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2023-24-005
EmidWife-New
Commits
94ea193e
Commit
94ea193e
authored
May 19, 2024
by
Malsha Jayakody
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
add scroll views
parent
248bc388
Changes
4
Hide whitespace changes
Inline
Side-by-side
Showing
4 changed files
with
373 additions
and
330 deletions
+373
-330
src/screens/home/game/game01/GameLevel04.js
src/screens/home/game/game01/GameLevel04.js
+98
-88
src/screens/home/game/game01/GameLevel3.js
src/screens/home/game/game01/GameLevel3.js
+81
-70
src/screens/home/game/game01/GameLevel5.js
src/screens/home/game/game01/GameLevel5.js
+86
-75
src/screens/home/game/game01/GameLevel6.js
src/screens/home/game/game01/GameLevel6.js
+108
-97
No files found.
src/screens/home/game/game01/GameLevel04.js
View file @
94ea193e
...
...
@@ -8,6 +8,7 @@ import {
Alert
,
Button
,
ImageBackground
,
ScrollView
,
}
from
'
react-native
'
;
import
{
IMGS
,
ROUTES
,
COLORS
}
from
'
../../../../constants
'
;
import
Sound
from
'
react-native-sound
'
;
...
...
@@ -260,97 +261,100 @@ const CandyCrushGameLevel04 = ({navigation}) => {
}
return
(
<
ImageBackground
source
=
{
IMGS
.
game_img_7
}
style
=
{
styles
.
backgroundImage
}
resizeMode
=
"
cover
"
>
<
View
>
<
TouchableOpacity
style
=
{{
backgroundColor
:
COLORS
.
white
,
borderColor
:
COLORS
.
white
,
height
:
60
,
marginBottom
:
5
,
justifyContent
:
'
center
'
,
alignItems
:
'
center
'
,
borderRadius
:
14
,
width
:
50
,
marginTop
:
10
,
}}
onPress
=
{
toggleMute
}
>
<
Text
medium
center
<
ScrollView
style
=
{
styles
.
scrollContainer
}
contentContainerStyle
=
{
styles
.
contentContainer
}
>
<
ImageBackground
source
=
{
IMGS
.
game_img_7
}
style
=
{
styles
.
backgroundImage
}
resizeMode
=
"
cover
"
>
<
View
>
<
TouchableOpacity
style
=
{{
color
:
'
black
'
,
fontSize
:
30
,
fontWeight
:
'
bold
'
,
}}
>
{
isMuted
?
'
🔇
'
:
'
🔊
'
}
<
/Text
>
<
/TouchableOpacity
>
<
/View
>
<
Button
title
=
"
Refresh
"
onPress
=
{
resetGame
}
color
=
"
#702963
"
sx
=
{{
marginBottom
:
5
}}
/
>
backgroundColor
:
COLORS
.
white
,
borderColor
:
COLORS
.
white
,
height
:
60
,
marginBottom
:
5
,
justifyContent
:
'
center
'
,
alignItems
:
'
center
'
,
borderRadius
:
14
,
width
:
50
,
}}
onPress
=
{
toggleMute
}
>
<
Text
medium
center
style
=
{{
color
:
'
black
'
,
fontSize
:
30
,
fontWeight
:
'
bold
'
,
}}
>
{
isMuted
?
'
🔇
'
:
'
🔊
'
}
<
/Text
>
<
/TouchableOpacity
>
<
/View
>
<
Button
title
=
"
Refresh
"
onPress
=
{
resetGame
}
color
=
"
#702963
"
sx
=
{{
marginBottom
:
5
}}
/
>
<
Text
style
=
{
styles
.
text
}
>
Level
:
{
currentLevel
+
1
}
<
/Text
>
<
Text
style
=
{
styles
.
text
}
>
Winning
Score
:
{
levels
[
currentLevel
].
winningScore
}
<
/Text
>
<
Text
style
=
{
styles
.
text
}
>
Score
:
{
score
}
<
/Text
>
<
Text
style
=
{
styles
.
