Commit d6c8e846 authored by W.D.R.P. Sandeepa's avatar W.D.R.P. Sandeepa

Merge branch 'master' of http://gitlab.sliit.lk/21_22-j-38/21_22j-38 into it18218640

parents af8b2e8e 73d032b1
......@@ -60,13 +60,14 @@ def get_level():
results=[{"level":float(result)}]
return (jsonify(results=results))
userpass = 'mysql://root:''@'
basedir = '127.0.0.1'
dbname = '/helply'
socket = '?unix_socket=/opt/lampp/var/mysql/mysql.sock'
dbname = dbname + socket
app.config['SQLALCHEMY_DATABASE_URI'] = userpass + basedir + dbname
# userpass = 'mysql://root:''@'
# basedir = '127.0.0.1'
# dbname = '/helply'
# socket = '?unix_socket=/opt/lampp/var/mysql/mysql.sock'
# dbname = dbname + socket
# app.config['SQLALCHEMY_DATABASE_URI'] = userpass + basedir + dbname
app.config['SQLALCHEMY_DATABASE_URI'] = 'mysql://sql5488870:UylH12yrME@sql5.freesqldatabase.com/sql5488870'
app.config['SQLALCHEMY_TRACK_MODIFICATIONS'] = False
#DB Connection
......
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export default {
elementry: 5,
average: 3,
hard: 3
}
\ No newline at end of file
export default api = 'http://192.168.8.170:5000'
\ No newline at end of file
import Gamedataone from '../models/gamedataone';
export const SCREEN1 = [
new Gamedataone(1, 'q1', 0, require('../../memory/images/elementry/1/el1.jpg')),
new Gamedataone(2, 'q1', 0, require('../../memory/images/elementry/1/el2.jpg')),
new Gamedataone(3, 'q1', 0, require('../../memory/images/elementry/1/el4.jpg')),
new Gamedataone(4, 'q1', 0, require('../../memory/images/elementry/1/el5.jpg')),
new Gamedataone(5, 'q1', 0, require('../../memory/images/elementry/1/el6.jpg')),
new Gamedataone(6, 'q1', 1, require('../../memory/images/elementry/1/elmain.jpeg')),
new Gamedataone(7, 'q1', 0, require('../../memory/images/elementry/1/el7.jpg')),
new Gamedataone(8, 'q1', 0, require('../../memory/images/elementry/1/el3.jpg')),
];
export const SCREEN2 = [
new Gamedataone(1, 'q2', 0, require('../../memory/images/elementry/2/el-ball8.jpg')),
new Gamedataone(2, 'q2', 0, require('../../memory/images/elementry/2/el-ball2.jpg')),
new Gamedataone(3, 'q2', 0, require('../../memory/images/elementry/2/el-ball3.jpg')),
new Gamedataone(4, 'q2', 1, require('../../memory/images/elementry/2/el-ball1-main.jpg')),
new Gamedataone(5, 'q2', 0, require('../../memory/images/elementry/2/el-ball4.jpg')),
new Gamedataone(6, 'q2', 0, require('../../memory/images/elementry/2/el-ball5.jpg')),
new Gamedataone(7, 'q2', 0, require('../../memory/images/elementry/2/el-ball6.jpg')),
new Gamedataone(8, 'q2', 0, require('../../memory/images/elementry/2/el-ball7.jpg')),
];
export const SCREEN3 = [
new Gamedataone(1, 'q3', 0, require('../../memory/images/elementry/3/el-flo8.jpg')),
new Gamedataone(2, 'q3', 0, require('../../memory/images/elementry/3/el-flo2.jpg')),
new Gamedataone(3, 'q3', 1, require('../../memory/images/elementry/3/el-flo1-main.jpg')),
new Gamedataone(4, 'q3', 0, require('../../memory/images/elementry/3/el-flo3.jpg')),
new Gamedataone(5, 'q3', 0, require('../../memory/images/elementry/3/el-flo4.jpg')),
new Gamedataone(6, 'q3', 0, require('../../memory/images/elementry/3/el-flo5.jpg')),
new Gamedataone(7, 'q3', 0, require('../../memory/images/elementry/3/el-flo6.jpg')),
new Gamedataone(8, 'q3', 0, require('../../memory/images/elementry/3/el-flo7.jpg')),
];
export const SCREEN4 = [
new Gamedataone(1, 'q4', 0, require('../../memory/images/elementry/4/el-car8.jpg')),
new Gamedataone(2, 'q4', 0, require('../../memory/images/elementry/4/el-car2.jpg')),
new Gamedataone(3, 'q4', 0, require('../../memory/images/elementry/4/el-car3.jpg')),
new Gamedataone(4, 'q4', 0, require('../../memory/images/elementry/4/el-car4.jpg')),
new Gamedataone(5, 'q4', 0, require('../../memory/images/elementry/4/el-car5.jpg')),
new Gamedataone(6, 'q4', 0, require('../../memory/images/elementry/4/el-car6.jpg')),
new Gamedataone(7, 'q4', 1, require('../../memory/images/elementry/4/el-car1-main.jpg')),
new Gamedataone(8, 'q4', 0, require('../../memory/images/elementry/4/el-car7.jpg')),
