
});
setCollectedItems
([]);
};
const
checkForItem
=
(
x
,
y
)
=>
{
const
foundBabyItemIndex
=
babyItems
.
findIndex
(
item
=>
item
.
x
===
x
&&
item
.
y
===
y
,
...
...
@@ -101,33 +95,41 @@ const Game02Level07 = ({navigation}) => {
const
foundLadyItem
=
ladyItems
.
find
(
item
=>
item
.
x
===
x
&&
item
.
y
===
y
);
if
(
foundBabyItemIndex
!==
-
1
)
{
setCollectedItems
(
currentItems
=>
[...
currentItems
,
`
${
x
}
,
${
y
}
`
]);
// Use position as a unique identifier
Alert
.
alert
(
'
Good job!
'
,
'
You found a baby item!
'
);
// Use position as a unique identifier and update the collected items
setCollectedItems
(
currentItems
=>
{
const
updatedItems
=
[...
currentItems
,
`
${
x
}
,
${
y
}
`
];
// Remove the found baby item from the array to prevent recounting
const
newBabyItems
=
[...
babyItems
];
newBabyItems
.
splice
(
foundBabyItemIndex
,
1
);
setBabyItems
(
newBabyItems
);
// Remove the found baby item from the array to prevent recounting
const
newBabyItems
=
[...
babyItems
];
newBabyItems
.
splice
(
foundBabyItemIndex
,
1
);
setBabyItems
(
newBabyItems
);
// Check if two baby items have been collected
if
(
collectedItems
.
length
+
1
>=
4
)
{
Alert
.
alert
(
'
Congratulations 🥳🥳! You won the game.
'
,
[
{
text
:
'
OK
'
,
onPress
:
()
=>
{
navigation
.
navigate
(
ROUTES
.
Game02ProgressLevel02
);
// Check if all baby items have been collected (assuming total items needed to win is 3)
if
(
updatedItems
.
length
>=
4
)
{
// Only show the congratulations message when the last item is collected
Alert
.
alert
(
'
Congratulations 🥳🥳! You won the game.
'
,
''
,
[
{
text
:
'
OK
'
,
onPress
:
()
=>
{
navigation
.
navigate
(
ROUTES
.
Game02ProgressLevel02
);
backgroundMusic
.
current
.
setVolume
(
0.0
);
},
},
},
]);
backgroundMusic
.
current
.
setVolume
(
0.0
);
}
]);
}
else
{
// This alert is for collecting but not finishing the game
Alert
.
alert
(
'
Good job!
'
,
'
You found a baby item!
'
);
}
return
updatedItems
;
});
}
else
if
(
foundLadyItem
)
{
Alert
.
alert
(
'
Oops!
'
,
"
This is a lady's item. Try again!
"
,
[
{
text
:
'
OK
'
,
onPress
:
()
=>
{
navigation
.
navigate
(
ROUTES
.
GAME_QUIZ_OPTIONS
);
},
//
onPress: () => {
//
navigation.navigate(ROUTES.GAME_QUIZ_OPTIONS);
//
},
},
]);
}
...
...
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