text
}
>
Time
Left
:
{
timeLeft
}
s
<
/Text
>
<
Button
title
=
"
Next Level
"
onPress
=
{
nextLevel
}
color
=
"
#702963
"
// style={{ marginBottom: 5, width: 100 }}
/>
<
Text
style
=
{
styles
.
text
}
>
{
''
}
<
/Text
>
<
View
style
=
{
styles
.
board
}
>
{
board
.
map
((
row
,
rowIndex
)
=>
(
<
View
key
=
{
rowIndex
}
style
=
{
styles
.
row
}
>
{
row
.
map
((
candy
,
colIndex
)
=>
(
<
TouchableOpacity
key
=
{
colIndex
}
style
=
{
styles
.
candy
}
onPress
=
{()
=>
handlePress
(
rowIndex
,
colIndex
)}
>
<
Text
style
=
{
styles
.
candyText
}
>
{
candy
}
<
/Text
>
<
/TouchableOpacity
>
))}
<
/View
>
))}
<
/View
>
<
View
>
<
TouchableOpacity
style
=
{{
backgroundColor
:
'
#702963
'
,
height
:
50
,
marginBottom
:
120
,
justifyContent
:
'
center
'
,
alignItems
:
'
center
'
,
// marginHorizontal: 25,
borderRadius
:
16
,
width
:
320
,
}}
onPress
=
{()
=>
navigation
.
navigate
(
ROUTES
.
GAME_QUIZ_OPTIONS
)}
>
<
Text
bold
medium
center
<
Text
style
=
{
styles
.
text
}
>
Level
:
{
currentLevel
+
1
}
<
/Text
>
<
Text
style
=
{
styles
.
text
}
>
Winning
Score
:
{
levels
[
currentLevel
].
winningScore
}
<
/Text
>
<
Text
style
=
{
styles
.
text
}
>
Score
:
{
score
}
<
/Text
>
<
Text
style
=
{
styles
.
text
}
>
Time
Left
:
{
timeLeft
}
s
<
/Text
>
<
Button
title
=
"
Next Level
"
onPress
=
{
nextLevel
}
color
=
"
#702963
"
// style={{ marginBottom: 5, width: 100 }}
/>
<
Text
style
=
{
styles
.
text
}
>
{
''
}
<
/Text
>
<
View
style
=
{
styles
.
board
}
>
{
board
.
map
((
row
,
rowIndex
)
=>
(
<
View
key
=
{
rowIndex
}
style
=
{
styles
.
row
}
>
{
row
.
map
((
candy
,
colIndex
)
=>
(
<
TouchableOpacity
key
=
{
colIndex
}
style
=
{
styles
.
candy
}
onPress
=
{()
=>
handlePress
(
rowIndex
,
colIndex
)}
>
<
Text
style
=
{
styles
.
candyText
}
>
{
candy
}
<
/Text
>
<
/TouchableOpacity
>
))}
<
/View
>
))}
<
/View
>
<
View
>
<
TouchableOpacity
style
=
{{
color
:
'
white
'
,
fontSize
:
22
,
fontWeight
:
'
bold
'
,
}}
>
Exit
<
/Text
>
<
/TouchableOpacity
>
<
/View
>
<
/ImageBackground
>
backgroundColor
:
'
#702963
'
,
height
:
50
,
marginBottom
:
60
,
justifyContent
:
'
center
'
,
alignItems
:
'
center
'
,
// marginHorizontal: 25,
borderRadius
:
16
,
width
:
320
,
}}
onPress
=
{()
=>
navigation
.
navigate
(
ROUTES
.
GAME_QUIZ_OPTIONS
)}
>
<
Text
bold
medium
center
style
=
{{
color
:
'
white
'
,
fontSize
:
22
,
fontWeight
:
'
bold
'
,
}}
>
Exit
<
/Text
>
<
/TouchableOpacity
>
<
/View
>
<
/ImageBackground
>
<
/ScrollView
>
);
};
...
...
@@ -389,6 +393,12 @@ const styles = StyleSheet.create({
candyText
:
{
fontSize
:
30
,
},
scrollContainer
:
{
flexGrow
:
1
,
},
contentContainer
:
{
paddingBottom
:
40
,
// Adds padding at the bottom
},
});
export
default
CandyCrushGameLevel04
;
src/screens/home/game/game01/GameLevel3.js
View file @
94ea193e
...