];
export const SCREEN5 = [
new Gamedataone(1, 'q5', 0, require('../../memory/images/elementry/5/el-fish8.jpg')),
new Gamedataone(2, 'q5', 0, require('../../memory/images/elementry/5/el-fish2.jpg')),
new Gamedataone(3, 'q5', 0, require('../../memory/images/elementry/5/el-fish3.jpg')),
new Gamedataone(4, 'q5', 0, require('../../memory/images/elementry/5/el-fish4.jpg')),
new Gamedataone(5, 'q5', 0, require('../../memory/images/elementry/5/el-fish5.jpg')),
new Gamedataone(6, 'q5', 0, require('../../memory/images/elementry/5/el-fish6.jpg')),
new Gamedataone(7, 'q5', 0, require('../../memory/images/elementry/5/el-fish7.jpg')),
new Gamedataone(8, 'q5', 1, require('../../memory/images/elementry/5/el-fish1-main.jpg')),
];
export const SCREEN6 = [
new Gamedataone(1, 'q6', 0, require('../../memory/images/elementry/6/el-kite6.jpg')),
new Gamedataone(2, 'q6', 0, require('../../memory/images/elementry/6/el-kite2.jpg')),
new Gamedataone(3, 'q6', 0, require('../../memory/images/elementry/6/el-kite3.jpg')),
new Gamedataone(4, 'q6', 0, require('../../memory/images/elementry/6/el-kite4.jpg')),
new Gamedataone(5, 'q6', 0, require('../../memory/images/elementry/6/el-kite5.jpg')),
new Gamedataone(6, 'q6', 1, require('../../memory/images/elementry/6/el-kite1-main.jpg')),
new Gamedataone(7, 'q6', 0, require('../../memory/images/elementry/6/el-kite7.jpg')),
new Gamedataone(8, 'q6', 0, require('../../memory/images/elementry/6/el-kite8.jpg')),
];
\ No newline at end of file
class Gamedataone{
constructor(id, question, answer, source){
this.id = id,
this.question = question,
this.answer = answer,
this.source = source
}
}
export default Gamedataone;
\ No newline at end of file
......@@ -7,7 +7,7 @@ import Home from '../screen/home';
import Start from '../screen/Start';
import Register from '../screen/auth/Register';
import Login from '../screen/auth/Login';
import Splash from '../screen/splash/Splash';
import Splash from '../screen/splash/splash';
import Color from '../screen/Color';
import Blue from '../screen/activity/Blue';
import Blue2 from '../screen/activity/Blue2';
......
......@@ -3,6 +3,7 @@ import {View, Text, StyleSheet, Button, Image} from 'react-native';
import Colors from '../../constants/Colors';
import { useDispatch, useSelector } from 'react-redux';
import * as memoryActions from '../../store/actions/memory';
import endpoint from '../../constants/endpoint';
const GameOverScreen = ({navigation}) => {
......@@ -47,7 +48,7 @@ const GameOverScreen = ({navigation}) => {
}
const sendData = () => {
fetch(`http://192.168.8.170:5000/get_level?q1=${encodeURIComponent(gameData.q1)}&q2=${encodeURIComponent(gameData.q2)}&q3=${encodeURIComponent(gameData.q3)}&q4=${encodeURIComponent(gameData.q4)}&q5=${encodeURIComponent(gameData.q5)}&q6=${encodeURIComponent(gameData.q6)}&time=${encodeURIComponent(gameData.time)}`,{
fetch(`${endpoint}/get_level?q1=${encodeURIComponent(gameData.q1)}&q2=${encodeURIComponent(gameData.q2)}&q3=${encodeURIComponent(gameData.q3)}&q4=${encodeURIComponent(gameData.q4)}&q5=${encodeURIComponent(gameData.q5)}&q6=${encodeURIComponent(gameData.q6)}&time=${encodeURIComponent(gameData.time)}`,{
method: 'GET'
})
.then(resp => resp.json())
......@@ -68,7 +69,7 @@ const GameOverScreen = ({navigation}) => {
}
const insertData = () => {
fetch('http://192.168.8.170:5000/add', {
fetch(`${endpoint}/add`, {
method: 'POST',
headers: {
'Content-Type': 'application/json'
......
import React, {useState, useEffect} from 'react';
import {View, Text, StyleSheet, Image} from 'react-native';
import CountDown from 'react-native-countdown-component';
import Countdown from '../../../constants/Countdown';
const GameScreenFive = ({navigation}) => {
......@@ -15,7 +16,7 @@ const GameScreenFive = ({navigation}) => {
</View>
<CountDown
size={40}
until={5}
until={Countdown.elementry}
// onFinish={() => alert('Finished')}
onFinish={() => navigation.navigate('GameScreenFiveAll')}
digitStyle={{backgroundColor: '#FFF', borderWidth: 2, borderColor: '#1CC625'}}
......