...
@@ -7,6 +7,7 @@ import {
Alert
,
Button
,
ImageBackground
,
ScrollView
,
}
from
'
react-native
'
;
import
{
IMGS
,
ROUTES
,
COLORS
}
from
'
../../../../constants
'
;
import
Sound
from
'
react-native-sound
'
;
...
...
@@ -215,77 +216,81 @@ const CandyCrushGameLevel03 = ({navigation}) => {
return
true
;
// Matches were found and cleared
}
return
(
<
ImageBackground
source
=
{
IMGS
.
game_img_8
}
style
=
{
styles
.
backgroundImage
}
resizeMode
=
"
cover
"
>
<
View
style
=
{{
marginTop
:
1
}}
>
<
TouchableOpacity
style
=
{{
backgroundColor
:
COLORS
.
white
,
borderColor
:
COLORS
.
white
,
height
:
60
,
marginBottom
:
40
,
justifyContent
:
'
center
'
,
alignItems
:
'
center
'
,
borderRadius
:
14
,
width
:
50
,
marginTop
:
12
,
}}
onPress
=
{
toggleMute
}
>
<
Text
medium
center
style
=
{{
color
:
'
black
'
,
fontSize
:
30
,
fontWeight
:
'
bold
'
}}
>
{
isMuted
?
'
🔇
'
:
'
🔊
'
}
<
/Text
>
<
/TouchableOpacity
>
<
/View
>
<
Button
title
=
"
Refresh
"
onPress
=
{
resetGame
}
color
=
"
#702963
"
/>
<
Text
style
=
{
styles
.
text
}
>
Winning
Score
:
75
<
/Text
>
<
Text
style
=
{
styles
.
text
}
>
Score
:
{
score
}
<
/Text
>
<
Text
style
=
{
styles
.
text
}
>
Time
Left
:
{
timeLeft
}
s
<
/Text
>
<
View
style
=
{
styles
.
board
}
>
{
board
.
map
((
row
,
rowIndex
)
=>
(
<
View
key
=
{
rowIndex
}
style
=
{
styles
.
row
}
>
{
row
.
map
((
candy
,
colIndex
)
=>
(
<
TouchableOpacity
key
=
{
colIndex
}
style
=
{
styles
.
candy
}
onPress
=
{()
=>
handlePress
(
rowIndex
,
colIndex
)}
>
<
Text
style
=
{
styles
.
candyText
}
>
{
candy
}
<
/Text
>
<
/TouchableOpacity
>
))}
<
/View
>
))}
<
/View
>
<
View
style
=
{{
marginTop
:
60
}}
>
<
TouchableOpacity
style
=
{{
backgroundColor
:
'
#702963
'
,
height
:
50
,
marginBottom
:
60
,
justifyContent
:
'
center
'
,
alignItems
:
'
center
'
,
// marginHorizontal: 25,
borderRadius
:
16
,
width
:
320
,
}}
onPress
=
{()
=>
navigation
.
navigate
(
ROUTES
.
GAME_QUIZ_OPTIONS
)}
>
<
Text
bold
medium
center
<
ScrollView
style
=
{
styles
.
scrollContainer
}
contentContainerStyle
=
{
styles
.
contentContainer
}
>
<
ImageBackground
source
=
{
IMGS
.
game_img_8
}
style
=
{
styles
.
backgroundImage
}
resizeMode
=
"
cover
"
>
<
View
style
=
{{
marginTop
:
1
}}
>
<
TouchableOpacity
style
=
{{
color
:
'
white
'
,
fontSize
:
22
,
fontWeight
:
'
bold
'
,
}}
>
Exit
<
/Text
>
<
/TouchableOpacity
>
<
/View
>
<
/ImageBackground
>
backgroundColor
:
COLORS
.
white
,
borderColor
:
COLORS
.
white
,
height
:
60
,
marginBottom
:
40
,
justifyContent
:
'
center
'
,
alignItems
:
'
center
'
,
borderRadius
:
14
,
width
:
50
,
marginTop
:
12
,
}}
onPress
=
{
toggleMute
}
>
<
Text
medium
center
style
=
{{
color
:
'
black
'
,
fontSize
:
30
,
fontWeight
:
'
bold
'
}}
>
{
isMuted
?
'
🔇
'
:
'
🔊
'
}
<
/Text
>
<
/TouchableOpacity
>
<
/View
>
<
Button
title
=
"
Refresh
"
onPress
=
{
resetGame
}
color
=
"
#702963
"
/>
<
Text
style
=
{
styles
.
text
}
>
Winning
Score
:
75
<
/Text
>
<
Text
style
=
{
styles
.
text
}
>
Score
:
{
score
}
<
/Text
>
<
Text
style
=
{
styles
.
text
}
>
Time
Left
:
{
timeLeft
}
s
<
/Text
>
<
View
style
=
{
styles
.
board
}
>
{
board
.
map
((
row
,
rowIndex
)
=>
(
<
View
key
=
{
rowIndex
}
style
=
{
styles
.
row
}
>
{
row
.
map
((
candy
,
colIndex
)
=>
(
<
TouchableOpacity
key
=
{
colIndex
}
style
=
{
styles
.
candy
}
onPress
=
{()
=>
handlePress
(
rowIndex
,
colIndex
)}
>
<
Text
style
=
{
styles
.
candyText
}
>
{
candy
}
<
/Text
>
<
/TouchableOpacity
>
))}
<
/View
>
))}
<
/View
>
<
View
style
=
{{
marginTop
:
60
}}
>
<
TouchableOpacity
style
=
{{
backgroundColor
:
'
#702963
'
,
height
:
50
,
marginBottom
:
60
,
justifyContent
:
'
center
'
,
alignItems
:
'
center
'
,
// marginHorizontal: 25,
borderRadius
:
16
,
width
:
320
,
}}
onPress
=
{()
=>
navigation
.
navigate
(
ROUTES
.
GAME_QUIZ_OPTIONS
)}
>
<
Text
bold
medium
center
style
=
{{
color
:
'
white
'
,
fontSize
:
22
,
fontWeight
:
'
bold
'
,
}}
>
Exit
<
/Text
>
<
/TouchableOpacity
>
<
/View
>
<
/ImageBackground
>
<
/ScrollView
>
);
};
...
...
@@ -323,6 +328,12 @@ const styles = StyleSheet.create({
candyText
:
{
fontSize
:
30
,
},
scrollContainer
:
{
flexGrow
:
1
,
},
contentContainer
:
{
paddingBottom
:
40
,
// Adds padding at the bottom
},
});
export
default
CandyCrushGameLevel03
;
src/screens/home/game/game01/GameLevel5.js
View file @
94ea193e
...
...
@@ -7,6 +7,7 @@ import {
Image
,
StyleSheet
,
Alert
,
ScrollView
,
ImageBackground
,
}
from
'
react-native
'
;
import
{
IMGS
,
COLORS
,
ROUTES
}
from
'
../../../../constants
'
;
...
...
@@ -119,86 +120,90 @@ const GameLevel5 = ({navigation}) => {
};
return
(
<
ImageBackground
source
=
{
IMGS
.
game_img_9
}
style
=
{
styles
.
backgroundImage
}
resizeMode
=
"
cover
"
>
<
View
style
=
{{
marginTop
:
10
}}
>
<
TouchableOpacity
style
=
{{
backgroundColor
:
COLORS
.
white
,
borderColor
:
COLORS
.
white
,
height
:
60
,
marginBottom
:
2
,
justifyContent
:
'
center
'
,
alignItems
:
'
center
'
,
borderRadius
:
14
,
width
:
50
,
// marginTop: 4,
}}
onPress
=
{
toggleMute
}
>
<
Text
medium
center
style
=
{{
color
:
'
black
'
,
fontSize
:
30
,
fontWeight
:
'
bold
'
}}
>
{
isMuted
?