import React,{useState,useEffect} from 'react';
import {View, Text, StyleSheet, Image, TouchableOpacity} from 'react-native';
import {View, Text, StyleSheet, Image, TouchableOpacity, FlatList} from 'react-native';
import { useDispatch } from 'react-redux';
import * as memoryActions from '../../../store/actions/memory'
import { SCREEN5 } from '../../../memory/data/elementry-level';
let gameData = SCREEN5.sort((item)=>Math.random(item.id)-0.5);
const GameScreenFiveAll = ({navigation}) => {
const shuffle = () => {
gameData = SCREEN5.sort((item)=>Math.random(item.id)-0.5);
};
if(gameData.length == 0){
shuffle();
}
const dispatch = useDispatch();
const [time, setTime] = useState(0);
......@@ -25,40 +36,22 @@ const GameScreenFiveAll = ({navigation}) => {
},[timerOn]);
const renderImageItem = (itemData) => {
return(
<TouchableOpacity activeOpacity={0.7} style={styles.imageItem} onPress={()=>{dispatch(memoryActions.setAnswers({question: itemData.item.question, answer: itemData.item.answer})); setTimeOn(false); dispatch(memoryActions.setTime({question: itemData.item.question, time: time})); gameData = []; navigation.navigate('GameScreenSix')}}>
<Image style={styles.image} source={itemData.item.source}/>
</TouchableOpacity>
)
}
return(
<View style={styles.screen}>
<View style={styles.imageContainer}>
<TouchableOpacity activeOpacity={0.7} style={styles.imageItem} onPress={()=>{dispatch(memoryActions.setAnswers({question: 'q5', answer: 0})); setTimeOn(false); dispatch(memoryActions.setTime({question: 'q5', time: time})); navigation.navigate('GameScreenSix')}}>
<Image style={styles.image} source={require('../../../memory/images/elementry/5/el-fish8.jpg')}/>
</TouchableOpacity>
<TouchableOpacity activeOpacity={0.7} style={styles.imageItem} onPress={()=>{dispatch(memoryActions.setAnswers({question: 'q5', answer: 0})); setTimeOn(false); dispatch(memoryActions.setTime({question: 'q5', time: time})); navigation.navigate('GameScreenSix')}}>
<Image style={styles.image} source={require('../../../memory/images/elementry/5/el-fish2.jpg')}/>
</TouchableOpacity>
</View>
<View style={styles.imageContainer}>
<TouchableOpacity activeOpacity={0.7} style={styles.imageItem} onPress={()=>{dispatch(memoryActions.setAnswers({question: 'q5', answer: 0})); setTimeOn(false); dispatch(memoryActions.setTime({question: 'q5', time: time})); navigation.navigate('GameScreenSix')}}>
<Image style={styles.image} source={require('../../../memory/images/elementry/5/el-fish3.jpg')}/>
</TouchableOpacity>
<TouchableOpacity activeOpacity={0.7} style={styles.imageItem} onPress={()=>{dispatch(memoryActions.setAnswers({question: 'q5', answer: 0})); setTimeOn(false); dispatch(memoryActions.setTime({question: 'q5', time: time})); navigation.navigate('GameScreenSix')}}>
<Image style={styles.image} source={require('../../../memory/images/elementry/5/el-fish4.jpg')}/>
</TouchableOpacity>
</View>
<View style={styles.imageContainer}>
<TouchableOpacity activeOpacity={0.7} style={styles.imageItem} onPress={()=>{dispatch(memoryActions.setAnswers({question: 'q5', answer: 0})); setTimeOn(false); dispatch(memoryActions.setTime({question: 'q5', time: time})); navigation.navigate('GameScreenSix')}}>
<Image style={styles.image} source={require('../../../memory/images/elementry/5/el-fish5.jpg')}/>
</TouchableOpacity>
<TouchableOpacity activeOpacity={0.7} style={styles.imageItem} onPress={()=>{dispatch(memoryActions.setAnswers({question: 'q5', answer: 0})); setTimeOn(false); dispatch(memoryActions.setTime({question: 'q5', time: time})); navigation.navigate('GameScreenSix')}}>
<Image style={styles.image} source={require('../../../memory/images/elementry/5/el-fish6.jpg')}/>
</TouchableOpacity>
</View>
<View style={styles.imageContainer}>
<TouchableOpacity activeOpacity={0.7} style={styles.imageItem} onPress={()=>{dispatch(memoryActions.setAnswers({question: 'q5', answer: 0})); setTimeOn(false); dispatch(memoryActions.setTime({question: 'q5', time: time})); navigation.navigate('GameScreenSix')}}>
<Image style={styles.image} source={require('../../../memory/images/elementry/5/el-fish7.jpg')}/>
</TouchableOpacity>
<TouchableOpacity activeOpacity={0.7} style={styles.imageItem} onPress={()=>{dispatch(memoryActions.setAnswers({question: 'q5', answer: 1})); setTimeOn(false); dispatch(memoryActions.setTime({question: 'q5', time: time})); navigation.navigate('GameScreenSix')}}>
<Image style={styles.image} source={require('../../../memory/images/elementry/5/el-fish1-main.jpg')}/>
</TouchableOpacity>
</View>
<FlatList
keyExtractor={(item, data)=>item.id}
data={gameData}
renderItem={renderImageItem}
numColumns={2}
/>
</View>
);
}
......
import React, {useState, useEffect} from 'react';
import {View, Text, StyleSheet, Image} from 'react-native';
import CountDown from 'react-native-countdown-component';
import Countdown from '../../../constants/Countdown';
const GameScreenFour = ({navigation}) => {
......@@ -22,7 +23,7 @@ const GameScreenFour = ({navigation}) => {
<Text style={styles.imageText}>Car - කාරය</Text>
<CountDown
size={40}
until={5}
until={Countdown.elementry}
// onFinish={() => alert('Finished')}
onFinish={() => navigation.navigate('GameScreenFourAll')}
digitStyle={{backgroundColor: '#FFF', borderWidth: 2, borderColor: '#1CC625'}}
......