'
🔇
'
:
'
🔊
'
}
<
/Text
>
<
/TouchableOpacity
>
<
/View
>
<
Text
style
=
{
styles
.
headerText
}
>
Rock
Paper
Scissors
<
/Text
>
<
View
style
=
{
styles
.
new
}
>
<
Text
style
=
{
styles
.
resultText
}
>
Result
:
{
result
?
result
:
'
-
'
}
<
/Text
>
<
Text
style
=
{
styles
.
pointsText
}
>
Points
:
{
points
}
<
/Text
>
<
/View
>
<
ScrollView
style
=
{
styles
.
scrollContainer
}
contentContainerStyle
=
{
styles
.
contentContainer
}
>
<
ImageBackground
source
=
{
IMGS
.
game_img_9
}
style
=
{
styles
.
backgroundImage
}
resizeMode
=
"
cover
"
>
<
View
style
=
{{
marginTop
:
10
}}
>
<
TouchableOpacity
style
=
{{
backgroundColor
:
COLORS
.
white
,
borderColor
:
COLORS
.
white
,
height
:
60
,
marginBottom
:
2
,
justifyContent
:
'
center
'
,
alignItems
:
'
center
'
,
borderRadius
:
14
,
width
:
50
,
// marginTop: 4,
}}
onPress
=
{
toggleMute
}
>
<
Text
medium
center
style
=
{{
color
:
'
black
'
,
fontSize
:
30
,
fontWeight
:
'
bold
'
}}
>
{
isMuted
?
'
🔇
'
:
'
🔊
'
}
<
/Text
>
<
/TouchableOpacity
>
<
/View
>
<
Text
style
=
{
styles
.
headerText
}
>
Rock
Paper
Scissors
<
/Text
>
<
View
style
=
{
styles
.
new
}
>
<
Text
style
=
{
styles
.
resultText
}
>
Result
:
{
result
?
result
:
'
-
'
}
<
/Text
>
<
Text
style
=
{
styles
.
pointsText
}
>
Points
:
{
points
}
<
/Text
>
<
/View
>
<
View
colors
=
{[
'
#9D50BB
'
,
'
#6E48AA
'
]}
style
=
{
styles
.
gradient
}
>
<
View
style
=
{
styles
.
resultContainer
}
>
<
View
style
=
{
styles
.
circle
}
>
<
Text
style
=
{
styles
.
playerText
}
>
Computer
<
/Text
>
{
computerChoice
&&
(
<
Image
source
=
{
getChoiceImage
(
computerChoice
)}
style
=
{
styles
.
choiceImage
}
/
>
)}
<
/View
>
<
Text
style
=
{
styles
.
resultText
}
>
VS
<
/Text
>
<
View
colors
=
{[
'
#9D50BB
'
,
'
#6E48AA
'
]}
style
=
{
styles
.
gradient
}
>
<
View
style
=
{
styles
.
resultContainer
}
>
<
View
style
=
{
styles
.
circle
}
>
<
Text
style
=
{
styles
.
playerText
}
>
Computer
<
/Text
>
{
computerChoice
&&
(
<
Image
source
=
{
getChoiceImage
(
computerChoice
)}
style
=
{
styles
.
choiceImage
}
/
>
)}
<
/View
>
<
Text
style
=
{
styles
.
resultText
}
>
VS
<
/Text
>
<
View
style
=
{
styles
.
circle
}
>
<
Text
style
=
{
styles
.
playerText
}
>
You
<
/Text
>
{
playerChoice
&&
(
<
Image
source
=
{
getChoiceImage
(
playerChoice
)}
style
=
{
styles
.
choiceImage
}
/
>
)}
<
/View
>
<
/View
>
<
View
style
=
{
styles
.
choicesContainer
}
>
<
View
style
=
{
styles
.
square
}
>
<
TouchableOpacity
onPress
=
{()
=>
play
(
'
rock
'
)}
style
=
{
styles
.
choiceButton
}
>
<
Image
source
=
{
rockImage
}
style
=
{
styles
.
choiceImage
}
/
>
<
/TouchableOpacity
>
<
/View
>
<
View
style
=
{
styles
.
square
}
>
<
TouchableOpacity
onPress
=
{()
=>
play
(
'
paper
'
)}
style
=
{
styles
.
choiceButton
}
>
<
Image
source
=
{
paperImage
}
style
=
{
styles
.