import React,{useState,useEffect} from 'react';
import {View, Text, StyleSheet, Image, TouchableOpacity} from 'react-native';
import {View, Text, StyleSheet, Image, TouchableOpacity, FlatList} from 'react-native';
import { useDispatch } from 'react-redux';
import * as memoryActions from '../../../store/actions/memory'
import { SCREEN4 } from '../../../memory/data/elementry-level';
let gameData = SCREEN4.sort((item)=>Math.random(item.id)-0.5);
const GameScreenFourAll = ({navigation}) => {
const shuffle = () => {
gameData = SCREEN4.sort((item)=>Math.random(item.id)-0.5);
};
if(gameData.length == 0){
shuffle();
}
const dispatch = useDispatch();
const [time, setTime] = useState(0);
......@@ -25,40 +36,22 @@ const GameScreenFourAll = ({navigation}) => {
},[timerOn]);
const renderImageItem = (itemData) => {
return(
<TouchableOpacity activeOpacity={0.7} style={styles.imageItem} onPress={()=>{dispatch(memoryActions.setAnswers({question: itemData.item.question, answer: itemData.item.answer})); setTimeOn(false); dispatch(memoryActions.setTime({question: itemData.item.question, time: time})); gameData = []; navigation.navigate('GameScreenFive')}}>
<Image style={styles.image} source={itemData.item.source}/>
</TouchableOpacity>
)
}
return(
<View style={styles.screen}>
<View style={styles.imageContainer}>
<TouchableOpacity activeOpacity={0.7} style={styles.imageItem} onPress={()=>{dispatch(memoryActions.setAnswers({question: 'q4', answer: 0})); setTimeOn(false); dispatch(memoryActions.setTime({question: 'q4', time: time})); navigation.navigate('GameScreenFive')}}>
<Image style={styles.image} source={require('../../../memory/images/elementry/4/el-car8.jpg')}/>
</TouchableOpacity>
<TouchableOpacity activeOpacity={0.7} style={styles.imageItem} onPress={()=>{dispatch(memoryActions.setAnswers({question: 'q4', answer: 0})); setTimeOn(false); dispatch(memoryActions.setTime({question: 'q4', time: time})); navigation.navigate('GameScreenFive')}}>
<Image style={styles.image} source={require('../../../memory/images/elementry/4/el-car2.jpg')}/>
</TouchableOpacity>
</View>
<View style={styles.imageContainer}>
<TouchableOpacity activeOpacity={0.7} style={styles.imageItem} onPress={()=>{dispatch(memoryActions.setAnswers({question: 'q4', answer: 0})); setTimeOn(false); dispatch(memoryActions.setTime({question: 'q4', time: time})); navigation.navigate('GameScreenFive')}}>
<Image style={styles.image} source={require('../../../memory/images/elementry/4/el-car3.jpg')}/>
</TouchableOpacity>
<TouchableOpacity activeOpacity={0.7} style={styles.imageItem} onPress={()=>{dispatch(memoryActions.setAnswers({question: 'q4', answer: 0})); setTimeOn(false); dispatch(memoryActions.setTime({question: 'q4', time: time})); navigation.navigate('GameScreenFive')}}>
<Image style={styles.image} source={require('../../../memory/images/elementry/4/el-car4.jpg')}/>
</TouchableOpacity>
</View>
<View style={styles.imageContainer}>
<TouchableOpacity activeOpacity={0.7} style={styles.imageItem} onPress={()=>{dispatch(memoryActions.setAnswers({question: 'q4', answer: 0})); setTimeOn(false); dispatch(memoryActions.setTime({question: 'q4', time: time})); navigation.navigate('GameScreenFive')}}>
<Image style={styles.image} source={require('../../../memory/images/elementry/4/el-car5.jpg')}/>
</TouchableOpacity>
<TouchableOpacity activeOpacity={0.7} style={styles.imageItem} onPress={()=>{dispatch(memoryActions.setAnswers({question: 'q4', answer: 0})); setTimeOn(false); dispatch(memoryActions.setTime({question: 'q4', time: time})); navigation.navigate('GameScreenFive')}}>
<Image style={styles.image} source={require('../../../memory/images/elementry/4/el-car6.jpg')}/>
</TouchableOpacity>
</View>
<View style={styles.imageContainer}>
<TouchableOpacity activeOpacity={0.7} style={styles.imageItem} onPress={()=>{dispatch(memoryActions.setAnswers({question: 'q4', answer: 1})); setTimeOn(false); dispatch(memoryActions.setTime({question: 'q4', time: time})); navigation.navigate('GameScreenFive')}}>
<Image style={styles.image} source={require('../../../memory/images/elementry/4/el-car1-main.jpg')}/>
</TouchableOpacity>
<TouchableOpacity activeOpacity={0.7} style={styles.imageItem} onPress={()=>{dispatch(memoryActions.setAnswers({question: 'q4', answer: 0})); setTimeOn(false); dispatch(memoryActions.setTime({question: 'q4', time: time})); navigation.navigate('GameScreenFive')}}>
<Image style={styles.image} source={require('../../../memory/images/elementry/4/el-car7.jpg')}/>
</TouchableOpacity>
</View>
<FlatList
keyExtractor={(item, data)=>item.id}
data={gameData}
renderItem={renderImageItem}
numColumns={2}
/>
</View>
);
}
......
......@@ -5,6 +5,7 @@ import CountDown from 'react-native-countdown-component';
import {useDispatch} from 'react-redux';
import * as memoryActions from '../../../store/actions/memory';
import Levels from '../../../constants/Levels';
import Countdown from '../../../constants/Countdown';
const GameScreenOne = ({navigation}) => {
......@@ -31,7 +32,7 @@ const GameScreenOne = ({navigation}) => {
<Text style={styles.imageText}>Pencil - පැන්සල</Text>
<CountDown
size={40}
until={5}
until={Countdown.elementry}
// onFinish={() => alert('Finished')}
onFinish={() => navigation.navigate('GameScreenOneAll')}
digitStyle={{backgroundColor: '#FFF', borderWidth: 2, borderColor: '#1CC625'}}
......
import React,{useEffect, useState} from 'react';
import {View, Text, StyleSheet, Image, TouchableOpacity} from 'react-native';
import {View, Text, StyleSheet, Image, TouchableOpacity, FlatList} from 'react-native';
import {useSelector, useDispatch} from 'react-redux';
import * as memoryActions from '../../../store/actions/memory'
import * as memoryActions from '../../../store/actions/memory';
import { SCREEN1 } from '../../../memory/data/elementry-level';
let gameData = SCREEN1.sort((item)=>Math.random(item.id)-0.5);
const GameScreenOneAll = ({navigation}) => {
const shuffle = () => {
gameData = SCREEN1.sort((item)=>Math.random(item.id)-0.5);
};
if(gameData.length == 0){
shuffle();
}
const dispatch = useDispatch();
const [time, setTime] = useState(0);
......@@ -26,40 +36,22 @@ const GameScreenOneAll = ({navigation}) => {
},[timerOn]);
const renderImageItem = (itemData) => {
return(
<TouchableOpacity activeOpacity={0.7} style={styles.imageItem} onPress={()=>{dispatch(memoryActions.setAnswers({question: itemData.item.question, answer: itemData.item.answer})); setTimeOn(false); dispatch(memoryActions.setTime({question: itemData.item.question, time: time})); gameData = [];navigation.navigate('GameScreenTwo')}}>
<Image style={styles.image} source={itemData.item.source}/>
</TouchableOpacity>
)
}
return(
<View style={styles.screen}>
<View style={styles.imageContainer}>
<TouchableOpacity activeOpacity={0.7} style={styles.imageItem} onPress={()=>{dispatch(memoryActions.setAnswers({question: 'q1', answer: 0})); setTimeOn(false); dispatch(memoryActions.setTime({question: 'q1', time: time})); navigation.navigate('GameScreenTwo')}}>
<Image style={styles.image} source={require('../../../memory/images/elementry/1/el1.jpg')}/>
</TouchableOpacity>
<TouchableOpacity activeOpacity={0.7} style={styles.imageItem} onPress={()=>{dispatch(memoryActions.setAnswers({question: 'q1', answer: 0})); setTimeOn(false); dispatch(memoryActions.setTime({question: 'q1', time: time})); navigation.navigate('GameScreenTwo')}}>
<Image style={styles.image} source={require('../../../memory/images/elementry/1/el2.jpg')}/>
</TouchableOpacity>
</View>
<View style={styles.imageContainer}>
<TouchableOpacity activeOpacity={0.7} style={styles.imageItem} onPress={()=>{dispatch(memoryActions.setAnswers({question: 'q1', answer: 0})); setTimeOn(false); dispatch(memoryActions.setTime({question: 'q1', time: time})); navigation.navigate('GameScreenTwo')}}>
<Image style={styles.image} source={require('../../../memory/images/elementry/1/el4.jpg')}/>
</TouchableOpacity>
<TouchableOpacity activeOpacity={0.7} style={styles.imageItem} onPress={()=>{dispatch(memoryActions.setAnswers({question: 'q1', answer: 0})); setTimeOn(false); dispatch(memoryActions.setTime({question: 'q1', time: time})); navigation.navigate('GameScreenTwo')}}>
<Image style={styles.image} source={require('../../../memory/images/elementry/1/el5.jpg')}/>
</TouchableOpacity>
</View>
<View style={styles.imageContainer}>
<TouchableOpacity activeOpacity={0.7} style={styles.imageItem} onPress={()=>{dispatch(memoryActions.setAnswers({question: 'q1', answer: 0})); setTimeOn(false); dispatch(memoryActions.setTime({question: 'q1', time: time})); navigation.navigate('GameScreenTwo')}}>
<Image style={styles.image} source={require('../../../memory/images/elementry/1/el6.jpg')}/>
</TouchableOpacity>
<TouchableOpacity activeOpacity={0.7} style={styles.imageItem} onPress={()=>{dispatch(memoryActions.setAnswers({question: 'q1', answer: 1})); setTimeOn(false); dispatch(memoryActions.setTime({question: 'q1', time: time})); navigation.navigate('GameScreenTwo')}}>
<Image style={styles.image} source={require('../../../memory/images/elementry/1/elmain.jpeg')}/>
</TouchableOpacity>
</View>
<View style={styles.imageContainer}>
<TouchableOpacity activeOpacity={0.7} style={styles.imageItem} onPress={()=>{dispatch(memoryActions.setAnswers({question: 'q1', answer: 0})); setTimeOn(false); dispatch(memoryActions.setTime({question: 'q1', time: time})); navigation.navigate('GameScreenTwo')}}>
<Image style={styles.image} source={require('../../../memory/images/elementry/1/el7.jpg')}/>
</TouchableOpacity>
<TouchableOpacity activeOpacity={0.7} style={styles.imageItem} onPress={()=>{dispatch(memoryActions.setAnswers({question: 'q1', answer: 0})); setTimeOn(false); dispatch(memoryActions.setTime({question: 'q1', time: time})); navigation.navigate('GameScreenTwo')}}>
<Image style={styles.image} source={require('../../../memory/images/elementry/1/el3.jpg')}/>
</TouchableOpacity>
</View>
<FlatList
keyExtractor={(item, data)=>item.id}
data={gameData}
renderItem={renderImageItem}
numColumns={2}
/>
</View>
);
}
......@@ -68,7 +60,6 @@ const styles = StyleSheet.create({
screen: {
flex: 1,
padding: 10,
alignItems: 'center'
},
imageItem: {
width: '48%',
......
import React, {useState, useEffect} from 'react';
import {View, Text, StyleSheet, Image} from 'react-native';
import CountDown from 'react-native-countdown-component';
import Countdown from '../../../constants/Countdown';
const GameScreenSix = ({navigation}) => {
......@@ -16,7 +17,7 @@ const GameScreenSix = ({navigation}) => {
<Text style={styles.imageText}>Pencil - පැන්සල</Text>
<CountDown
size={40}
until={5}
until={Countdown.elementry}
// onFinish={() => alert('Finished')}
onFinish={() => navigation.navigate('GameScreenSixAll')}
digitStyle={{backgroundColor: '#FFF', borderWidth: 2, borderColor: '#1CC625'}}
......