choiceImage
}
/
>
<
/TouchableOpacity
>
<
View
style
=
{
styles
.
circle
}
>
<
Text
style
=
{
styles
.
playerText
}
>
You
<
/Text
>
{
playerChoice
&&
(
<
Image
source
=
{
getChoiceImage
(
playerChoice
)}
style
=
{
styles
.
choiceImage
}
/
>
)}
<
/View
>
<
/View
>
<
View
style
=
{
styles
.
square
}
>
<
TouchableOpacity
onPress
=
{()
=>
play
(
'
scissors
'
)}
style
=
{
styles
.
choiceButton
}
>
<
Image
source
=
{
scissorsImage
}
style
=
{
styles
.
choiceImage
}
/
>
<
/TouchableOpacity
>
<
View
style
=
{
styles
.
choicesContainer
}
>
<
View
style
=
{
styles
.
square
}
>
<
TouchableOpacity
onPress
=
{()
=>
play
(
'
rock
'
)}
style
=
{
styles
.
choiceButton
}
>
<
Image
source
=
{
rockImage
}
style
=
{
styles
.
choiceImage
}
/
>
<
/TouchableOpacity
>
<
/View
>
<
View
style
=
{
styles
.
square
}
>
<
TouchableOpacity
onPress
=
{()
=>
play
(
'
paper
'
)}
style
=
{
styles
.
choiceButton
}
>
<
Image
source
=
{
paperImage
}
style
=
{
styles
.
choiceImage
}
/
>
<
/TouchableOpacity
>
<
/View
>
<
View
style
=
{
styles
.
square
}
>
<
TouchableOpacity
onPress
=
{()
=>
play
(
'
scissors
'
)}
style
=
{
styles
.
choiceButton
}
>
<
Image
source
=
{
scissorsImage
}
style
=
{
styles
.
choiceImage
}
/
>
<
/TouchableOpacity
>
<
/View
>
<
/View
>
<
/View
>
<
/
View
>
<
/
ImageBackground
>
<
/
ImageBackground
>
<
/
ScrollView
>
);
};
...
...
@@ -308,6 +313,12 @@ const styles = StyleSheet.create({
height
:
100
,
borderRadius
:
30
,
},
scrollContainer
:
{
flexGrow
:
1
,
},
contentContainer
:
{
paddingBottom
:
40
,
// Adds padding at the bottom
},
});
export
default
GameLevel5
;
src/screens/home/game/game01/GameLevel6.js
View file @
94ea193e
...
...
@@ -8,6 +8,7 @@ import {
StyleSheet
,
Alert
,
ImageBackground
,
ScrollView
,
}
from
'
react-native
'
;
import
{
IMGS
,
ROUTES
,
COLORS
}
from
'
../../../../constants
'
;
import
Sound
from
'
react-native-sound
'
;
...
...
@@ -148,110 +149,114 @@ const GameLevel6 = () => {
};
return
(
<
ImageBackground
source
=
{
IMGS
.
game_img_15
}
style
=
{
styles
.
backgroundImage
}
resizeMode
=
"
cover
"
>
<
View
style
=
{{
marginTop
:
10
}}
>
<
TouchableOpacity
style
=
{{
backgroundColor
:
COLORS
.
white
,
borderColor
:
COLORS
.
white
,
height
:
60
,
// marginBottom: 2,
justifyContent
:
'
center
'
,
alignItems
:
'
center
'
,
borderRadius
:
14
,
width
:
50
,
}}
onPress
=
{
toggleMute
}
>
<
Text
medium
center
style
=
{{
color
:
'
black
'
,
fontSize
:
30
,
fontWeight
:
'
bold
'
}}
>
{
isMuted
?