import React,{useState,useEffect} from 'react';
import {View, Text, StyleSheet, Image, TouchableOpacity} from 'react-native';
import {View, Text, StyleSheet, Image, TouchableOpacity, FlatList} from 'react-native';
import { useDispatch } from 'react-redux';
import * as memoryActions from '../../../store/actions/memory';
import { SCREEN6 } from '../../../memory/data/elementry-level';
let gameData = SCREEN6.sort((item)=>Math.random(item.id)-0.5);
const GameScreenSixAll = ({navigation}) => {
const shuffle = () => {
gameData = SCREEN6.sort((item)=>Math.random(item.id)-0.5);
};
if(gameData.length == 0){
shuffle();
}
const dispatch = useDispatch();
const [time, setTime] = useState(0);
......@@ -25,40 +36,22 @@ const GameScreenSixAll = ({navigation}) => {
},[timerOn]);
const renderImageItem = (itemData) => {
return(
<TouchableOpacity activeOpacity={0.7} style={styles.imageItem} onPress={()=>{dispatch(memoryActions.setAnswers({question: itemData.item.question, answer: itemData.item.answer})); setTimeOn(false); dispatch(memoryActions.setTime({question: itemData.item.question, time: time})); gameData = []; navigation.navigate('GameOverScreen')}}>
<Image style={styles.image} source={itemData.item.source}/>
</TouchableOpacity>
)
}
return(
<View style={styles.screen}>
<View style={styles.imageContainer}>
<TouchableOpacity activeOpacity={0.7} style={styles.imageItem} onPress={()=>{dispatch(memoryActions.setAnswers({question: 'q6', answer: 0})); setTimeOn(false); dispatch(memoryActions.setTime({question: 'q6', time: time})); navigation.navigate('GameOverScreen')}}>
<Image style={styles.image} source={require('../../../memory/images/elementry/6/el-kite6.jpg')}/>
</TouchableOpacity>
<TouchableOpacity activeOpacity={0.7} style={styles.imageItem} onPress={()=>{dispatch(memoryActions.setAnswers({question: 'q6', answer: 0})); setTimeOn(false); dispatch(memoryActions.setTime({question: 'q6', time: time})); navigation.navigate('GameOverScreen')}}>
<Image style={styles.image} source={require('../../../memory/images/elementry/6/el-kite2.jpg')}/>
</TouchableOpacity>
</View>
<View style={styles.imageContainer}>
<TouchableOpacity activeOpacity={0.7} style={styles.imageItem} onPress={()=>{dispatch(memoryActions.setAnswers({question: 'q6', answer: 0})); setTimeOn(false); dispatch(memoryActions.setTime({question: 'q6', time: time})); navigation.navigate('GameOverScreen')}}>
<Image style={styles.image} source={require('../../../memory/images/elementry/6/el-kite3.jpg')}/>
</TouchableOpacity>
<TouchableOpacity activeOpacity={0.7} style={styles.imageItem} onPress={()=>{dispatch(memoryActions.setAnswers({question: 'q6', answer: 0})); setTimeOn(false); dispatch(memoryActions.setTime({question: 'q6', time: time})); navigation.navigate('GameOverScreen')}}>
<Image style={styles.image} source={require('../../../memory/images/elementry/6/el-kite4.jpg')}/>
</TouchableOpacity>
</View>
<View style={styles.imageContainer}>
<TouchableOpacity activeOpacity={0.7} style={styles.imageItem} onPress={()=>{dispatch(memoryActions.setAnswers({question: 'q6', answer: 0})); setTimeOn(false); dispatch(memoryActions.setTime({question: 'q6', time: time})); navigation.navigate('GameOverScreen')}}>
<Image style={styles.image} source={require('../../../memory/images/elementry/6/el-kite5.jpg')}/>
</TouchableOpacity>
<TouchableOpacity activeOpacity={0.7} style={styles.imageItem} onPress={()=>{dispatch(memoryActions.setAnswers({question: 'q6', answer: 1})); setTimeOn(false); dispatch(memoryActions.setTime({question: 'q6', time: time})); navigation.navigate('GameOverScreen')}}>
<Image style={styles.image} source={require('../../../memory/images/elementry/6/el-kite1-main.jpg')}/>
</TouchableOpacity>
</View>
<View style={styles.imageContainer}>
<TouchableOpacity activeOpacity={0.7} style={styles.imageItem} onPress={()=>{dispatch(memoryActions.setAnswers({question: 'q6', answer: 0})); setTimeOn(false); dispatch(memoryActions.setTime({question: 'q6', time: time})); navigation.navigate('GameOverScreen')}}>
<Image style={styles.image} source={require('../../../memory/images/elementry/6/el-kite7.jpg')}/>
</TouchableOpacity>
<TouchableOpacity activeOpacity={0.7} style={styles.imageItem} onPress={()=>{dispatch(memoryActions.setAnswers({question: 'q6', answer: 0})); setTimeOn(false); dispatch(memoryActions.setTime({question: 'q6', time: time})); navigation.navigate('GameOverScreen')}}>
<Image style={styles.image} source={require('../../../memory/images/elementry/6/el-kite8.jpg')}/>
</TouchableOpacity>
</View>
<FlatList
keyExtractor={(item, data)=>item.id}
data={gameData}
renderItem={renderImageItem}
numColumns={2}
/>
</View>
);
}
......
import React, {useState, useEffect} from 'react';
import {View, Text, StyleSheet, Image} from 'react-native';
import CountDown from 'react-native-countdown-component';
import Countdown from '../../../constants/Countdown';
const GameScreenThree = ({navigation}) => {
......@@ -16,7 +17,7 @@ const GameScreenThree = ({navigation}) => {
<Text style={styles.imageText}>Flower - මල</Text>
<CountDown
size={40}
until={5}
until={Countdown.elementry}
// onFinish={() => alert('Finished')}
onFinish={() => navigation.navigate('GameScreenThreeAll')}
digitStyle={{backgroundColor: '#FFF', borderWidth: 2, borderColor: '#1CC625'}}
......
import React,{useState,useEffect} from 'react';
import {View, Text, StyleSheet, Image, TouchableOpacity} from 'react-native';
import {View, Text, StyleSheet, Image, TouchableOpacity, FlatList} from 'react-native';
import { useDispatch } from 'react-redux';
import * as memoryActions from '../../../store/actions/memory';
import { SCREEN3 } from '../../../memory/data/elementry-level';
let gameData = SCREEN3.sort((item)=>Math.random(item.id)-0.5);
const GameScreenThreeAll = ({navigation}) => {
const shuffle = () => {
gameData = SCREEN3.sort((item)=>Math.random(item.id)-0.5);
};
if(gameData.length == 0){
shuffle();
}
const dispatch = useDispatch();
const [time, setTime] = useState(0);
......@@ -25,40 +36,22 @@ const GameScreenThreeAll = ({navigation}) => {
},[timerOn]);
const renderImageItem = (itemData) => {
return(
<TouchableOpacity activeOpacity={0.7} style={styles.imageItem} onPress={()=>{dispatch(memoryActions.setAnswers({question: itemData.item.question, answer: itemData.item.answer})); setTimeOn(false); dispatch(memoryActions.setTime({question: itemData.item.question, time: time})); gameData = []; navigation.navigate('GameScreenFour')}}>
<Image style={styles.image} source={itemData.item.source}/>
</TouchableOpacity>
)
}
return(
<View style={styles.screen}>
<View style={styles.imageContainer}>
<TouchableOpacity activeOpacity={0.7} style={styles.imageItem} onPress={()=>{dispatch(memoryActions.setAnswers({question: 'q3', answer: 0})); setTimeOn(false); dispatch(memoryActions.setTime({question: 'q3', time: time})); navigation.navigate('GameScreenFour')}}>
<Image style={styles.image} source={require('../../../memory/images/elementry/3/el-flo8.jpg')}/>
</TouchableOpacity>
<TouchableOpacity activeOpacity={0.7} style={styles.imageItem} onPress={()=>{dispatch(memoryActions.setAnswers({question: 'q3', answer: 0})); setTimeOn(false); dispatch(memoryActions.setTime({question: 'q3', time: time})); navigation.navigate('GameScreenFour')}}>
<Image style={styles.image} source={require('../../../memory/images/elementry/3/el-flo2.jpg')}/>
</TouchableOpacity>
</View>
<View style={styles.imageContainer}>
<TouchableOpacity activeOpacity={0.7} style={styles.imageItem} onPress={()=>{dispatch(memoryActions.setAnswers({question: 'q3', answer: 1})); setTimeOn(false); dispatch(memoryActions.setTime({question: 'q3', time: time})); navigation.navigate('GameScreenFour')}}>
<Image style={styles.image} source={require('../../../memory/images/elementry/3/el-flo1-main.jpg')}/>
</TouchableOpacity>
<TouchableOpacity activeOpacity={0.7} style={styles.imageItem} onPress={()=>{dispatch(memoryActions.setAnswers({question: 'q3', answer: 0})); setTimeOn(false); dispatch(memoryActions.setTime({question: 'q3', time: time})); navigation.navigate('GameScreenFour')}}>
<Image style={styles.image} source={require('../../../memory/images/elementry/3/el-flo3.jpg')}/>
</TouchableOpacity>
</View>
<View style={styles.imageContainer}>
<TouchableOpacity activeOpacity={0.7} style={styles.imageItem} onPress={()=>{dispatch(memoryActions.setAnswers({question: 'q3', answer: 0})); setTimeOn(false); dispatch(memoryActions.setTime({question: 'q3', time: time})); navigation.navigate('GameScreenFour')}}>
<Image style={styles.image} source={require('../../../memory/images/elementry/3/el-flo4.jpg')}/>
</TouchableOpacity>
<TouchableOpacity activeOpacity={0.7} style={styles.imageItem} onPress={()=>{dispatch(memoryActions.setAnswers({question: 'q3', answer: 0})); setTimeOn(false); dispatch(memoryActions.setTime({question: 'q3', time: time})); navigation.navigate('GameScreenFour')}}>
<Image style={styles.image} source={require('../../../memory/images/elementry/3/el-flo5.jpg')}/>
</TouchableOpacity>
</View>
<View style={styles.imageContainer}>
<TouchableOpacity activeOpacity={0.7} style={styles.imageItem} onPress={()=>{dispatch(memoryActions.setAnswers({question: 'q3', answer: 0})); setTimeOn(false); dispatch(memoryActions.setTime({question: 'q3', time: time})); navigation.navigate('GameScreenFour')}}>
<Image style={styles.image} source={require('../../../memory/images/elementry/3/el-flo6.jpg')}/>
</TouchableOpacity>
<TouchableOpacity activeOpacity={0.7} style={styles.imageItem} onPress={()=>{dispatch(memoryActions.setAnswers({question: 'q3', answer: 0})); setTimeOn(false); dispatch(memoryActions.setTime({question: 'q3', time: time})); navigation.navigate('GameScreenFour')}}>
<Image style={styles.image} source={require('../../../memory/images/elementry/3/el-flo7.jpg')}/>
</TouchableOpacity>
</View>
<FlatList
keyExtractor={(item, data)=>item.id}
data={gameData}
renderItem={renderImageItem}
numColumns={2}
/>
</View>
);
}
......
import React, {useState, useEffect} from 'react';
import {View, Text, StyleSheet, Image} from 'react-native';
import CountDown from 'react-native-countdown-component';
import Countdown from '../../../constants/Countdown';
const GameScreenTwo = ({navigation}) => {
......@@ -16,7 +17,7 @@ const GameScreenTwo = ({navigation}) => {
<Text style={styles.imageText}>Ball - බෝලය</Text>
<CountDown
size={40}
until={5}
until={Countdown.elementry}
// onFinish={() => alert('Finished')}
onFinish={() => navigation.navigate('GameScreenTwoAll')}
digitStyle={{backgroundColor: '#FFF', borderWidth: 2, borderColor: '#1CC625'}}
......