'
🔇
'
:
'
🔊
'
}
<
/Text
>
<
/TouchableOpacity
>
<
/View
>
<
View
colors
=
{[
'
#9D50BB
'
,
'
#6E48AA
'
]}
style
=
{
styles
.
gradient
}
>
{
/* <Text style={styles.headerText}>Rock Paper Scissors</Text> */
}
<
View
style
=
{
styles
.
resultContainer
}
>
<
View
style
=
{
styles
.
rowContainer
}
>
<
View
style
=
{
styles
.
circle
}
>
<
Text
style
=
{
styles
.
playerText
}
>
Player
01
<
/Text
>
{
computerChoice
&&
(
<
Image
source
=
{
getChoiceImage
(
computerChoice
)}
style
=
{
styles
.
selectImage
}
/
>
)}
<
ScrollView
style
=
{
styles
.
scrollContainer
}
contentContainerStyle
=
{
styles
.
contentContainer
}
>
<
ImageBackground
source
=
{
IMGS
.
game_img_15
}
style
=
{
styles
.
backgroundImage
}
resizeMode
=
"
cover
"
>
<
View
style
=
{{
marginTop
:
10
}}
>
<
TouchableOpacity
style
=
{{
backgroundColor
:
COLORS
.
white
,
borderColor
:
COLORS
.
white
,
height
:
60
,
// marginBottom: 2,
justifyContent
:
'
center
'
,
alignItems
:
'
center
'
,
borderRadius
:
14
,
width
:
50
,
}}
onPress
=
{
toggleMute
}
>
<
Text
medium
center
style
=
{{
color
:
'
black
'
,
fontSize
:
30
,
fontWeight
:
'
bold
'
}}
>
{
isMuted
?
'
🔇
'
:
'
🔊
'
}
<
/Text
>
<
/TouchableOpacity
>
<
/View
>
<
View
colors
=
{[
'
#9D50BB
'
,
'
#6E48AA
'
]}
style
=
{
styles
.
gradient
}
>
{
/* <Text style={styles.headerText}>Rock Paper Scissors</Text> */
}
<
View
style
=
{
styles
.
resultContainer
}
>
<
View
style
=
{
styles
.
rowContainer
}
>
<
View
style
=
{
styles
.
circle
}
>
<
Text
style
=
{
styles
.
playerText
}
>
Player
01
<
/Text
>
{
computerChoice
&&
(
<
Image
source
=
{
getChoiceImage
(
computerChoice
)}
style
=
{
styles
.
selectImage
}
/
>
)}
<
/View
>
<
View
style
=
{
styles
.
circle
}
>
<
Text
style
=
{
styles
.
playerText
}
>
Player
02
<
/Text
>
{
playerChoice
&&
(
<
Image
source
=
{
getChoiceImage
(
computerChoice2
)}
style
=
{
styles
.
selectImage
}
/
>
)}
<
/View
>
<
/View
>
<
View
style
=
{
styles
.
circle
}
>
<
Text
style
=
{
styles
.
playerText
}
>
Player
02
<
/Text
>
{
playerChoice
&&
(
<
Image
source
=
{
getChoiceImage
(
computerChoice2
)}
style
=
{
styles
.
selectImage
}
/
>
)}
<
Text
style
=
{
styles
.
resultText
}
>
VS
<
/Text
>
<
View
style
=
{
styles
.
rowContainer
}
>
<
View
style
=
{
styles
.
circle
}
>
<
Text
style
=
{
styles
.
playerText
}
>
Player
03
<
/Text
>
{
playerChoice
&&
(
<
Image
source
=
{
getChoiceImage
(
computerChoice3
)}
style
=
{
styles
.
selectImage
}
/
>
)}
<
/View
>
<
View
style
=
{
styles
.
circle
}
>
<
Text
style
=
{
styles
.
playerText
}
>
You
<
/Text
>
{
playerChoice
&&
(
<
Image
source
=
{
getChoiceImage
(
playerChoice
)}
style
=
{
styles
.
selectImage
}
/
>
)}
<
/View
>
<
/View
>
<
Text
style
=
{
styles
.
resultText
}
>
Result
:
{
result
}
<
/Text
>
<
Text
style
=
{
styles
.
pointsText
}
>
Points
:
{
points
}
<
/Text
>
<
/View
>
<
Text
style
=
{
styles
.
resultText
}
>
VS
<
/Text
>
<
View
style
=
{
styles
.
rowContainer
}
>
<
View
style
=
{
styles
.
circle
}
>
<
Text
style
=
{
styles
.
playerText
}
>
Player
03
<
/Text
>
{
playerChoice
&&
(
<
Image
source
=
{
getChoiceImage
(
computerChoice3
)}
style
=
{
styles
.