import { NavigationContainer } from '@react-navigation/native';
import React, {useState,useEffect} from 'react';
import {View, Text, StyleSheet, Image, TouchableOpacity} from 'react-native';
import {View, Text, StyleSheet, Image, TouchableOpacity,FlatList} from 'react-native';
import { useDispatch } from 'react-redux';
import * as memoryActions from '../../../store/actions/memory'
import { SCREEN2 } from '../../../memory/data/elementry-level';
let gameData = SCREEN2.sort((item)=>Math.random(item.id)-0.5);
const GameScreenTwoAll = ({navigation}) => {
const shuffle = () => {
gameData = SCREEN2.sort((item)=>Math.random(item.id)-0.5);
};
if(gameData.length == 0){
shuffle();
}
const dispatch = useDispatch();
const [time, setTime] = useState(0);
......@@ -26,40 +37,22 @@ const GameScreenTwoAll = ({navigation}) => {
},[timerOn]);
const renderImageItem = (itemData) => {
return(
<TouchableOpacity activeOpacity={0.7} style={styles.imageItem} onPress={()=>{dispatch(memoryActions.setAnswers({question: itemData.item.question, answer: itemData.item.answer})); setTimeOn(false); dispatch(memoryActions.setTime({question: itemData.item.question, time: time})); gameData = []; navigation.navigate('GameScreenThree')}}>
<Image style={styles.image} source={itemData.item.source}/>
</TouchableOpacity>
)
}
return(
<View style={styles.screen}>
<View style={styles.imageContainer}>
<TouchableOpacity activeOpacity={0.7} style={styles.imageItem} onPress={()=>{dispatch(memoryActions.setAnswers({question: 'q2', answer: 0})); setTimeOn(false); dispatch(memoryActions.setTime({question: 'q2', time: time})); navigation.navigate('GameScreenThree')}}>
<Image style={styles.image} source={require('../../../memory/images/elementry/2/el-ball8.jpg')}/>
</TouchableOpacity>
<TouchableOpacity activeOpacity={0.7} style={styles.imageItem} onPress={()=>{dispatch(memoryActions.setAnswers({question: 'q2', answer: 0})); setTimeOn(false); dispatch(memoryActions.setTime({question: 'q2', time: time})); navigation.navigate('GameScreenThree')}}>
<Image style={styles.image} source={require('../../../memory/images/elementry/2/el-ball2.jpg')}/>
</TouchableOpacity>
</View>
<View style={styles.imageContainer}>
<TouchableOpacity activeOpacity={0.7} style={styles.imageItem} onPress={()=>{dispatch(memoryActions.setAnswers({question: 'q2', answer: 0})); setTimeOn(false); dispatch(memoryActions.setTime({question: 'q2', time: time})); navigation.navigate('GameScreenThree')}}>
<Image style={styles.image} source={require('../../../memory/images/elementry/2/el-ball3.jpg')}/>
</TouchableOpacity>
<TouchableOpacity activeOpacity={0.7} style={styles.imageItem} onPress={()=>{dispatch(memoryActions.setAnswers({question: 'q2', answer: 1})); setTimeOn(false); dispatch(memoryActions.setTime({question: 'q2', time: time})); navigation.navigate('GameScreenThree')}}>
<Image style={styles.image} source={require('../../../memory/images/elementry/2/el-ball1-main.jpg')}/>
</TouchableOpacity>
</View>
<View style={styles.imageContainer}>
<TouchableOpacity activeOpacity={0.7} style={styles.imageItem} onPress={()=>{dispatch(memoryActions.setAnswers({question: 'q2', answer: 0})); setTimeOn(false); dispatch(memoryActions.setTime({question: 'q2', time: time})); navigation.navigate('GameScreenThree')}}>
<Image style={styles.image} source={require('../../../memory/images/elementry/2/el-ball4.jpg')}/>
</TouchableOpacity>
<TouchableOpacity activeOpacity={0.7} style={styles.imageItem} onPress={()=>{dispatch(memoryActions.setAnswers({question: 'q2', answer: 0})); setTimeOn(false); dispatch(memoryActions.setTime({question: 'q2', time: time})); navigation.navigate('GameScreenThree')}}>
<Image style={styles.image} source={require('../../../memory/images/elementry/2/el-ball5.jpg')}/>
</TouchableOpacity>
</View>
<View style={styles.imageContainer}>
<TouchableOpacity activeOpacity={0.7} style={styles.imageItem} onPress={()=>{dispatch(memoryActions.setAnswers({question: 'q2', answer: 0})); setTimeOn(false); dispatch(memoryActions.setTime({question: 'q2', time: time})); navigation.navigate('GameScreenThree')}}>
<Image style={styles.image} source={require('../../../memory/images/elementry/2/el-ball6.jpg')}/>
</TouchableOpacity>
<TouchableOpacity activeOpacity={0.7} style={styles.imageItem} onPress={()=>{dispatch(memoryActions.setAnswers({question: 'q2', answer: 0})); setTimeOn(false); dispatch(memoryActions.setTime({question: 'q2', time: time})); navigation.navigate('GameScreenThree')}}>
<Image style={styles.image} source={require('../../../memory/images/elementry/2/el-ball7.jpg')}/>
</TouchableOpacity>
</View>
<FlatList
keyExtractor={(item, data)=>item.id}
data={gameData}
renderItem={renderImageItem}
numColumns={2}
/>
</View>
);
}
......
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