selectImage
}
/
>
)}
<
View
style
=
{
styles
.
choicesContainer
}
>
<
View
style
=
{
styles
.
square
}
>
<
TouchableOpacity
onPress
=
{()
=>
play
(
'
babyImage
'
)}
style
=
{
styles
.
choiceButton
}
>
<
Image
source
=
{
babyImage
}
style
=
{
styles
.
choiceImage
}
/
>
<
/TouchableOpacity
>
<
/View
>
<
View
style
=
{
styles
.
circle
}
>
<
Text
style
=
{
styles
.
playerText
}
>
You
<
/Text
>
{
playerChoice
&&
(
<
Image
source
=
{
getChoiceImage
(
playerChoice
)}
style
=
{
styles
.
selectImage
}
/
>
)}
<
View
style
=
{
styles
.
square
}
>
<
TouchableOpacity
onPress
=
{()
=>
play
(
'
cart
'
)}
style
=
{
styles
.
choiceButton
}
>
<
Image
source
=
{
cartImage
}
style
=
{
styles
.
choiceImage
}
/
>
<
/TouchableOpacity
>
<
/View
>
<
View
style
=
{
styles
.
square
}
>
<
TouchableOpacity
onPress
=
{()
=>
play
(
'
cloth
'
)}
style
=
{
styles
.
choiceButton
}
>
<
Image
source
=
{
cloth
}
style
=
{
styles
.
choiceImage
}
/
>
<
/TouchableOpacity
>
<
/View
>
<
View
style
=
{
styles
.
square
}
>
<
TouchableOpacity
onPress
=
{()
=>
play
(
'
shoes
'
)}
style
=
{
styles
.
choiceButton
}
>
<
Image
source
=
{
shoes
}
style
=
{
styles
.
choiceImage
}
/
>
<
/TouchableOpacity
>
<
/View
>
<
/View
>
<
Text
style
=
{
styles
.
resultText
}
>
Result
:
{
result
}
<
/Text
>
<
Text
style
=
{
styles
.
pointsText
}
>
Points
:
{
points
}
<
/Text
>
<
/View
>
<
View
style
=
{
styles
.
choicesContainer
}
>
<
View
style
=
{
styles
.
square
}
>
<
TouchableOpacity
onPress
=
{()
=>
play
(
'
babyImage
'
)}
style
=
{
styles
.
choiceButton
}
>
<
Image
source
=
{
babyImage
}
style
=
{
styles
.
choiceImage
}
/
>
<
/TouchableOpacity
>
<
/View
>
<
View
style
=
{
styles
.
square
}
>
<
TouchableOpacity
onPress
=
{()
=>
play
(
'
cart
'
)}
style
=
{
styles
.
choiceButton
}
>
<
Image
source
=
{
cartImage
}
style
=
{
styles
.
choiceImage
}
/
>
<
/TouchableOpacity
>
<
/View
>
<
View
style
=
{
styles
.
square
}
>
<
TouchableOpacity
onPress
=
{()
=>
play
(
'
cloth
'
)}
style
=
{
styles
.
choiceButton
}
>
<
Image
source
=
{
cloth
}
style
=
{
styles
.
choiceImage
}
/
>
<
/TouchableOpacity
>
<
/View
>
<
View
style
=
{
styles
.
square
}
>
<
TouchableOpacity
onPress
=
{()
=>
play
(
'
shoes
'
)}
style
=
{
styles
.
choiceButton
}
>
<
Image
source
=
{
shoes
}
style
=
{
styles
.
choiceImage
}
/
>
<
/TouchableOpacity
>
<
/View
>
<
/View
>
<
/
View
>
<
/
ImageBackground
>
<
/
ImageBackground
>
<
/
ScrollView
>
);
};
...
...
@@ -359,6 +364,12 @@ const styles = StyleSheet.create({
shadowRadius
:
2
,
elevation
:
5
,
},
scrollContainer
:
{
flexGrow
:
1
,
},
contentContainer
:
{
paddingBottom
:
40
,
// Adds padding at the bottom
},
});
export
default
GameLevel6
;
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